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Trait Keyword Victory
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Player Encounter Quest
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Results: 101 - 110 of 110 Cards
Journey in the Dark Nightmare (x4)
42 3 4 3 4
Orco.

Peril. Archery 2.

When Revealed: Discard a randome card from your hand. Assign X damage among characters you control, where X is the cost of the discarded card.

Journey in the Dark Nightmare (x2)

Peril.

When Revealed: Either deal 1 damage to each character you control, or progress cannot be placed on the quest until the end of the round.

Shadow: If this attack destroys a character, remove all progress from the quest.

Breaking of the Fellowship Nightmare (x2)

Peril.

When Revealed: Until the end of the round, add 6 to the archery total at this stage. You may discard X cards from hand to reduce the archery total at this stage by X until the end of the round.

Shadow: Discard 1 random card from your hand.

The Uruk-hai Nightmare (x3)

Peril.

When Revealed: Either increase the pursuit value by 4, or Uglúk makes an immediate attack against you.

Shadow: Attacking enemy gets +XAttack where X is the tens digit of the pursuit value.

The Uruk-hai Nightmare (x2)

Peril. Surge.

When Revealed: Either discard an ally you control, or increase the pursuit value by 1.

Shadow: Exhaust a character you control.

The Orcs clapped and hooted. "Can't take his medicine," they jeered.
–The Two Towers

The Road to Isengard Nightmare (x3)
38 2 3 2 3
Orco.

Peril. Archery 2.

When Revealed: Discard 1 random card from your hand and assign X damage among characters you control. X is the discarded card's printed cost.

"There was no answer, except arrows and stones from the walls." –Merry, The Two Towers

The Road to Isengard Nightmare (x2)

Peril. Surge.

When Revealed: If Saruman is in play, he makes an immediate attack against you.

Shadow: Either discard 1 random card from your hand, or attacking enemy makes an additional attack against you after this one.

The Passage of the Marshes Nightmare (x2)

Peril. Surge.

When Revealed: Deal Gollum's Rage to Gollum as a facedown shadow card, if able.

Shadow: If attacking enemy is Gollum it gets +1 Attack and makes an additional attack against you after this one.

Journey to the Cross-roads Nightmare (x2)

Peril. Surge.

When Revealed: Either place this card facedown under The Black Gate or put the top card under The Cross-roads into play engaged with you.

Shadow: Choose an enemy in the staging area. Engage that enemy and deal it a shadow card.

Shelob's Lair Nightmare (x3)
35 2 3 2 4
Orco.

Peril.

When Revealed: Either discard a random card from your hand, or engage Orc of Minas Morgul and reveal an additional encounter card.

Shadow: Attacking enemy gets +2 Attack