Twilight's Call
The Hunt for the Dreadnaught #11a (x1)
Ship-Objective
3 4 4 18

Immune to player card effects. Sentinel.

The first card you play each round does not require a resource match.

Action: Play an ally or attachment from your hand. (Limit once per round.)

Exceptionally agile for its size. Twilight's Call is adept at launching surprise attacks as daylight fades.