Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 6 Cards
The Hobbit: Over Hill and Under Hill (x1)
Stage
3 A

Out jumped the goblins, big goblins, great ugly–looking goblins, lots of goblins, before you could say rocks and blocks. – The Hobbit

When Revealed: Shuffle all encounter cards back into the encounter deck and set it aside, inactive. The second encounter deck becomes the active encounter deck. Search the encounter deck for The Great Goblin and add it to the staging area. Then, shuffle the encounter deck.

3 B
20

Players cannot defeat this stage unless The Great Goblin is in the victory display.

When Revealed: Reveal 3 encounter cards per player, Bilbo Baggins may spend X resources to reduce the total number of encounter cards revealed by X. (To a minimum of 1.)

If the players defeat this stage, they have won the game.

The Hobbit: Over Hill and Under Hill (x4)
33 2 3 2 3
Goblin. Orc.

If The Great Goblin is in the victory display, this card gains surge.

Shadow: attacking enemy gets +1 Attack (+2 Attack instead if The Great Goblin is in the victory display.)

The Hobbit: Over Hill and Under Hill (x1)
15 3 5 2 8
Goblin. Orc.

Forced: After The Great Goblin attacks, discard X cards from the encounter deck where X is the number of players in the game. Add each Goblin enemy discarded by this effect to the staging area.

The Hobbit: Over Hill and Under Hill (x2/x1)
4
4
Cave.

While Front Porch is the active location, players cannot attack Goblin enemies.

Action: The first player may spend 2 resources to treat Front Porch's printed text box as if it were blank until the end of the round.

The Hobbit: Over Hill and Under Hill (x3)
2
3
Cave.

While Great Cavern Room is the active location, it gains: “Forced: After a player engages a Goblin enemy, he must deal 1 damage to a character he controls.”

Forced: When faced with the option to travel, if The Great Goblin is in the victory display the players must travel to Great Cavern Room if able.

The Hobbit: Over Hill and Under Hill (x2/x0)

When Revealed: All engaged enemies return to the staging area. Then, each Goblin enemy gets +1 Threat until the end of the phase.

Shadow: attacking enemy is returned to the staging area after its attack resolves.