Prison Guard
Escape from Mount Gram Nightmare#3 (x3)
(26) 2 2 1 4
Goblin.   Orc.  

Capture 1.

While you are engaged with Prison Guard, it gainst: "Planning Action: Rescue a random card from underneath Prison Guard. Then, raise each player's threat by X, where X is that card's printed cost. (Limit once per round)."