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Scenario Encounter
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Resource Threat Engagement
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Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
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Results: 21 Cards
Dwarves of Durin (x3)
2
7 
Item.

Attach to a Dwarf hero.

Action: Exhaust Narvi's Belt to give attached hero a , , or icon until the end of the phase.

Elves of Lórien (x3)
1
5 
Song.

Attach to a hero.

Action: Exhaust O Lorien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).

"I sang of leaves, of leaves of gold, and

leaves of gold there grew:

Of wind I sang, a wind there came and in the

branches blew." -Galadriel, The Fellowship of the Ring

Elves of Lórien (x3)
0
10 

Action: Draw 2 cards. Then, discard 1 card from your hand.

"These are Daeron's Runes, such as were used of old in Moria..."

-Gandalf, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
1
7 
Item. Weapon.

Attach to a Dwarf character. Restricted.

Attached hero gains +1 Attack

Response: After attached character attacks, deal 1 damage to the defending character.

Two-Player Limited Edition Starter (x2)
0
10 

Action: Draw 2 cards. Then, discard 1 card for your hand.

"These are Daeron's Runes, such as were used of old in Moria..."
–Gandalf, The Fellowship of the Ring

The Hunt for Gollum (x1)
Stage
3 A

"But at the western edge of Mirkwood the trail turned away. It wandered off southwards and passed out of the Wood–elves' ken, and was lost." –Gandalf, The Fellowship of the Ring

3 B
8

Any player who does not control a hero with at least 1 Clue objective attached cannot commit characters to this quest. If there are ever no heroes with Clue objectives attached in play, reset the quest deck to stage 2B.

If the players defeat this stage, the players have once again found a true sign of Gollum's passing, and have won the game.

The Dead Marshes (x3)
1
1 
Song.

Attach to a hero.

Action: Exhaust Song of Mocking to choose another hero. Until the end of the phase, attached hero takes all damage assigned to the chosen hero.

Old fat spider spinning in a tree!
Old fat spider can't see me!
Attercop! Attercop!
Won't you stop. Stop your spinning and look for me!
-Bilbo Baggins, The Hobbit

The Dead Marshes (x3/x1)
Escape.

When Revealed: Place 2 resource tokens on Gollum. Any player may exhaust a hero to reduce this effect to 1 resource token.

Escape: 4

Presently it grew altogether dark; the air itself seemed black and heavy to breathe. When lights appeared Sam rubbed his eyes: he thought his head was going queer. He first saw one with the corner of his left eye, a wisp of pale sheen that faded away...
–The Two Towers

Khazad-dûm (x3)
2
7 
Item.

Attach to a Dwarf hero.

Action: Exhaust Narvi's Belt to give attached hero a , , or icon until the end of the phase.

Khazad-dûm (x3)
1
7 
Item. Weapon.

Attach to a Dwarf character. Restricted.

Attached character gets +1 Attack

Response: After attached character attacks, deal 1 damage to the defending enemy.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came." –Gloin, The Fellowship of the Ring

Khazad-dûm (x3)
0
6 
Item.

Attach to a Dwarf or Hobbit character.

Limit 1 Boots from Erebor per character.

Attached character gets +1 hit point.

The Hobbits of that quarter, the Eastfarthing, were rather large and heavy-legged, and they wore dwarf-boots in muddy weather.
—The Fellowship of the Ring

Khazad-dûm (x3/x1)

When Revealed: Each player must deal X damage to 1 ally he controls. X is the number of allies he controls.

Shadow: If the defending character is an ally, discard it from play.

The Long Dark (x3)
0
2 
Condition.

Attach to a Dwarf character.

Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1

'This is more to my liking,' said the dwarf, stomping on the stones. 'Ever my heart rises as we draw near the mountains.'
–The Two Towers

Foundations of Stone (x3)
0
10 

Action: Draw 2 cards. Then, discard 1 card from your hand.

"These are Daeron's Runes, such as were used of old in Moria..."
–Gandalf, The Fellowship of the Ring

Foundations of Stone (x3)
2
3
Underground. Underwater.

If Drowned Treasury is the active location at the end of the quest phase, each player must discard 1 character he controls.

Response: After Drowned Treasury leaves play as an explored location, each player may draw 2 cards or claim 1 objective in play.

Trouble in Tharbad (x3)
1
5 
Song.

Attach to a hero.

Action: Exhaust O Lórien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).

"I sang of leaves, of leaves of gold, and
leaves of gold there grew:
Of wind I sang, a wind there came and in the
branches blew." –Galadriel, The Fellowship of the Ring

The Wilds of Rhovanion (x3/x2)
50 1 2 0 3
Orc. Goblin.

Surge. Cannot be optionally engaged.

While Stray Goblin is in the staging area, it gains:"Forced: After a player engages an enemy, Stray Goblin engages that player."

Shadow: Add Stray Goblin to staging area.

The Woodland Realm (x1)
Stage
3 A

Dawn comes and and pale streaks of light penetrate the dark forest, giving Mendor the light he needs to navigate. The Elf leads you with renewed confidence, but danger still lies between you and the safety of Thranduil's halls.

When Revealed: The opposing team searches the top 5 cards of the encounter deck for a card with cost 2 or less (3 or less if there are two or more players), sets it aside, and shuffles the encounter deck. Reveal the set aside card. It's 'when revealed' effects cannot be canceled.

3 B
15

When Revealed: The opposing team searches the encounter deck and discard pile for an enemy, adds it to the staging area, the places a resource on an enemy in play with cost 2 or higher. While this stage is in play, the enemy with a resource gets +2 Attack +2 Defense and is immune to player card effects.

This stage cannot be defeated while the enemy witha resource is in play. When this stage is defeated, the players win the game.

The Woodland Realm (x1)
Stage
3 A

Dawn comes and and pale streaks of light penetrate the dark forest, giving Mendor the light he needs to navigate. The Elf leads you with renewed confidence, but danger still lies between you and the safety of Thranduil's halls.

When Revealed: The opposing team searches the top 5 cards of the encounter deck for a card with cost 2 or less (3 or less if there are two or more players), sets it aside, and shuffles the encounter deck. Reveal the set aside card. It's 'when revealed' effects cannot be canceled.

3 B
X

X is equal to the threat level of the player with the highest threat level.

Each player's threat cannot be reduced by more than 1 each round.

Forced: After the players quest successfully, if 10 or more progress was placed here this phase, reveal the top card of the encounter deck.

If the players defeat this stage, they win the game.

The Woodland Realm (x1)
Stage
3 A

Dawn comes and and pale streaks of light penetrate the dark forest, giving Mendor the light he needs to navigate. The Elf leads you with renewed confidence, but danger still lies between you and the safety of Thranduil's halls.

When Revealed: The opposing team searches the top 5 cards of the encounter deck for a card with cost 2 or less (3 or less if there are two or more players), sets it aside, and shuffles the encounter deck. Reveal the set aside card. It's 'when revealed' effects cannot be canceled.

3 B
20

Forced: At the beginning of the quest phase, discard cards from the top of the encounter deck until a location is discarded. Add that location to the staging area.

If the players defeat this stage, they win the game.

Escape from Khazad-dûm (x2) 17

Surge.

When Revealed: Attach to the main quest. (Counts as a Condition attachment with the text,"Forced: When a 'when revealed' effect would be canceled, discard Undisturbed Bones instead.")