






Action: Beorn gains +5 until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)
"I don't need your service, thank you...but I expect you need mine." –The Hobbit







Action: Beorn gains +5 until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)
"I don't need your service, thank you...but I expect you need mine." –The Hobbit







Action: Discard Beorning Beekeeper from play to deal 1 damage to each enemy in the staging area.
"We are getting near," said Gandalf. "We are on th eedge of his bee pastures." – The Hobbit







Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.)
Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.
"...in Gondor we must trust to such weapons as we have." –The Fellowship of the Ring







Response: After Beorning Guardian participates in an attack that destroys an enemy, discard Beorning Guardian to place X progress on a location, where X is the destroyed enemy's printed
"...if it were not for the Beornings, the passage from Dale to Rivendell would long ago have become impossible."
–Glóin, The Fellowship of the Ring














Combat Action: Choose a Beorning ally with printed cost 3 or more in your hand or discard pile. Discard Beorning Skin-changer to put that ally into play.
"...sometimes he is a huge black bear, sometimes he is a great strong black–haired man with huge arms and a great beard."
–Gandalf, The Hobbit







Response: After Bilbo Baggins commits to the quest, choose an enemy in the staging area. Until the end of the phase, Bilbo Baggins gets +X where X is that enemy's
If the players quest successfully, deal 1 damage to that enemy (2 damage instead if it is guarding a card).







Bywater Shirriff gets +1 +1
and +1
while you are engaged with an enemy with engagement cost higher than your threat.
The Shirriffs was the name that the Hobbits gave to their police, or the nearest equivalent that they possessed.
–The Hobbit







Sentinel. Cannot have attachments.
Immune to player card effects.
Beorn does not exhaust to defend.
The roar of his voice was like drums and guns; and he tossed wolves and goblins from his path like straws and feathers.
–The Hobbit







The first player gains control of Bilbo Baggins.
Bilbo Baggins cannot gain resources from player card effects.
If Bilbo Baggins leaves play, the players lose the game.







Bilbo Baggins does not count against the hero limit and cannot gain resources from non-treasure cards. The first player gains control of Bilbo Baggins.
Action: Spend 1 resource to search your deck for a treasure card and add it to your hand.
If Bilbo Baggins leaves play, the players have lost the game.














Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.
"Elves may thrive on speech alone, and Dwarves endure great weariness, but I am an old Hobbit, and I miss my meal at noon." –The Fellowship of the Ring







Action: Raise your threat by 1 to ready Boromir.
Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.







Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.
But in the wild lands beyond Bree there were mysterious wanderers. The Bree-folk called them Rangers, and knew nothing of their origin.
–The Fellowship of the Ring







Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.
...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit



Action: Choose a player. Heal all damage on each hero controlled by that player.
"...and my house is open to you, if ever you come back this way again."
–Beorn, The Hobbit














Action: Choose another player. That player gains control of Blue Mountain Trader. Then, the player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)







Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)
"And winter comes after autumn." – Bifur, The Hobbit







Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.
But in the wild lands beyond Bree there were mysterious wanderers. The Bree-folk called them Rangers, and knew nothing of their origin.
–The Fellowship of the Ring







Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.
...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit



Action: Choose a player. Heal all damage on each hero controlled by that player.
"...and my house is open to you, if ever you come back this way again."
–Beorn, The Hobbit







The first player draws 1 additional card in the resource phase.
"Well, my dear fellow," said Bilbo, "now you've heard the news, can't you spare me a moment? I want your help in something urgent."
–The Fellowship of the Ring



Attach to an ally.
Action: Discard Born Aloft from play to return attached ally to its owner's hand.
"Very well," said Gandalf. "Take us where and as far as you will!" –The Hobbit







Response: After Brand son of Bain attacks and defeats an enemy engaged with another player, choose and ready one of that player's characters.
"The grandson of Bard the Bowman rules them, Brand son of Bain son of Bard."
–Glóin, The Fellowship of the Ring







Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)
"And winter comes after autumn." – Bifur, The Hobbit







Action: Exhaust Bombur to choose a location. That location gets -1 until the end of the phase. (That location does not contribute its
instead if it is an Underground location.)







Lower the cost to play Weapon and Armor attachments on Beregond by 2.
"It is over-late to send for aid when you are already besiged." –The Return of the King







Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)
"And winter comes after autumn." – Bifur, The Hobbit
















Action: Exhaust Bombur to choose a location. That location gets -1 until the end of the phase. (That location does not contribute its
instead if it is an Underground location.)







Lower the cost to play Weapon and Armor attachments on Beregond by 2.
"It is over-late to send for aid when you are already besiged." –The Return of the King










Action: Choose another player. That player gains control of Blue Mountain Trader. Then, that player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)







Cannot have restricted attachments. Enters play exhausted.
Booming Ent gets +1 for each damaged Ent character you control.
"...a man that hacks once at an Ent never gets a chance of a second blow." –Merry, The Two Towers





Response: After Berelind attacks and destroys an enemy, place 1 progress on a quest card in play.
A light fell about her, and her hair shone in the sunrise.
–The Lord of the Rings







Cannot have restricted attachments.
Enters play exhausted.
Response: After Beechbone is declared as an attacker, deal 1 damage to him to deal X damage to the defending enemy. X is the amount of damage on Beechbone.

When Black Key leaves play, remove it from the game.
Attached character gets +1 , +1
, +1
.



Play only before the staging step.
Quest Action: Exhaust a hero you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target. Then, the players as a group may spend 1 resource to commit that hero to the quest.
Fey he seemed, or the battle-fury of his fathers ran like new fire in his veins...
–The Return of the King







Each Dale character you control with a player attachment gets +1
Response: After you play an attachment on a Dale character without an attachment, draw a card.
"He is a strong king, and his realm now reaches south and east of Esgaroth."
–Glóin, The Fellowship of the Ring



Attach to a Dale or Warrior character. Restricted.
Response: After attached character is declared as an attacker, exhaust Bow of Yew to deal 1 damage to the defending enemy.
“They would shoot at us with their great bows of yew...”
–The Lord of the Eagles, The Hobbit



Planning Action: Choose a ready player attachment on a character you control. Return that attachment to its owner's hand to reduce the cost of the next attachment played this phase by X, where X is the chosen attachment's cost.



Response: After a Beorning character is declared as an attacker or defender against an enemy, that enemy gets -2 and -2
until the end of the phase.
Swiftly he returned and his wrath was redoubled, so that nothing could withstand him, and no weapon seemed to bite upon him. –The Hobbit


Your deck must be exactly 50 players cards and include exactly 10 cards from each of these four spheres: and
You cannot include more than 2 copies of any card by title in your deck.
When choosing your starting heroes, you may choose 4 heroes instead of 3. Each of your heroes must belong to a different sphere.
"You can trust us to stick to you through think and thin – to the bitter end."
–Merry, The Fellowship of the Ring



Action: Bilbo Baggins gets +2 +2
and +2
until the end of the phase. (You may spend a
resource from Bilbo Baggins' resource pool to play this card even if you do not control Bilbo Baggins.)
“You can say Expert Treasure-hunter instead of Burglar if you like. Some of them do.”
– Glóin, The Hobbit







Response: Pay 1 resource from Balin's resource pool to cancel a shadow effect just triggered during an attack. Then, deal the attacking enemy another shadow card. (Limit once per attack.)
"Well, it is the first time that even a mouse has crept along carefully and quietly under my very nose and not been spotted." –The Hobbit







When Bard the Bowman makes a ranged attack, the enemy he attacks gets -2 until the end of the phase.
Now he shot with a great yew bow, till all his arrows but one were spent. –The Hobbit





Attach to Bilbo Baggins.
Action: Exhaust Bilbo’s Magic Ring and raise your threat by 1 to gain 1 resource. (Limit once per round.)
Response: After Bilbo Baggins exhausts to defend an attack, exhaust Bilbo’s Magic Ring and raise your threat by 3 to cancel all damage from this attack.







Cannot have attachments.
Lower the cost to play Bill the Pony by 2 if you control Sam Gamgee.
Each Hobbit character gets +1 hit point.
"He gave me a look as plain as Mr. Pippin could speak it: if you don't let me go with you, Sam, I'll follow on my own" –Sam Gamgee, The Fellowship of the Ring







Boromir gets +2 while defending against an enemy with an engagement cost higher than your threat.
Response: After Boromir takes any amount of damage, ready him.


Play only if you control the Ring-bearer.
Planning Action: Brace of Coneys to the victory display to (choose 2): heal up to 2 damage from a hero, add 2 resources to a hero's pool, draw 2 cards, or reduce a player's threat by 2.
“'Sméagol always helps,' he said. 'He has brought rabbits, nice rabbits.'”
—Gollum, The Two Towers







Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (Limit once per round.)
“The Lord does not permit those who wear the black and silver to leave their post for any cause...”
–The Return of the King







The first player draws 1 additional card in the resource phase.



Action: Choose a character. Until the end of the phase, that character gains +1 and +1
.
Throwing back his cloak, he laid his hand on the hilt of a sword that had hung concealed by his side. They did not dare to move.
–The Fellowship of the Ring



Attach to a hero. Restricted.
Attached hero gets +1 when attacking an Orc.
Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.
It was rather splendid to be wearing a blade made in Gondolin for the goblin–wars of which so many songs had sung...
–The Hobbit



Attach to a hero. Restricted.
Attached hero gets +1 when attacking an Orc.
Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.



Action: Choose a character. Until the end of the phase, that character gains +1 and +1
.
Throwing back his cloak, he laid his hand on the hilt of a sword that had hung concealed by his side. They did not dare to move.
–The Fellowship of the Ring



Attach to a hero. Restricted.
Attached hero gets +1 when attacking an Orc.
Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.
It was rather splendid to be wearing a blade made in Gondolin for the goblin–wars of which so many songs had sung...
–The Hobbit



Attach to a Silvan character with the ranged keyword. Restricted.
Attached character gets +1 (+2
instead if attacking an enemy not engaged with you.)
...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring



Action: Ready a defending Gondor character. That character gets +1 until the end of the phase.
...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King



Action: Ready a defending Gondor character. That character gets +1 until the end of the phase.
...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King



Attach to a Gondor or Dúnedain hero.
Action: Spend 1 resource from attached hero's resource pool to give attached hero +1 for each resource in its resource pool until the end of the phase. (Limit once per phase.)
"Believe not that in the land of Gondor the blood of Numenor is spent, nor all its pride and dignity forgotten." –Boromir, The Fellowship of the Ring



Attach to a Silvan character with the ranged keyword. Restricted.
Attached character gets +1 (+2
instead if attacking an enemy not engaged with you.)
...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring



Response: After an Ent character takes any amount of damage, ready it. That character gets +3 until the end of the phase.
"They roared and boomed and trumpeted, until stones began to crack and fall at the mere noise of them." –Merry, The Two Towers



Play only if the main quest has no keywords.
Action: Remove X progress from the main quest to place X progress on a location in the staging area.
"Well," said Boromir, "when heads are at a loss bodies must serve..."
–The Fellowship of the Ring



Action: Ready each hero with a Song attachment.
And then all the host of Rohan burst into song, and they sang as they slew, for the joy of battle was on them, and the sound of their singing that was fair and terrible came even to the City.
–The Return of the King



Action: Discard an ally you control to choose and discard a Condition attachment.
"By our valour the wildfolk of the East are still restrained, and the terror of Morgul kept at bay; and thus alone are peace and freedom maintained in the lads behind us...
–Boromir, The Fellowship of the Ring



Response: After you attack and destroy an enemy, shuffle the encounter discard pile into the encounter deck and discard cards from the top until an enemy is discarded. Add that enemy to the staging area to discard a non-unique location with equal to or less that that enemy's


Setup: Attach to a hero.
Attached hero gets +1 +1
+1
and cannot have treachery card attachments.
"Beyond all hope you return to us in our need!"
–Aragorn, The Two Towers



Attach to Aragorn.
While Aragorn is questing, each other questing character you control gets +1
While Aragorn is attacking, each other attacking character you control gets +1
Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.
–The Return of the King







Response: After Frodo Baggins is damaged, cancel the damage and instead raise your threat by the amount of damage he would have been dealt. (Limit once per phase.)
Frodo began to feel restless, and the old paths seemed too well–trodden. he looked at maps and wondered what lay beyond their edges... –The Fellowship of the Ring







Forced: After the active location is explored, place Curious Brandybuck on the bottom of its owner's deck.
Response: After you travel to a location, put Curious Brandybuck into play from your hand, under any player's control.







Response: After you travel to a location, spend 1 resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.
"Gave me a chance of walking round the country and seeing folk, and hearing the news, and knowing where the good beer was."
–The Return of the King







While there is a side quest in the victory display, Halfling Bounder gains:"Response: Discard Halfling Bounder to cancel the 'when revealed' effects of an encounter card that was just revealed from the encounter deck."
"The Bounders have never been so busy before."
–Sam Gamgee, The Fellowship of the Ring







Folco Boffin gets -1 threat cost for each Hobbit hero you control.
Action: Discard Folco Boffin to reduce your threat by 7. (Limit once per game for the group.)
...he had many friends, especially among the younger generation of Hobbits (descendants mostly from Old Took)
–The Fellowship of the Ring







Response: After Grimbeorn the Old defends an attack, spend 1 resource from his pool to declare him as an attacker against that enemy (and resolve his attack). The defending enemy gets -2 for this attack.







Cannot have attachments.
Action: Ready Giant Bear. At the end of the phase in which you trigger this effect, shuffle Giant Bear into your deck. (Limit once per phase.)
"As a bear he ranged far and wide"
–Gandalf, The Hobbit







Response: After Frodo Baggins commits to the quest, spend 1 resource from his resource pool to ready another unique character committed to the quest. If you quest successfully this phase, reduce your threat by 1.
"Keep your tempers and hold your hands to the last possible moment!"
–The Return of the King







Hobbit Archer gets +1 while attacking an enemy with a higher engagement cost than your threat.
"If you lay a finger on this farmer, or on anyone else, you will be shot at once."
–Merry, The Return of the King







Response: Spend 1 resource and exhaust The One Ring to cancel the effect of an encounter card just revealed from the encounter deck. Shuffle that card back into the encounter deck and reveal another encounter card.
"I will take the Ring," he said, "though I do not know the way." –The Fellowship of the Ring







Action: Exhaust Fatty Bolger to choose an enemy in the staging area and raise your threat by that enemy's . Until the end of the phase, that enemy does not contribute its
. (Limit once per round.)
"I only hope that you do not need rescuing before the day is out" –The Fellowship of the Ring







Response: After Frodo Baggins exhausts to defend an attack, exhaust The One Ring and spend 1 resource to target the attacking enemy. Then, this attack deals no damage and each player raises his threat by 2.
"But there is more about you now than appears on the surface." –Bilbo, The Fellowship of the Ring







Action: Spend 1 resource and exhaust The One Ring to give Frodo Baggins +2
and +2
until the end of the round.
"It's my doom, I think, to go to that Shadow yonder, so that a way will be found." –The Two Towers







Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.
...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers







Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.
Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers







Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King














Response: After Mablung enters play, choose an enemy to get +5 enagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area
"But still we will not sit idle and let Him do all as He would."
–The Two Towers







Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..."
–Aragorn, The Return of the King



Play only if you control a Noldor or Silvan hero.
Attach to a hero.
Action: Discard Lembas to ready attached hero and heal 3 damage from it.







Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.
...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers







Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.
Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers







Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King







Action: Discard Westfold Horse-Breaker to choose and ready a hero.
"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers










Attach to a character. Restricted.
Response: Exhaust A Burning Brand to cancel a shadow effect just triggered during an attack that attached character is defending.
"Keep close to the fire, with your faces outward!" cried Strider. "Keep some of th elonger sticks ready in your hands."
–The Fellowship of the Ring







Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King







Erebor Record Keeper cannot attack or defend.
Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.







Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1 until the end of the phase.



Attach to a hero.
Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.



Attach to a Dwarf hero.
Action: Exhaust Narvi's Belt to give attached hero a ,
,
or
icon until the end of the phase.







Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.
...the fortress of the dwarves could not be taken by surprise. –The Hobbit







Response: After a Silvan ally enters play, that ally gets +1 +1
and +1
until the end of the round.
"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring










Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)
But the Captains of the West were well warned by their scouts, skilled men from Henneth Annûn led by Mablung...
–The Return of the King







While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King







Action: Discard Westfold Horse-Breaker to choose and ready a hero.
"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers







Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.
"They love their horses next to their kin." –Boromir, The Fellowship of the Ring



Attach to a Dwarf hero.
Action: Exhaust Narvi's Belt to give attached hero a ,
,
or
icon until the end of the phase.







Erebor Record Keeper cannot attack or defend.
Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.







Watcher of the Bruinen does not exhaust to defend.
Forced: After Watcher of the Bruinen defends, either discard it from play or discard 1 card from your hand.







Erebor Battle Master gets +1 for each other Dwarf ally you control. (Limit +4
.)







Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1 until the end of the phase.



Attach to a hero.
Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.



Response: After a non-unique enemy attacks you, put that enemy on the bottom of the encounter deck. If your threat is lower than that enemy's engagement cost, set your threat equal to the engagement cost of that enemy.







Response: After a card effect adds any number of resources to the resource pool of a hero you control, Harbor Master gains +1 until the end of the round.
For the Elves of the High Kindred had not yet forsaken Middle–earth, and they dwelt still at that time at the Grey Havens...–The Fellowship of the Ring


Play only if each of your heroes is a Hobbit.
Combat Action: Enemies engaged with you do not attack this round. You cannot declare attacks this round.
They possessed from the first the art of disappearing swiftly and silently, when large folk whom they do not wish to meet come blundering by...
–The Fellowship of the Ring



Attach to a Ranger character. Restricted.
Action: Exhaust Ranger Bow and attached character to deal 1 damage to an enemy in the staging area.
Two had great bows, almost of their own height, and great quivers of long green–feathered arrows.
–The Two Towers







Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.
"They love their horses next to their kin." –Boromir, The Fellowship of the Ring







Response: After a Silvan ally enters play, that ally gets +1 +1
and +1
until the end of the round.
"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring










Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)
But the Captains of the West were well warned by their scouts, skilled men from Henneth Annûn led by Mablung...
–The Return of the King



Refresh Action: Choose a player. Each hero that player controls that did not spend any resources this round gains 1 resource. Only 1 copy of Tighten Our Belts can be played by the players each round.
There was nothing now to be done but to tighten the belts round their empty stomachs, and hoist their empty sacks and packs... –The Hobbit







While Erkenbrand is defending, he gains:
Response: Deal 1 damage to Erkenbrand to cancel a shadow effect just triggered.
Down from the hills leaped Erkenbrand, lord of Westfold. –The Two Towers



Response: When an encounter card is revealed but before resolving any of that card's keywords or "when revealed" effects, choose a character committed to the quest. Ready that character and remove it from the quest.
"Don't be hasty, that is my motto." –Treebeard, The Two Towers






Cannot have restricted attachments. Treebeard enters play exhausted and collects 1 resource each resource phase. These resources can be used to pay for Ent cards played from your hand.
Action: Pay 2 resources from Treebeard's pool to ready an Ent character.







While you are engaged with any enemy, Halbarad does not exhaust to commit to a quest.
You may optionally engage 1 additional enemy during the encounter phase.
"Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not." –The Return of the King






While you are engaged with any enemy, Halbarad does not exhaust to commit to a quest.
You may optionally engage 1 additional enemy during the encounter phase.
"Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not." –The Return of the King

Attach to a hero. Restricted.
Attached hero gets +1 (+2
instead when attacking an Undead enemy).
Response: After you play Daechnar's Brand, search the top 5 cards of the encounter deck for a Sorcery treachery and add it to the victory display. Shuffle the encounter deck.



Attach to a Hobbit hero. Restricted.
Quest Action: If attached hero is not committed to the quest, exhaust Hobbit Pony and attached hero to commit attached hero to the quest.
He was riding a pony, and a scarf was swathed round his neck and over his chin to keep out the fog. —The Fellowship of the Ring



He was taking a wandering course with many turns and doublings, to put off any pursuit. –The Fellowship of the Ring
Limit 1 per deck.
Response: When this stage is defeated, reduce each player's threat by 5.







Action: Discard 2 cards from the top of your deck to give Longbeard Sentry sentinel and +1 until the end of the phase. (Limit once per phase.)
"...many of them have had experience in the dreadful dwarf and goblin wars, of which you have no doubt heard."
–Bilbo Baggins, The Hobbit







Fornost Bowman gets +1 for each enemy engaged with you.
To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring










Response: After you declare a Noble character as a defender against an attack made by an engaged enemy, return that enemy to the staging area. Then, cancel the attack.
So great a power and royalty was revealed in Aragorn...that many of the wild men paused, and looked back over their shoulders to the valley, and some looked up doubtfully at the sky.
–The Two Towers


Limit 1 per deck.
Planning Action: Add Justice Shall Be Done to the victory display to draw 3 cards and add 3 resources to the resource pool of each hero you control. At the end of the round, you are eliminated from the game.
"...it is the last move in a great jeopardy, and for one side or the other it will bring the end of the game."
–Aragorn, The Return of the King







Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.
...the fortress of the dwarves could not be taken by surprise. –The Hobbit



“Soon there will be battle on the fields. A sortie must be made ready.”
–Gandalf, The Return of the King
Limit 1 copy of Prepare for Battle in the victory display.
While this quest is in the victory display, the first player draws an additional card during the resource phase.







Action: Exhaust Kahliel's Tribesman to choose another Harad character. That character gets +1 +1
and +1
until the end of the phase.
But the Haradrim, being now driven to the brink, turned at bay, and they were fierce in despair...
–The Return of the King



Attach to a hero. Limit 1 per hero.
Attached hero gains the Noble trait.
Response: After you play Diligent Noble from your hand, draw a card.







Cannot have restricted attachments.
Action: Deal 2 damage to Quickbeam to ready him. (Limit once per phase.)
"...he can move like a wind when he is roused."
–Pippin, The Two Towers



Play only if you control a unique character with the Ent trait and another unique character with the Hobbit trait.
Action: Ready each damaged Ent character you control.



Attach to a or Ranger character. Limit 1 per character.
Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.
His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring







Action: Discard the top 3 cards from your deck to ready Soldier of Erebor. (Limit once per round.)







Response: After you play Erebor Toymaker from your hand, reduce the cost of the next attachment played this phase by 2.
There were toys the like of which they had never seen before, all beautiful and some obviously magical.
–The Fellowship of the Ring



Play only if you control a Hobbit hero. You cannot play this card if there is a copy of Tom Bombadillo! in the victory display.
Planning Action: Add Tom Bombadillo the the victory display to shuffle a set-aside copy of Tom Bombadil into the encounter deck.






When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, remove Tom Bombadil and a copy of Tom Bombadillo! in the victory display from the game. This effect cannot be cancelled.







While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King







Response: After Knight of Belfalas enters play, return a Gondor ally from your discard pile to your hand.
The mounted knights returned, and at their rear the banner of Dol Amroth...
–The Return of the King







You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.



Attach to a Hobbit hero. Restricted.
While attached hero is committed to the quest, each Hobbit character gets +1
Response: After you quest successfully, exhaust Red Book of Westmarch to add 1 resource to attached hero's resource pool.






When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, remove Tom Bombadil and a copy of Tom Bombadillo! in the victory display from the game. This effect cannot be cancelled.







While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King







You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.



Combat Action: Exhaust a Weapon card attached to a hero you control to choose an enemy engaged with you. Deal 2 damage to that enemy. (Deal 3 damage instead if the enemy is an Orc.)
At this point Gandalf fell behind, and Thorin with him. They turned a sharp corner. "About turn!" he shouted. "Draw your sword, Thorin!" – The Hobbit



Action: Choose a character in play (other than Bilbo Baggins). Add Bilbo Baggins' total ,
, and
to that character's
and
respectively until the end of the phase.
"I am the clue-finder, the web-cutter, the stinging fly. I was chosen for the lucky number."
–Bilbo Baggins, The Hobbit



Attach to a hero with the printed Ranged keyword. Restricted.
Combat Action: Choose an enemy in the staging area. Exhaust Great Yew Bow and attached hero to make a ranged attack against that enemy. Declare attached hero as the attacker. No other attackers can be declared for this attack.


Attach to a hero. Restricted.
Attached hero gets +2 .
Response: After attached hero attacks and destroys an enemy, deal 1 damage to another enemy engaged with you.
Royal indeed did Thorin look, clad in a coat of gold–plated rings, with a silver hafted axe... –The Hobbit


Attach to a hero. Restricted.
Attached hero gains Ranged.
When making a ranged attack, attached hero gets +2 .
Thorin seized a bow of horn and shot an arrow at the speaker. –The Hobbit



Attach to a Hobbit hero. Limit 1 per hero.
Attached hero gets +2 while defending against an attack by an enemy with an engagement cost higher than your threat.
In their dark cloaks they were invisible as if they all had magic rings. –The Fellowship of the Ring



Attach to a Hobbit character. Limit 1 per character.
Response: After your threat is reduced by an event card effect, exhaust Hobbit Pipe to draw a card.
But even the Dúnedain of Gondor allow us this credit: Hobbits first put it into pipes. Not even the Wizards first thought of that before we did. –The Fellowship of the Ring


Setup: Attach to a hero.
Attached hero gets +1 and gains the Noble trait.
Venerable he seemed as a king crowned with many winters, and yet hale as a tried warrior in the fullness of his strength.
–The Fellowship of the Ring


Setup: Attach to a hero in play.
Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.
Often in their hearts they thanked the lady of Lórien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers







Cannot have restricted attachments.
Action: Deal 1 damage to Treebeard to give him +1 and +1
until the end of the phase. (Limit 5 times per phase.)
"I am not altogether on anybody's side, because nobody is altogether on my side..."
–The Two Towers







Cannot have restricted attachments. Enters play exhausted.
Response: After Quickbeam enters play, deal 1 damage to him to ready him.
"I am Bregalad, that is Quickbeam in your language. But it is only a nickname, of course." –The Two Towers







Response: After an enemy is added to the staging area, exhaust Anborn to give that enemy +5 engagement cost until the end of the round. Then, deal 1 damage to that enemy.
"Now I have him at arrow–point." –The Two Towers







Response: After Mablung enters play, choose an enemy to get +5 engagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area.
"But still we will not sit idle and let Him do all as He would." –The Two Towers







Cannot have restricted attachments. Enters play exhausted.
While Skinbark is attacking alone against an Orc enemy, that enemy does not count its .
"He was wounded by the Orcs, and many of his folk and his tree–herds have been murdered and destroyed." –Treebeard, The Two Towers



Attach to a Gondor or Hobbit hero. Restricted.
Response: After attached hero exhausts to defend an attack from an enemy with engagement cost higher than your threat, exhaust Staff of Lebethron to discard a shadow card from that enemy.
"They are made of the fair tree lebethron, beloved of the woodwrights of Gondor..." –Faramir, The Two Towers



Play Ambush into the staging area unattached. If unattached, attach Ambush to the next eligible enemy that enters the staging area.
Combat Action: The engaged player discards Ambush to declare an attack against the attached enemy.
"But we have a new errand on this journey: we come to ambush the Men of Harad." –Mablung, The Two Towers







Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack that player this phase.
Grimbold's men turned aside and passed round to a great gap in the wall further eastward.
–The Return of the King







Reduce the cost to play Halbarad by 1 for each enemy engaged with you.
Each enemy engaged with you gets +10 engagement cost.
"Halbarad Dunadan, Ranger of the North I am..."
–The Return of the King







X is the of the active location.
Travel Action: Discard Ghân-buri-Ghân to travel to a location without resolving its Travel effect.
Ghân-buri-Ghân will not lead you into trap.
—The Return of the King







Planning Action: Exhaust The One Ring to add 1 resource to a hero's pool.
"I must carry the burden to the end."
–The Return of the King


Setup: The first player attaches Old Bogey-stories to a hero in play.
Action: Add Old Bogey-stories to the victory display to shuffle your hand of at least 6 cards into your deck. Then, draw 6 cards.
"If you mean the old bogey–stories Fatty's nurses used to tell him, about goblins and wolves and things of that sort, I should say no." –Merry, The Fellowship of the Ring







Response: After a Silvan ally enters play, that ally gets +1 +1
and +1
until the end of the round.

You cannot include attachments in your deck.
Setup: Choose 14 different Item or Artifact attachments from your collection and shuffle them together. This is your loot deck. Flip this card over and place your loot deck facedown under it.
"And I assure you there is a mark on this door – the usual one in the trade, or used to be. Burglar wants a good job, plenty of Excitement and reasonably Reward, that's how it is usually read.
–Glóin, The Hobbit

The active location gets +1 quest point for each attachment attached to it.
Forced: After you travel to a location, attach the top card of your loot deck faceup to that location as a guarded objective. If that attachment has the guarded X keyword, ignore it.
Forced: When the active location is explored, you may put each guarded attachment on that location into play at no cost, or add it to your hand.



Attach to a hero. Restricted.
Attached hero gains +2
If attached hero is Aragorn, he also gains a resource icon.
"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring







A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers






Attach to a hero. Restricted.
Attached hero gains +2






Attach to a hero. Restricted.
Attached hero gains +2
If attached hero is Aragorn, he also gains a resource icon.
"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring







A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers





Attached hero collects 1 additional resource during each resource phase.
“Yet it is not our part to master all the tides of the world, but to do what is in us for the succour of those years wherein we are set...”
–Gandalf, The Return of the King



Action: Each player returns the topmost attachment card from his discard pile to his hand.
...he was just sitting down to a nice little second–breakfast in the dinning–room...
–The Hobbit