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Player Encounter Quest
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Results: 10 Cards
The Battle of Lake-town (x1)
2
2
Lake-town. Pier.

Each location in play gains Burn 1.

Fire leaped from thatched roofs and wooden beam-ends as he hurtled down and past and round again, though all had been drenched with water before he came.—The Hobbit

The Battle of Lake-town (x1)
4
8
Lake-town.

Burn 3.

When Revealed: Move all damage from Smaug to Lake-Town

Shadow: If this attack destroys a character, defending player discards his hand.

The Battle of Lake-town (x1)
1
4
Lake-town. Pier.

Burn 2.

When faced with the option to travel, players cannot travel to other locations.

A great bridge made of wood ran out to where on huge piles made of forest trees was built a busy wooden town, not a town of elves but of Men…—The Hobbit

The Battle of Lake-town (x1)
2
2
Lake-town. Pier.

Burn 2.

Smaug cannot be damaged.

Once more water was flung by a hundred hands wherever a spark appeared.—The Hobbit

The Battle of Lake-town (x4)
4
3
Lake-town.

Burn 1.

Travel Action: Deal 2 damage per player to Lake-Town to add this location to the victory display.

Shadow: Deal 1 damage to Lake-Town (4 damage instead if undefended.)

The Battle of Lake-town (x1)
2
2
Lake-town. Pier.

Burn 1.

'When Revealed' effects cannot be canceled.

"Look!" said one. "The lights again! Last night the watchmen saw them start and fade from midnight until dawn. Something is happening up there."—The Hobbit

The Battle of Lake-town (x1)
6
6
Lake-town.

Burn 3.

When Revealed: Resolve all burn damage from all locations in play.

The Battle of Lake-town (x1)
3
4
Lake-town.

Burn 2.

When Revealed: Discard X cards from each player's deck. X is the ammount of damage on Lake-Town. (If no cards are discarded by this effect, Great Bridge gains surge.)

The Battle of Lake-town (x4)
2
2
Lake-town.

Burn 1.

Travel: If there is 1 active location exhaust a hero to travel here. (There are now 2 active locations.)

Shadow: Add this location to the staging area.

The Battle of Lake-town (x4)
3
4
Lake-town.

Burn 1.

All locations are immune to player card effects.

Shadow: Attacking enemy gets +2 Attack. Then, it make an additional attack after this one.