Approaching Cair Andros
Heirs of Númenor #71 (x1)
4A-B (15)

The island fortress of Cair Andros rises from the middle of the Anduin. From a distance all is quiet, but as you near the island and night approaches a raucous cry is heard on the wind. The horns of Mordor sound in response. The enemy is moving on Cair Andros, and the assault will soon begin. You must reach it before all hope is lost.

If any players threat is 37 or higher, Approaching Cair Andros gains Siege.

Forced: At the end of each round, raise each player's threat by 2.

If the players defeat this stage, they have won the game.