
2
1
4
5 ★
Cannot have restricted attachments.
Enters play exhausted.
Response: After Beechbone is declared as an attacker, deal 1 damage to him to deal X damage to the defending enemy. X is the amount of damage on Beechbone.

1
2
3
4 ★
Cannot have restricted attachments. Enters play exhausted.
While Derndingle Warrior is defending, it gains:
Action: Deal 1 damage to Derndingle Warrior to give it +3for this attack. (Limit once per attack.)

Response: After an Ent character takes any amount of damage, ready it. That character gets +3
until the end of the phase.
"They roared and boomed and trumpeted, until stones began to crack and fall at the mere noise of them." –Merry, The Two Towers

2
2
3
6 ★
Cannot have restricted attachments.
Enters play exhausted.
Response: After Wellinghall Preserver readies, heal 1 damage from an Ent character.

1
2
3
4 ★
8 Cannot have restricted attachments. Enters play exhausted.
While Derndingle Warrior is defending, it gains:
Action: Deal 1 damage to Derndingle Warrior to give it +3for this attack. (Limit once per attack.)

Response: After an Ent character takes any amount of damage, ready it. That character gets +3
until the end of the phase.
"They roared and boomed and trumpeted, until stones began to crack and fall at the mere noise of them." –Merry, The Two Towers

2
2
3
6 ★
9 Cannot have restricted attachments.
Enters play exhausted.
Response: After Wellinghall Preserver readies, heal 1 damage from an Ent character.

2
1
4
5 ★
5 Cannot have restricted attachments.
Enters play exhausted.
Response: After Beechbone is declared as an attacker, deal 1 damage to him to deal X damage to the defending enemy. X is the amount of damage on Beechbone.