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7 Results Found

The Battle of Five Armies Nightmare (x1)

You are playing Nightmare mode. While the players are at stage 5b, this card gains: "Forced: When the players are instructed to remove any amount of progress from a quest stage, place 1 progress here instead." If there are X progress tokens here, the players lose the game. X depends on the number of players in the game: 1 player: X equals 5 2 players: X equals 7 3 players: X equals 9 4 players: X equals 11

Begin with the standard quest deck and encounter deck for The Battle of Five Armies Nightmare scenario. Remove the following cards, in the specified quantities, from the standard encounter deck: 3x Dark Bats 3x Hidden Path 2x Fighting Among Friends 1x Vanguard of Bolg 1x Ravenous Warg 4x Gundabad Climber 3x Gundabad Wolf Rider 1x Misty Mountain Eagle Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard The Battle of Five Armies Nightmare encounter deck. Finally, flip this setup card over and place it next to the quest deck. Its effects remain active throughout the game, which is now ready to begin.

The Battle of Five Armies Nightmare (x3)
(25) 4 5 3 5
Creature.  
Forced: After Great Warg attacks and destroys a character, remove all progress from the current quest.

Shadow: Defending player discards 1 attachment he controls.

The Battle of Five Armies Nightmare (x4)
(15) 3 3 2 4
Goblin.   Orc.  
Forced: When Frenzied Warg-Rider attacks, remove 1 progress from each quest stage.

Shadow: Deal 1 damage to the defending character (2 damage instead if the current quest has no progress on it).

The Battle of Five Armies Nightmare (x4)
(40) 2 5 3 5
Goblin.   Orc.  
Cannot be optionally engaged. Forced: At the end of the round, if Gundabad Elite is in the staging area, either remove 2 progress from the current quest, or Gundabad Elite makes an attack against the first player.

The Battle of Five Armies Nightmare (x2)
5 (5)
Valley.  
Forced: At the end of the round, each player assigns X damage among heroes he controls. X is the number of quest stages with no progress on them. Travel: The players (as a group) exhaust X characters. X is the number of quest stages with no progress on them.

The Battle of Five Armies Nightmare (x3)
3 (6)
Mountain.  
Forced: At the end of the round, raise each player's threat by 1 for each quest stage with no progress on it.

Shadow: Until the end of the phase, attacking enemy gets +1 Defense for each quest stage with no progress on it.

The Battle of Five Armies Nightmare (x3)

When Revealed: Bolg makes an attack against each player in turn order. If at least 1 character is destroyed by one of these attacks, the players cannot place progress on the current quest phase this round.

Shadow: Attacking enemy gets +2 Attack.