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Resource Threat Engagement
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Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 5 Cards
Revised Core Set (x3/x1)
30 1 1 0 1
Creature.

Surge.

Forced: After Eastern Crows is defeated, shuffle it back into the encounter deck.

Shadow: attacking enemy gets +1 Attack (+2 Attack instead if defending player's threat is 35 or higher.)

Core Set (x3/x1)
30 1 1 0 1
Creature.

Surge.

Forced: After Eastern Crows is defeated, shuffle it back into the encounter deck.

Shadow: attacking enemy gets +1 Attack (+2 Attack instead if defending player's threat is 35 or higher.)

The Wizard's Quest (x3) 21
11 1 2 0 2
Creature.

While there is a copy of Eastern Crows in the discard pile, Eastern Crows gains surge.

The Hunt for Gollum Nightmare (x1)
Stage
A

You are playing Nightmare mode.

Forced: At the end of the refresh phase, choose an unclaimed Clue card not attached to a Mordor enemy and attach it to a Mordor enemy, if able. (If it was guarded, detach the encounter guarding it first. The newly attached Mordor enemy is now guarding it.)

If at any point there are four or more Clue cards attached to Mordor enemies, the players lose the game.

"Through Mirkwood and back again it led them, though they never caught him."
–Gandalf, The Fellowship of the Ring

Stage
B

Begin with the standard quest deck and encounter deck for The Hunt for Gollum scenario.

Remove the following cards, in the specified quantities, from the standard encounter deck:

2x River Ninglor

1x The Eaves of Mirkwood

2x False Lead

2x Misty Mountain Goblins

2x Banks of the Anduin

3x Gladden Fields

3x Eastern Crows

2x Treacherous Fog

3x Evil Storm

Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard The Hunt for Gollum encounter deck.

Finally, flip this setup card over and place it next to the quest deck. Its effect remains active throughout the game, which is now ready to begin.

The Dead Marshes Nightmare (x1)
Stage
A

You are playing Nightmare mode.

Players cannot reduce their threat.

Setup: Search the encounter deck for The Mere of Dead Faces, and add it to the stage area. Then, shuffle the encounter deck.

Forced: After Gollum is placed in the discard pile, shuffle him into the encounter deck.

"They lie in all the pools, pale faces, deep deep under the dark water." –Frodo, The Two Towers

Stage
B

Begin with the standard quest deck and encounter deck for The Dead Marshes scenario.

Remove the following cards, in the specified quantities, from the standard encounter deck:

1x A Wisp of Pale Sheen

1x Through the Mist

2x Great Marsh Worm

4x Fens and Mires

3x Eastern Crows

2x Pursued by Shadow

2x Treacherous Fog

1x Wolf Rider

2x Hill Troll

2x Goblin Sniper

2x Wargs

2x Despair

2x The Brown Lands

2x The East Bight

Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard The Dead Marshes encounter deck.

Finally, flip this setup card over and place it next to the quest deck. Its effect remains active throughout the game, which is now ready to begin.