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Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 4 Cards
The Two Towers (x3)
44 3 6 2 9
Harad. Creature.

Cannot have attachments or take more than 3 damage each round.

Forced: After Oliphaunt engages you, exhaust each ally you control.

Shadow: Attacking enemy gets +3Attack

The Land of Shadow (x3)
44 3 6 2 9
Harad. Creature.

Cannot have attachments or take more than 3 damage each round.

Forced: After Oliphaunt engages you, exhaust each ally you control.

Shadow: Attacking enemy gets +3Attack

The Mûmakil (x2)

Doomed 1.

When Revealed: Choose a Wild M鈥搈ak in the staging area to attack the first player. If no attacks are made this way, search the encounter deck and discard pile for a M没mak Trail and add it to the staging area. Shuffle the encounter deck.

On the great beast thundered, blundering in blind wrath through pool and thicket. –The Two Towers

The Mûmakil (x1)
Stage
2 A

You've tracked the M没makil through miles of dense jungle and battled with the creatures that dwell therein, but now comes the hard part: you must actually capture the Oliphaunts alive.

When Revealed: Starting with the first player, each player attaches 1 random set-aside Capture objective to a Wild M没mak in play.

2 B
8

Forced: At the beginning of the quest phase, if there is no active location, reveal an additional encounter card this phase.

This stage cannot be defeated while there are any Capture objectives in play. If the players defeat this stage, they win the game.