Stranded in Umbar
The Sands of Harad#66 (x1)
1A-B (15)
Setup: Add “Seize them!” to the staging area. Each player adds 1 different location to the staging area and puts 1 copy of Umbar Sentry into play engaged with him. Shuffle the encounter deck.

At the end of a long sea-voyage, you have reached the port of Umbar but your ship was dashed upon the rocks. Though you completed the quest that brought you to Harad, it has left you stranded in enemy territory, far from help.
This stage cannot have more than 15 progress tokens on it.

While at least 1 player is engaged with an enemy, the players cannot defeat this stage.

Alarm bells ring from high watchtowers and the city guard shouts for you to lay down your arms and surrender. You must run or be captured!