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Trait Keyword Victory
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Player Encounter Quest
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8 Results Found

A Shadow in the East (x3)
[0] [188]
Master.  
Response: Exhaust The One Ring and raise your threat by 1 to cancel the effects of an encounter card just revealed from the encounter deck and discard that card. Then, reveal an encounter card.

A Shadow in the East (x1)
[0] [164]
Artifact.   Ring.   Master.  
Restricted. Immune to non-Master card effects. Setup: Attach to a hero you control and search your deck for a Master card. Add it to your hand and shuffle your deck. Your threat elimination level is reduced by 5. If The One Ring leaves play, the players lose the game.

A Shadow in the East (x3)
[0] [126]
Master.  
Combat Action: Exhaust The One Ring and raise your threat by 1 to choose a non-Nazgul enemy engaged with you. Until the end of the phase, that enemy cannot attack you.

A Shadow in the East (x3)
[0] [109]
Master.  
Action: Exhaust The One Ring and raise your threat by 1 to ready the hero with The One Ring Attached. That hero gets +1 Willpower, +1 Attack, and +1 Defense until the end of the phase.

Wrath and Ruin (x3)
[1] [68]
Master.  
Attach to the hero with The One Ring. Limit 1 per hero. Attached hero gets +1 Defense. Response: Exhaust The One Ring and raise your threat by 1 to cancel a shadow effect just triggered during an attack that attached hero is defending.

The City of Ulfast (x3)
[1] [46]
Master.  
Attach to the hero with The One Ring. Limit 1 per hero. Attached hero gets +1 Attack. Response: After attached hero is declared as an attacker, exhaust The One Ring and raise your threat by 1 to double attached hero's printed Attack for this attack.

Challenge of the Wainriders (x3)
[1] [32]
Master.  
Attach to the hero with The One Ring. Limit 1 per hero. Attached hero gets +1 Willpower. Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 Willpower until the end of the phase.

Under the Ash Mountains (x3)
[1]
Master.  
Attach to the hero with The One Ring. Limit 1 per hero. Attached hero gets + 1 hit point. Response: At the beginning of the round, exhaust The One Ring and raise your threat by 1 to heal all damage from attached hero.