Journey in the Black Pit
The Long Dark #86 (x1)

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1A-B (13)

Setup: The first player attaches Cave Torch to a hero of his choice.

Your party is scouting the Mines of Moria, searching for signs of Orcs. Dark tunnels and twisting passages spread out in all directions, a labyrinthine maze that you could wander in forever if you take the wrong path.

When Revealed: Discard cards from the top of the encounter deck until you discard X locations, where X is one less than the number of players in the game (minimum 1). Add those locations to the staging area, and shuffle the other discarded cards back into the encounter deck.

Each location gets +1 Threat. If the players quest unsuccessfully, trigger all "Lost:" effects in play.