To Isengard!
The Treason of Saruman #22 (x1)
Cel
The Uruk-hai

Treat each Captive's text box as blank. Captives are in play but are not under any player's control. If there are no Captives in play, the players lose the game.

Forced: At the end of the refresh phase, increase the pursuit value by 1. Then, if the pursuit value is 30 or greater, the players lose the game.