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15 Results Found

Khazad-dûm (x2/x1)
(30) 3 4 3 4
Goblin.   Orc.  
Forced: Before Patrol Leader is dealt damage, discard the top card of the encounter deck. If the discarded card is an enemy, cancel that damage.

Shadow: Cancel all damage dealt to this enemy.

Khazad-dûm (x2)
(48) 2 1 3 1
Goblin.   Orc.  
Players cannot optionally engaged Goblin Archer. Characters with ranged are eligible to attack Goblin Archer while it is in the staging area.Forced: After an enemy is revealed from the encounter deck, the first player must deal 1 damage to 1 character he controls.

Khazad-dûm (x1/x0)
(50) 1 1 3 1
Orc.   Summoner.  
While Orc Drummer is in the staging area, each enemy gets +X Threat. X is the number of players in the game.

Khazad-dûm (x4)
(32) 2 3 3 2
Uruk.   Orc.  
When Revealed: The first player must choose and discard an attachment from a questing character, if able.

Shadow: If this attack is undefended, deal 2 additional shadow cards to attacking enemy.

The Lost Realm (x3)
(25) 2 2 3 3
Orc.  
When Revealed: Either discard 1 ally from play, or reveal an additional encounter card.

Shadow: Attacking enemy gets +1 Attack. If this attack destroys an ally, return attacking enemy to the staging area.

Fire in the Night (x3/x1)
(30) 3 3 3 4
Goblin.   Orc.  
Forced: After The Dragon’s Thrall engages you, either deal 3 damage to Hrogar’s Hill, or it makes an immediate attack against you.

Shadow: If this attack destroys a character, deal 3 damage to Hrogar's Hill.

The Road Darkens (x3/x2)
(42) X 3 3 3
Orc.  
X is the number of players in the game. When Revealed: Assign X damage among characters you control.

A Journey to Rhosgobel Nightmare (x3)
(48) 2 5 3 4
Goblin.   Orc.  
Goblin Eagle-hunter gets +1 hit point per player. Forced: At the end of the combat phase, deal 1 damage to Wilyador

Shadow: If Wilyador has 10 or less damage on him, deal 2 damage to Wilyador.

The Long Dark Nightmare (x4)
(28) 3 2 3 3
Goblin.   Orc.  
Forced: When Goblin Stalker attacks, deal it 1 additional shadow card. Forced: When Goblin Stalker is dealt a shadow card with 'PASS' printed in its text box, it gets +2 Attack until the end of the phase.

Assault on Osgiliath Nightmare (x3)
(20) 2 5 3 3
Orc.   Mordor.  
Forced: After Invading Orc attacks and destroys a character, that character's controller returns a location he controls to the staging area.

Shadow: If this attack destroys a character, return a location you control to the staging area.

To Catch an Orc Nightmare (x4)
(1) 2 4 3 4
Orc.  
Forced: After Vigilant Orc enters the staging area, it makes an immediate attack against the first player. If this attack destroys a character, remove 1 time counter from the current quest.

Trouble in Tharbad Nightmare (x3)
(20) 2 4 3 4
Orc.  
When Revealed: Either reduce each player's threat elimination level by 2, or Orc Seeker engages the first player and makes an immediate attack.

Shadow: Reduce each player's threat elimination level by 2 (5 instead if undefended).

Over the Misty Mountains Grim Nightmare (x4)
(45) 4 4 3 3
Goblin.   Orc.  
Goblin Prowler gets -30 engagement cost if The Great Goblin is in the victory display. Forced: When Goblin Prowler engages you, discard a character you control.

Journey in the Dark Nightmare (x4)
(42) 3 4 3 4
Orc.  
Peril. Archery 2. When Revealed: Discard a randome card from your hand. Assign X damage among characters you control, where X is the cost of the discarded card.

The Betrayal of Mîm (x4)
(35) 3 3 3 4
Orc.  
Forced: After an ally is played from hand, either add 1 encounter card to the staging area of a random non-unique location or raise each player's threat by 1.