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Trait Keyword Victory
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Player Encounter Quest
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Results: 12 Cards
Heirs of Númenor (x3/x2)
15 1 2 1 2
Orc. Besieger.

Surge.

When Revealed: Deal 1 damage to each Battleground location in play, if able.

Shadow: Deal 2 damage to The Citadel if it is in play. Otherwise, attacking enemy gets +2 Attack.

Heirs of Númenor (x3/x2)
33 2 7 3 5
Besieger.

Doomed 2.

When Revealed: If the active location is a Battleground deal 3 damage to it.

Shadow: Deal 2 damage to The Approach if it is in play. Otherwise, attacking enemy gets +2 Attack.

Heirs of Númenor (x2/x1)
30 3 4 1 6
Besieger.

When Revealed: Deal 2 damage to the lowest Threat Battleground location in play, if able.

Shadow: Deal 2 damage to The Banks if it is in play. Otherwise, attacking enemy gets +2 Attack.

Heirs of Númenor (x1)
3
11
Cair Andros. Battleground.

If The Citadel has 11 or more damage, remove it from the game (do not collect its victory points).

Response: After The Citadel leaves play as an explored location, remove stage 4 from the quest deck, if able.

Heirs of Númenor (x1)
2
7
Cair Andros. Battleground.

If The Approach has 7 or more damage, remove it from the game (do not collect its victory points).

Response: After The Approach leaves play as an explored location, remove stage 3 from the quest deck, if able.

Heirs of Númenor (x1)
1
3
Cair Andros. Battleground.

If The Banks has 3 or more damage, remove it from the game (do not collect its victory points).

Response: After The Banks leaves play as an explored location, remove stage 2 from the quest deck, if able.

Heirs of Númenor (x2)

When Revealed: Each character gets -2 Attack and -2 Defense until the end of the round.

Shadow: Deal 2 damage to all Battleground locations in play.

Heirs of Númenor (x1)
Stage
1 A

The island fortress of Cair Andros, which guards Gondor's northernmost causeways over the river Anduin, is under siege! Battering rams rumble up the eastern causeway and rafts filled with Orcs float across the river toward the lightly defended northern banks.

Setup: Add The Approach, The Citadel, and The Banks to the staging area. Shuffle the encounter deck.

1 B
9

Siege. (Characters quest using Defense instead of Willpower.)

Players must deal damage from undefended attacks to the lowest Threat Battleground location in play. If there are no Battleground locations in play, immediate advance to the next stage.

The assault is relentless, and the defenders grow weary. The tide is slowly but surely turning against you...

Heirs of Númenor (x1)
Stage
2 A

As smoke and rending cries fill the air, rafts of Orcs beach their crafts all along the northern banks. You must reach the shore and drive them back into the river before a solid foothold can be established.

2 B
9

Reveal 1 additional card from the encounter deck and add it to the staging area during the staging step each round.

Heirs of Númenor (x1)
Stage
3 A

Battle.

With a crashing boom the eastern gate shatters. A ram has broken through, and the pressing host of Orcs pour into the courtyard beyond. Engage them in hand–to–hand combat and secure the gate!

3 B
7

Battle. (Characters quest using Attack instead of Willpower.)

Forced: After the players quest unsuccessfully, instead of raising threat each player must choose and discard 1 character he controls.

Heirs of Númenor (x1)
Stage
4 A

Siege.

Orc scramblers have infiltrated the island and climbed over the walls. They fought to the western gate, and the gate fell. Now a new host of enemies that were lying in wait are breaching the Citadel itself!

4 B
5

Siege. (Characters quest using Defense instead of Willpower.)

Breakthrough at the Citadel adds 5 Threat to the staging area.

Heirs of Númenor (x1)
Stage
5 A

The defenders of Cair Andros have survived brunt upon brunt of the enemy's assault, but the outcome of the battle hangs on the edge of a knife. One last heroic effort is required to save the fortress and win the victory...

5 B
15

Siege.

When Revealed: Reveal 1 card per player from the encounter deck and add it to the staging area.

If the players have collected 4 or more victory points, The Last Battle gains Battle and loses Siege.

If the players defeat this stage, they have won the game.