The Cape of Andrast
Flight of the Stormcaller#18 (x1)
4C-D (24)

The Stormcaller once again slips out of your grasp, rounding the Cape of Andrast to the south.

Forced: At the end of the round, discard the top card of the encounter deck. the Stormcaller places progress on this stage equal to its plus the of the discarded card.

If the Stormcaller defeats this stage, Captain Sahír has gotten away with the key, and the players lose the game.