Halls of Ealdwulf
Mustering of the Rohirrim #181 (x1)

Quest
3A-B (7)

You return to Aldburg to confront Ealdwulf. The traitor’s war party has already departed, but he has left behind a parting gift: two grimacing assassins, their blades sharp and glinting.

When Revealed: Place 1Per Player damage tokens on Massing at the Isen. Add the remaining set aside Assassin enemies to the staging area.

Ealdwulf’s assassins fall upon you ferociously, hacking and muttering with a cold sense of hate.

Assassin enemies are immune to player card effects.

This stage cannot be defeated while an Assassin enemy is in play. When this stage is defeated, the players win the game.