The Wizard's Prize
The Voice of Isengard
#64 (x1)
3A-B
(15)
You've found Mugash, but the Orc captain won't be taken without a fight! He howls and rages against you with the ferocity of a cornered animal. All the commotion is sure to draw more Orcs to the fray, yet you must subdue the huge Uruk before you can retreat down the mountain...
Forced: After the last time counter is removed from this stage, return Mugash to the staging area and reveal X encounter cards. X is the number of players in the game minus 1. Place 3 time counters on this stage.
Progress cannot be placed on this stage unless Mugash is attached to a hero.
If the players defeat this stage, they win the game.