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Player Encounter Quest
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Results: 1 - 50 of 76 Cards
Heirs of Númenor (x1)
10 0 1 4 4 6 ★ 7 
Gondor. Warrior.

Sentinel.

Lower the cost to play Weapon and Armor attachments on Beregond by 2.

"It is over-late to send for aid when you are already besiged." –The Return of the King

Heirs of Númenor (x1)
11 1 3 2 5 7 ★ 4 
Gondor. Warrior. Noble.

While Boromir has at least 1 resource in his resource pool, Gondor allies get +1 Attack.

"By our valour the wild fold of the East are still restrained, and the terror of Morgul kept at bay..." –The Fellowship of the Ring

Heirs of Númenor (x3)
1 0 0 0 2 1 ★ 10 
Gondor.

Action: Exhaust Errand-rider to move 1 resource from the resource pool of a hero you control to another hero's resource pool.

For the people of the City used horses very little and they were seldom seen in their streets, save only those ridden by the errand–riders of their lord. –The Return of the King

Heirs of Númenor (x3)
5 1 0 1 3 3 ★ 3 
Gondor.

Lower the cost to play Citadel Custodian by 1 for each Gondor ally in play.

Heirs of Númenor (x3)
0
1 

Action: Until the end of the phase, each Gondor card in play gains the Rohan trait, and each Rohan card in play gains the Gondor trait.

"These are the Rohirrim, as we name them, masters of horses... and have ever proved true to us, aiding us at need, and guarding our northern marches and the Gap of Rohan." –Faramir, The Two Towers

Heirs of Númenor (x3)
0
6 

Action: Choose a Gondor hero. Add 1 resource to that hero's resource pool.

Kings made tombs more splendid than houses of the living, and counted old names in the rolls of their descent dearer than the names of sons. –The Two Towers

Heirs of Númenor (x3)
2 0 1 4 1 3 ★ 10 
Gondor. Warrior.

"And the Enemy must pay dearly for the crossing of the River." –Denethor, The Return of the King

Heirs of Númenor (x3)
1
6 

Action: Ready a defending Gondor character. That character gets +1 Defense until the end of the phase.

...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King

Heirs of Númenor (x3)
2
8 
Item. Weapon.

Attach to a character. Restricted.

Limit 1 per character.

Response: After attached character is declared as a defender, deal 1 damage to the attacking enemy.

Heirs of Númenor (x3)
4 1 2 2 2 4 ★ 2 
Gondor. Ranger.

Action: Discard Damrod from play to lower your threat by 1 for each enemy in the staging area.

Heirs of Númenor (x3)
5
1 

Action: All characters get +2 Defense and do not exhaust to defend until the end of the round.

"The beacons of Gondor are alight, calling for aid." –Gandalf, The Return of the King

Heirs of Númenor (x3)
1
1 

Response: After a location worth no victory points leaves play as an explored location, return it to the top of the encounter deck.

Heirs of Númenor (x3)
0
5 
Condition.

Attach to a Gondor or Dúnedain hero.

Action: Spend 1 resource from attached hero's resource pool to give attached hero +1 Defense for each resource in its resource pool until the end of the phase. (Limit once per phase.)

"Believe not that in the land of Gondor the blood of Numenor is spent, nor all its pride and dignity forgotten." –Boromir, The Fellowship of the Ring

Heirs of Númenor (x3)
2 1 1 1 1 2 ★ 5 
Gondor. Outlands.

Response: After you play Hunter of Lamedon from your hand, reveal the top card of your deck. If it is an Outlands card, add it to your hand. Otherwise, discard it.

From Lamedon, a few grim hillmen without a captain. –The Return of the King

Heirs of Númenor (x3)
2 0 1 0 3 3 ★ 5 
Gondor. Ranger.

Action: Exhaust Ithilien Tracker to lower the Threat of the next enemy added to the staging area to 0 until the end of the phase.

Green gauntlets covered their hands, and their faces were hooded and masked with green, except for their eyes, which were very keen and bright. –The Two Towers

Heirs of Númenor (x3)
3 1 0 1 1 1 ★ 1 
Gondor.

Action: Exhaust Master of Lore to name a card type. Lower the cost for you to play the next card of that type by 1 until the end of the phase (to a minimum of 1).

"If Cirith Ungol is named, old men and masters of lore will blanch and fall silent." –Faramir, The Two Towers

Heirs of Númenor (x3)
2
9 
Trap.

Play Ranger Spikes into the staging area unattached.

If unattached, attach Ranger Spikes to the next eligible enemy that enters the staging area.

Players do not make engagement checks against attached enemy. Attached enemy gets -2 Threat.

Heirs of Númenor (x3)
2 1 1 0 1 2 ★ 10 
Gondor.

Response: After Envoy of Pelargir enters play, add 1 resource to a Gondor or Noble hero's resource pool.

Heirs of Númenor (x1)
Scroll.

If unattached, return Alcaron's Scroll to the staging area and it gains:

Action: Exhaust a hero to attach Alcaron's Scroll to that hero.

Forced: When the hero with Alcaron's Scroll attached is damaged by an enemy attack, attach Alcaron's Scroll to that enemy.

Heirs of Númenor (x5)
25 2 3 1 3
Thug.

Forced: When the player whose hero has Alcaron’s Scroll attached raises his threat, Harbor Thug engages that player.

Shadow: Any damage dealt by this attack is dealt to the hero with Alcaron’s Scroll attached, if able.

Heirs of Númenor (x1)
2
6
City.

If Alcaron’s Scroll is attached to a hero, The Leaping Fish gains:

Forced: At the beginning of the quest phase discard X cards from the top of the encounter deck where X is the number of players in the game. Add each enemy discarded by this effect to the staging area.

Heirs of Númenor (x2/x0)
4
3
City. River.

While Pelargir Docks is the active location, enemies get +1 Attack and +1 Defense

...they saw the River like a ribbon laid down to Pelargir, and beyond that was a light on the hem of the sky that spoke of the Sea. –The Return of the King

Heirs of Númenor (x2)
1
4
City.

Forced: Each time a location is discarded from the top of the encounter deck, raise each player's threat by 1.

Shadow: Deal attacking enemy an additional shadow card for each Thug enemy in play.

Heirs of Númenor (x4)

When Revealed: Discard 2 cards from the top of the encounter deck. Discard an additional 2 cards for each copy of Collateral Damage in the discard pile. Then, raise each player's threat by 2 for each location discarded by this effect.

Shadow: Any damage dealt by this attack is dealt to the hero with Alcaron’s Scroll attached, if able.

Heirs of Númenor (x1)
Gondor. Ranger.

While Celador is in the staging area, he is committed to the current quest.

Forced: After players quest unsuccessfully or a character leaves play, deal 1 damage to Celador.

If Celador leaves play, remove him from the game.

Heirs of Númenor (x2)
Gondor. Ranger.

While Ithilien Guardian is in the staging area, he is committed to the current quest.

When Revealed: Add Ithilien Guardian to the staging area and Ithilien Guardian gains Surge.

Shadow: Deal 2 damage to the attacking enemy.

Heirs of Númenor (x4)
34 1 3 1 5
Harad.

Southron Company gets +2 Threat and +2 Attack while the current quest card has the battle or siege keyword.

Shadow: attacking enemy gets +1 Attack (+2 Attack instead if the current quest card has a keyword.)

Heirs of Númenor (x2)
4
4
Forest. Road.

While Ithilien Road is the active location, the engagement cost of each enemy in the staging area is 0.

Shadow: Return attacking enemy to the staging area after it attacks.

Heirs of Númenor (x4/x2)

Surge.

When Revealed: Deal 1 damage to each character committed to the quest.

Shadow: Deal 1 damage to the defending character.

Heirs of Númenor (x3/x2)
15 1 2 1 2
Orc. Besieger.

Surge.

When Revealed: Deal 1 damage to each Battleground location in play, if able.

Shadow: Deal 2 damage to The Citadel if it is in play. Otherwise, attacking enemy gets +2 Attack.

Heirs of Númenor (x3/x2)
33 2 7 3 5
Besieger.

Doomed 2.

When Revealed: If the active location is a Battleground deal 3 damage to it.

Shadow: Deal 2 damage to The Approach if it is in play. Otherwise, attacking enemy gets +2 Attack.

Heirs of Númenor (x2/x1)
30 3 4 1 6
Besieger.

When Revealed: Deal 2 damage to the lowest Threat Battleground location in play, if able.

Shadow: Deal 2 damage to The Banks if it is in play. Otherwise, attacking enemy gets +2 Attack.

Heirs of Númenor (x1)
3
11
Cair Andros. Battleground.

If The Citadel has 11 or more damage, remove it from the game (do not collect its victory points).

Response: After The Citadel leaves play as an explored location, remove stage 4 from the quest deck, if able.

Heirs of Númenor (x1)
2
7
Cair Andros. Battleground.

If The Approach has 7 or more damage, remove it from the game (do not collect its victory points).

Response: After The Approach leaves play as an explored location, remove stage 3 from the quest deck, if able.

Heirs of Númenor (x1)
1
3
Cair Andros. Battleground.

If The Banks has 3 or more damage, remove it from the game (do not collect its victory points).

Response: After The Banks leaves play as an explored location, remove stage 2 from the quest deck, if able.

Heirs of Númenor (x2)

When Revealed: Each character gets -2 Attack and -2 Defense until the end of the round.

Shadow: Deal 2 damage to all Battleground locations in play.

Heirs of Númenor (x3)
28 3 1 0 2
Brigand.

Forced: When Pickpocket attacks, the defending player discards 1 resource from one of his heroes' resource pools and 1 card at random from his hand.

Shadow: Defending player discards 1 of his attachments. (Discard all of his attachments instead if undefended.)

Heirs of Númenor (x3)
2
2
City.

Surge.

While City Street is in the staging area, players cannot travel to a location that does not have the title City Street.

Shadow: Attacking enemy gets +2 Attack.

Heirs of Númenor (x2)
3
1
City.

Immune to player card effects.

Travel: Each player must spend 1 resource from one of his heroes’ resource pools to travel here.

Shadow: Defending player discards all resources in his heroes' resource pools.

Heirs of Númenor (x1/x0)

When Revealed: Each player must search the encounter deck and discard pile for 1 City location and add it to the staging area, if able. Shuffle the encounter deck. This effect cannot be canceled.

Shadow: Defending player discards his hand.

Heirs of Númenor (x2/x1)

When Revealed: Attach this card to the hero with the highest threat cost without a copy of Local Trouble attached. Counts as a Condition attachment with the text:

When attached hero exhausts, readies, or triggers an ability, raise its controller's threat by 1.

...they all got an uncomfortable feeling that they were being watched with disapproval, deepening to dislike and even enmity. –The Fellowship of the Ring

Heirs of Númenor (x3)
17 2 3 2 2
Brigand.

Forced: When Zealous Traitor engages a player, that player must deal 1 damage to each ally he controls. (2 damage instead if Zealous Traitor was not optionally engaged.)

Heirs of Númenor (x2)
24 3 3 3 3
Brigand.

Forced: When Lossarnach Bandit engages a player, that player discards 1 resource from each of his heroes’ resource pools. (2 resources instead if Lossarnach Bandit was not optionally engaged.)

Heirs of Númenor (x1/x0)
40 4 5 1 5
Brigand.

Archery 2.

Forced: When Umbar Assassin engages a player, that player must deal 3 damage to a hero he controls. (Discard that hero instead if Umbar Assassin was not optionally engaged.)

Heirs of Númenor (x2)

When Revealed: Return all Brigand enemies engaged with players to the staging area. If this effect returned no Brigand enemies to the staging area, Lurking in Shadows gains Surge.

Shadow: Return attacking enemy to the staging area after it attacks.

Heirs of Númenor (x3/x1)
4
6
Forest.

Action: Exhaust a Ranger character to place 3 progress tokens on Overgrown Trail.

Shadow: Remove X progress tokens from the current quest, where X is the attacking enemy's Threat.

Heirs of Númenor (x3)
3
3
Forest.

Immune to player card effects.

Shadow: Remove X progress tokens from the current quest, where X is the attacking enemy's Threat.

"...the garden of Gondor now desolate kept still a dishevelled dryad loveliness." –The Two Towers

Heirs of Númenor (x2/x0)

When Revealed: Each player removes 1 character he controls from the quest, if able. Then, if any player has no characters committed to the quest, remove all characters from the quest.

"Seven companions we had: one we lost at Moria, the others we left at Parth Galen above Rauros..." –Frodo Baggins, The Two Towers

Heirs of Númenor (x3/x1)
25 3 4 1 5
Creature. Spider.

When Revealed: Until the end of the round, Morgul Spider gets +1 Attack for each character not currently committed to a quest.

Far and wide her lesser broods, bastards of the miserable mates, her own offspring, that she slew, spread from glen to glen... –The Two Towers

Heirs of Númenor (x3)
18 1 1 1 1
Creature.

When Revealed: The first player deals 2 damage to a questing hero and removes that hero from the quest.

Shadow: Defending player raises his threat by X where X is the attacking enemy's Threat.