

6
2
9
Cannot have attachments or take more than 3 damage each round.
Forced: After Oliphaunt engages you, exhaust each ally you control.

Shadow: Attacking enemy gets +3![]()


6
2
9
Cannot have attachments or take more than 3 damage each round.
Forced: After Oliphaunt engages you, exhaust each ally you control.

Shadow: Attacking enemy gets +3![]()


When Revealed: Choose a Wild M鈥搈ak in the staging area to attack the first player. If no attacks are made this way, search the encounter deck and discard pile for a M没mak Trail and add it to the staging area. Shuffle the encounter deck.
On the great beast thundered, blundering in blind wrath through pool and thicket. –The Two Towers



You've tracked the M没makil through miles of dense jungle and battled with the creatures that dwell therein, but now comes the hard part: you must actually capture the Oliphaunts alive.
When Revealed: Starting with the first player, each player attaches 1 random set-aside Capture objective to a Wild M没mak in play.
Forced: At the beginning of the quest phase, if there is no active location, reveal an additional encounter card this phase.
This stage cannot be defeated while there are any Capture objectives in play. If the players defeat this stage, they win the game.