Repel the Incursion
Trial Upon the Marches#213 (x1)
2A-B (14)
When Revealed: Choose one of the remaining set aside objectives and attach it to the quest. Discard cards from the top of th encounter deck until X enemies are discarded. X is equal to the number of players in the game. Add each enemy discarded this way to the staging area.

If there are no enemies in the staging area at the end of the quest phase, discard cards from the encounter deck until an enemy is discarded. Add that enemy to the staging area.

Forced: After the first player discards any number of cards from the raid keyword, place 1 damage on this stage. If there are 6 damage tokens on this stage, the players have lost the game.

While these is at least 1 enemy in play, the players cannot defeat this stage. When the players defeat this stage, remove it from play and advance to a random stage 2A. If only one stage 2 quest remains, adsvance to stage 3A, instead.

A war party of Orcs is mounting a large assault on one of the main fortifications of the marches. You must repel their advance and prevent them from breaking through.