Results: 4 Cards
The Two Towers
(x2)
1
3
The Two Towers
(x4/x3)
2
4
Marsh.
Mire 1. Forced: When Soft Mires is discarded by the Mire keyword, the first player reveals an encounter card.
Travel: Raise each player's threat by 1 to travel here.
The hobbits soon found that what had looked like one vast fen was really an endless network of pools, and soft mires... -The Two Towers
The Land of Shadow
(x2)
1
3
The Land of Shadow
(x4/x3)
2
4
Marsh.
Mire 1. Forced: When Soft Mires is discarded by the Mire keyword, the first player reveals an encounter card.
Travel: Raise each player's threat by 1 to travel here.
The hobbits soon found that what had looked like one vast fen was really an endless network of pools, and soft mires... -The Two Towers