None Shall Break
Among the Outlaws
#23 (x3)
Event
[2]
Action: Ready each character with an Oath attached. (Lower the cost of None Shall Break by 2 if each character that readies takes 1 Corruption.)
For so sworn, good or evil, an oath may not be broken, and it shall pursue oathkeeper and oathbreaker to the world's end.
–The Silmarillion