Helm's Gate
        
            
                The Two Towers
            
            #61 (x2/x1)
        
    
                            5 (3)
                            (3)
                
             (3)
                            (3)
                 
                
       
While Helm's Gate is the active location, if any player is not engaged with an enemy, the first player reveals an encounter card at the end of each staging step.
Forced: When Helm's Gate is explored, each enemy gets -20 engagement cost and +2  until the end of the round.
 until the end of the round.
            
            Illus.
                Ed Mattinian
            
            
        Categories
                Enemy Attack Boost
                While Active
                Targets First Player
                Forced
                While Engaged
        


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