Flight of the Stormcaller
(x1)

1A-B
(8)
Setup: Prepare the Corsair deck. Players prepare their fleet. Prepare the Stormcallerโs area with a second quest deck consisting of only stages 2C, 3C, and 4C, as well as the Stormcaller (see insert). Search the encounter deck for 1 copy of Rolling Seas, and add it to the staging area (2 copies instead if there are 3 or more players in the game). Shuffle the encounter deck.
Sailing.
Forced: At the end of the quest phase, if you are off-course (Cloudy, Rainy, or Stormy), move 2 progress from Swift Departure to the Stormcaller's quest stage.
Flight of the Stormcaller
(x1)

2A-B
(12)
When Revealed: Search the encounter deck and discard pile for 1 copy of Swift Raider and add it to the staging area. Shuffle the encounter deck.
Sailing.
No more than 8 progress can be placed here each round. If you are off-course (Cloudy, Rainy, or Stormy), no more than 4 progress can be placed here each round instead.
When you defeat this stage, if the Stormcaller is at stage 2, you have caught up to the Stormcaller and win the game. Otherwise, advance to the next stage.
Flight of the Stormcaller
(x1)

3A-B
(18)
Sailing.
Forced: At the end of the staging step, if you are off-course (??, ??, or ??), reveal an additional encounter card from the top of the encounter deck.
When you defeat this stage, if the Stormcaller is still at stage 3, you have caught up to the Stormcaller and win the game. Otherwise, advance to the next stage.
Flight of the Stormcaller
(x1)

4A-B
(24)
When Revealed: Discard cards from the top of the encounter deck until a Weather treachery is discarded. Resolve that cardโs โwhen revealedโ effect. That effect cannot be canceled.
Sailing.
Forced: After a Weather treachery is revealed, deal 1 damage to each Ship objective and Ship enemy at this stage.
If you defeat this stage, you have caught up to the Stormcaller and win the game.
Flight of the Stormcaller
(x1)

2C-D
(12)
If the players are off-course (Cloudy, Rainy, or Stormy), the Stormcaller gets +2 Threat.
No more than 4 damage may be placed on the Stormcaller each round.
Forced: At the end of the round, discard the top card of the encounter deck. the Stormcaller places progress on this stage equal to its Threat plus the Threat of the discarded card.
Flight of the Stormcaller
(x1)

3C-D
(18)
When Revealed: Search the encounter deck and discard pile for 1 copy of Sahír's Escort and add it to the Stormcaller's area. Shuffle the encounter deck.
If the players are off-course (Cloudy, Rainy, or Stormy), the Stormcaller gets +2 Threat.
No more than 8 damage may be placed on the Stormcaller each round.
Forced: At the end of the round, discard the top card of the encounter deck. the Stormcaller places progress on this stage equal to its Threat plus the Threat of the discarded card.
Flight of the Stormcaller
(x1)

4C-D
(24)
Forced: At the end of the round, discard the top card of the encounter deck. the Stormcaller places progress on this stage equal to its Threat plus the Threat of the discarded card.
If the Stormcaller defeats this stage, Captain Sahír has gotten away with the key, and the players lose the game.
Flight of the Stormcaller
(x1)

Flight of the Stormcaller
(x3/x2)

(46)
2
4
3
6




Corsair.
Ship.
Boarding 1. Cannot have attachments.
While Sahír's Escort is in the Stormcallerโs area, it contributes its Threat to the amount of progress the Stormcaller places on its quest stage each round.
When Revealed: Add Sahírโs Escort to the Stormcallerโs area, instead of the playersโ staging area.
Flight of the Stormcaller
(x2/x1)

Flight of the Stormcaller
(x2)

Flight of the Stormcaller
(x2)

Flight of the Stormcaller
(x2/x1)

Flight of the Stormcaller
(x2)

Flight of the Stormcaller
(x2)

Flight of the Stormcaller
(x2/x1)

Flight of the Stormcaller
(x2)

Flight of the Stormcaller
(x2/x1)
