Out of the Swamp
The Nîn-in-Eilph #101 (x1)

Wyprawa
4A-B (-)

When Revealed: Add Ancient Marsh-dweller to the staging area (from out of play or engaged with a player) and heal all damage on it. Then Ancient Marsh-dweller makes an attack against each player in player order.

Beyond all hope, you have reached the edge of the swamp! You can see the gentle rise of the hills in the distance, but the huge marsh–dweller that has pursued your company now lies between you and dry land.

Time 2.

Forced: After the last time counter is removed from this stage, Ancient Marsh-dweller makes an attack against each player in order. Place 2 time counters on this stage.

When Ancient Marsh-dweller is defeated, the players win the game.