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Results: 33 Cards
Dream-chaser Hero Expansion (x1)
8 1 1 3 3 5 ★ 8 
Gondor. Noble. Steward.

Setup: Add 2 resources to Denethor's resource pool.

Action: Move 1 resource from Denethor's resource pool to another Gondor hero's resource pool. (Limit once per round.)

"...why should I sit here in my tower and think, and watch, and wait, spending even my sons? For I can still wield a brand."
-The Return of the King

Flight of the Stormcaller (x1)
8 1 1 3 3 5 ★ 8 
Gondor. Noble. Steward.

Setup: Add 2 resources to Denethor's resource pool.

Action: Move 1 resource from Denethor's resource pool to another Gondor hero's resource pool. (Limit once per round.)

"...why should I sit here in my tower and think, and watch, and wait, spending even my sons? For I can still wield a brand."
-The Return of the King

Dream-chaser Hero Expansion (x1)
11 2 3 2 4 7 ★ 5 
Gondor. Noble. Warrior.

Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

Dream-chaser Hero Expansion (x3)
4 2 2 3 3 6 ★
Gondor. Warrior.

Knight of the White Tower's resource cost must be paid from a single hero's resource pool.

"...to be only a man of arms of the Guard of the Tower of Gondor is held worthy in the City, and such men have honour in the land." –Beregond, The Return of the King

Dream-chaser Hero Expansion (x3)
1
Title.

Attach to a character.

Attach character gains the Gondor trait.

But be it known that I have sworn him to my service...
–The Return of the King

Dream-chaser Hero Expansion (x3)
0
Item.

Attach to a Gondor hero.

Action: Spend 2 resources from attached hero's resource pool to draw 1 card.

"The last Steward of Gondor begs leave to surrender his office." And he held out a white rod.
–The Return of the King

Dream-chaser Hero Expansion (x3)
3 1 1 1 2 3 ★
Gondor. Craftsman.

Response: After you play Master Ironsmith from your hand, if you paid all of its resource cost from a single hero's resource pool, attach a Weapon or Armor attachment from your hand or discard pile to that hero without paying its resource cost.

Dream-chaser Hero Expansion (x3)
2 0 1 1 2 3 ★
Gondor. Warrior.

Response: After Soldier of Dol Amroth enters play, reduce the cost of the next card you play this phase by 1.

...he and his knights still held themselves like lords in whom the race of Númenor ran true
–The Return of the King

Dream-chaser Hero Expansion (x3)
3 2 0 1 2 4 ★
Gondor.

Response: After you play Linhir Sea-captain from your hand, if you paid all of its resource cost from a single hero's resource pool, both that hero and Linhir Sea-captain do not exhaust to quest this round.

Dream-chaser Hero Expansion (x3)
1 0 1 0 1 1 ★
Gondor. Ranger.

Response: After Guardian of Ithilien enters play, return an enemy engaged with you to the staging area.

From such men the Lord Denethor chose his forayers.to harry the Orcs and other enemies that roamed between the Ephel Dúath and the River.
–The Two Towers

Dream-chaser Hero Expansion (x3)
0 0 0 0 1
Gondor. Healer.

Cannot attack or defend.

Action: Spend 1 resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.

Thus spake Ioreth, wise–woman of Gondor: The hands of the king are the hands of a healer, and so shall the rightful king be known.
–The Return of the King

Dream-chaser Campaign Expansion (x1)
1 0 1 3
Gondor. Noble.

The first player gains control of Calphon.

Action: Exhaust Calphon to look at the bottom card of your deck. Then you may switch that card with a card in your hand.

If Calphon leaves play, the players lose the game.

Dream-chaser Campaign Expansion (x2)
2 2 2 8
Gondor. Ship.

Immune to player card effects.

If you are on-course (☀️), Dol Amroth Warship gets +2Willpower +2Attack and +2Defense

Forced: When Dol Amroth Warship is destroyed, set it aside, out of play.

Dream-chaser Campaign Expansion (x1)
3 3 4 16
Gondor. Ship.

Immune to player card effects. Sentinel.

Raise your starting threat by 3.

Draw 1 additional card during the resource phase.

If the Dawn Start is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
4 4 5 18
Gondor. Ship. Upgraded.

Immune to player card effects. Sentinel.

Draw 1 additional card during the resource phase.

If the Dawn Start is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
3 4 3 16 2 
Gondor. Ship.

Immune to player card effects. Sentinel.

Response: After you play a card with an odd printed cost, add 1 resource to a hero's resource pool. (Limit once per round.)

If the Duskbringer is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
2 4 2 14 2 
Gondor. Ship.

Immune to player card effects. Sentinel. Ranged.

Reduce your starting threat by 3.

Each hero you control gets +1Attack

If the Silver Wing is destroyed, its controller is eliminated from the game.

Dream-chaser Campaign Expansion (x1)
3 6 3 16 2 
Gondor. Ship.

Campaign Mode only.

Immune to player card effects. Sentinel. Ranged.

Reduce your starting threat by 6. Each hero you control gets +1Attack

If the Silver Wing is destroyed, its controller is eliminated from the game.

The Grey Havens (x1)
1 0 1 3
Gondor. Noble.

The first player gains control of Calphon.

Action: Exhaust Calphon to look at the bottom card of your deck. Then, you may switch that card with a card in your hand.

If Calphon leaves play, the players lose the game.

The Grey Havens (x1)
3 3 4 16
Gondor. Ship.

Immune to player card effects. Sentinel.

Raise your starting threat by 3.

Draw 1 additional card during the resource phase.

If the Dawn Star is destroyed, its controller is eliminated from the game.

The Grey Havens (x1)
2 4 2 14
Gondor. Ship.

Immune to player card effects. Sentinel. Ranged.

Reduce your starting threat by 3.

Each hero you control gets +1 Attack.

If the Silver Wing is destroyed, its controller is eliminated from the game.

Flight of the Stormcaller (x3)
0
4 
Item.

Attach to a Gondor hero.

Action: Spend 2 resources from attached hero's resource pool to draw 1 card.

"The last Steward of Gondor begs leave to surrender his office." And he held out a white rod.
–The Return of the King

Flight of the Stormcaller (x3)
1
1 
Title.

Attach to a character.

Attach character gains the Gondor trait.

But be it known that I have sworn him to my service...
–The Return of the King

The Thing in the Depths (x3)
3 1 1 1 2 3 ★ 1 
Gondor. Craftsman.

Response: After you play Master Ironsmith from your hand, if you paid all of its resource cost from a single hero's resource pool, attach a Weapon or Armor attachment from your hand or discard pile to that hero without paying its resource cost.

A Storm on Cobas Haven (x3)
3 2 0 1 2 4 ★ 1 
Gondor.

Response: After you play Linhir Sea-captain from your hand, if you paid all of its resource cost from a single hero's resource pool, both that hero and Linhir Sea-captain do not exhaust to quest this round.

A Storm on Cobas Haven (x3)
0 0 0 0 1 8 
Gondor. Healer.

Cannot attack or defend.

Action: Spend 1 resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.

Thus spake Ioreth, wise–woman of Gondor: The hands of the king are the hands of a healer, and so shall the rightful king be known.
–The Return of the King

A Storm on Cobas Haven (x2)
2 2 2 8
Gondor. Ship.

Immune to player card effects.

If you are on-course (Sunny), Dol Amroth Warship gets +2 Willpower +2 Attack and +2 Defense

Forced: When Dol Amroth Warship is destroyed, set it aside, out of play.

The City of Corsairs (x1)
11 2 3 2 4 7 ★ 2 
Gondor. Noble. Warrior.

Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

The City of Corsairs (x3)
4 2 2 3 3 6 ★ 5 
Gondor. Warrior.

Knight of the White Tower's resource cost must be paid from a single hero's resource pool.

"...to be only a man of arms of the Guard of the Tower of Gondor is held worthy in the City, and such men have honour in the land." –Beregond, The Return of the King

The City of Corsairs (x3)
2 0 1 1 2 3 ★ 2 
Gondor. Warrior.

Response: After Soldier of Dol Amroth enters play, reduce the cost of the next card you play this phase by 1.

...he and his knights still held themselves like lords in whom the race of Númenor ran true
–The Return of the King

The City of Corsairs (x3)
1 0 1 0 1 1 ★ 3 
Gondor. Ranger.

Response: After Guardian of Ithilien enters play, return an enemy engaged with you to the staging area.

From such men the Lord Denethor chose his forayers.to harry the Orcs and other enemies that roamed between the Ephel Dúath and the River.
–The Two Towers

Raid on the Grey Havens Nightmare (x1)
3
6
1 
Gondor. Ship.

Aflame 8. Immune to player card effects.

Forced: After the first player draws and number of cards, deal 1 damage to the Dawn Star.

Raid on the Grey Havens Nightmare (x1)
2
5
5 
Gondor. Ship.

Aflame 6. Immune to player card effects.

Forced: After the first player attacks and enemy, deal 1 damage to the Silver Wing.