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Trait Keyword Victory
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Player Encounter Quest
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Results: 51 - 58 of 58 Cards
To Catch an Orc Nightmare (x2)
4
2
2 
Mountain.

Forced: After Orc Trail leaves play as an explored location, choose an out of play Orc enemy, either set aside or in the victory display, and add it to the staging area. Then, the first player searches 4.

"No other folk make such a trampling."
–Legolas, The Two Towers

Over the Misty Mountains Grim Nightmare (x3)
4
3
Mountain.

While Narrow Ledge is the active location, each player cannot commit more than 3 characters to the quest.

Shadow: Shuffle all copies of Galloping Boulders from the encounter discard pile into the encounter deck.

Over the Misty Mountains Grim Nightmare (x4)
3
10
Mountain.

Action: Exhaust Bilbo and spend 1 resource to place 5 progress on Dim Valley.

Forced: At the end of the round, each player must discard a random card from his hand.

They were high up in a narrow place, with a dreadful fall into a dim vally at one side of them. –The Hobbit

Dungeons Deep and Caverns Dim Nightmare (x1)
4
8
Mountain.

No more than 4 progress can be placed on the current quest each round.

Creature enemies get +1 Attack

Goblin enemies get +1 Defense

It was still ajar, but a goblin had pushed it nearly to. Bilbo struggled but he could not move it. –The Hobbit

Dungeons Deep and Caverns Dim Nightmare (x3)
4
3
Mountain.

Travel: Deal 3 damage to each ready character. The first player may spend up to 3 resources to reduce the damage dealt to each character by 1 for each resource spent.

Riddle: The first player names a card title, shuffles his deck, and discards the top 5 cards. For each card that matches, place 1 progress on stage 2.

The Lonely Mountain Nightmare (x3)
3
5
Mountain.

Foced: At the end of the planning phase, each player who played at least 1 ally this phase must raise his threat by 1.

Shadow: Attacking enemy gets +2 Attack If this attack destroys a character, raise each player's threat by 3.

The Lonely Mountain Nightmare (x2)
5
2
Mountain.

Foced: When the Front Gate is explored, each Dragon enemy in play makes an attack against the first player. (Deal and resolve a shadow card for this attack.)

Burgle: The first player shuffles his deck and reveals the top card. He may discard 3 cards from his hand that match the revealed card's cost.

The Battle of Five Armies Nightmare (x3)
3
6
Mountain.

Forced: At the end of the round, raise each player's threat by 1 for each quest stage with no progress on it.

Shadow: Until the end of the phase, attacking enemy gets +1 Defense for each quest stage with no progress on it.