Isolated and Lost
Strange News in Bree
#14 (x1)

(5)

Characters lose ranged and sentinel.
Forced: When an ally commits to the quest, either deal 1 damage to it, or it gets –1 Willpower until the end of the phase.
Forced: At the end of the round, remove X progress from Control the Town. X is equal to the tens digit of the threat of the player with the highest threat.
Victory 1