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Trait Keyword Victory
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Player Encounter Quest
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20 Results Found

The Black Riders (x1)

Setup: Add Gandalf's Delay to the staging area. Each player draws 1 less card in his starting hand.

The Black Riders (x1)

Surge.  
When Revealed: At the end of the phase, each enemy in the staging area engages the first player. If the One Ring is exhausted, this effect cannot be canceled.

The Black Riders (x1)

Surge.  
When Revealed: Attach to the Ring-bearer. (Counts as a Condition attachment with the text: "Forced: At the beginning of each quest phase, either exhaust The One Ring or reveal and additional encounter card this phase.")

The Black Riders (x1)

Surge.  
When Revealed: The first player must either exhaust the Ring-bearer or reveal and additional encounter card

Defending player raises his threat by 3.

The Black Riders (x1)

Surge.  
When Revealed: The first player must deal X damage divided among heroes he controls where X is the number of players in the game.

Shadow: Deal 1 damage to defending character.

The Black Riders (x1)

Surge.  
When Revealed: The first player raises his threat by 3 and passes the first player token to the next player.

Shadow: Defending player exhausts a character he controls.

The Black Riders (x1)

Surge.  
When Revealed: The first player must exhaust The One Ring. If The One Ring is already exhausted, the first player must discard 2 cards at random from his hand.

Shadow: Defending player discards 1 card at random from his hand.

The Road Darkens (x1)
Corruption.  
Peril.   Surge.  
When Revealed: Attach to a non-Fellowship hero in play. Counts as a Condition attachment with the text: "Forced: After The One Ring exhausts, raise each player's threat by 1 and reduce attached hero's Willpower to 0 until the end of the round."

The Road Darkens (x1)

Doomed 1.   Surge.  
When Revealed: Treat the printed text box of each character in play as blank (except for Traits) until the end of the round.

Shadow: Defending character does not count its Defense.

The Road Darkens (x1)

Doomed 1.   Surge.  
When Revealed: Each enemy engaged with a player, and not in the staging area, makes an immediate attack.

Shadow: Attacking enemy makes an additional attack after this one.

The Road Darkens (x1)
Despair.  
Setup: Add Overcome by Grief to the staging area. Forced: After a character is destroyed, if Overcome by Grief is unattached, attach to a hero. (Counts as a Condition attachment with the text: "Forced: After a character you control is destroyed, exhaust attached hero. Until the end of the round, attached hero cannot ready.")

The Road Darkens (x1)
Wound.  
Setup: Add Grievous Wound to the staging area. "Forced: After a hero takes damage, if Grievous Wound is unattached, attach to that hero. (Counts as a Condition attachment with the text: "Forced: After attached hero exhausts, deal 1 damage to it.")

The Road Darkens (x1)

Peril.   Surge.  
When Revealed: Put the topmost enemy of the encounter deck discard pile into play engaged with you.

The Road Darkens (x1)
Despair.  
Peril.   Surge.  
When Revealed: Attach to a hero you control. (Counts as a Condition attachment with the text: "Forced: After a character you control is destroyed, raise your threat by 2.")

The Treason of Saruman (x4)
Corruption.  
Poisoned Counsels functions like a player card. Forced: After you draw this card, discard all other cards in your hand.

The Treason of Saruman (x1)
Enchantment.  
Peril.   Doomed 2.  
When Revealed: Remove a hero from the quest and attach Saruman's Voice to that hero. (Counts as a Condition attachment with the text: "Forced: When attached hero commits to a quest, is declared and attacker or defender, or triggers its ability, its controller must discard 1 card from his hand.")

The Land of Shadow (x4)

The Searching Eye functions like a player card. Forced: After you draw this card, either exhaust each hero you control, or reveal an encounter card.

The Land of Shadow (x1)
Condition.  
Permanent.  
Setup: Attach to the Ring-bearer. Forced: At the end of the planning phase, either raise each player's threat by 1, or exhaust the Ring-bearer.

The Flame of the West (x4)
Fear.  
Setup: Attach to your threat dial. Limit 1 per threat dial. Your threat cannot be reduced. Forced: At the end of the round, raise your threat by 1. Then you may spend 1 Fellowship resource to detach Overcome by Fear and set it aside, out of play.

The Flame of the West (x4)
(45) 0 6 4 12
Nazgûl.  
Setup: Add Wraith on Wings to the staging area. Cannot have non-Morgul attachments. Wraith on Wings gets +1 Threat and -1 enagement cost for each resource on it. Forced: At the beginning of the quest phase, place 1 resource on Wraith on Wings (Limit 5 resources.)