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Scenario Encounter
Type
Card Type Subtype Deck Type
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Character Project Creator

Cost
Resource Threat Engagement
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Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 10 Cards
Angmar Awakened Hero Expansion (x3)
1
Signal.

Action: Search your deck for a side quest and add it to your hand. Shuffle your deck.

"I called for the help of the DĂșnedain, and their watch was doubled..."
–Gandalf, The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
1
Signal.

Play only if you control a DĂșnedain hero.

Planning Action: Shuffle 1 of your set aside Ranger of the North allies with the encounter keyword into the encounter deck. Then, remove Ranger Summons from the game.

"We rode as swiftly as we might when your summons came." –Halbarad, The Return of the King

Dream-chaser Hero Expansion (x3)
0
Signal.

Attach to a hero.

Response: After DĂșnedain Remedy is attached to a hero, heal 1 damage on that hero.

Action: Pay 1 resource from attached hero's resource pool to attach DĂșnedain Remedy to another hero.

The Hunt for Gollum (x3)
1
9 
Signal.

Attach to a hero.

Attached hero gains +1 Attack

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Mark to another hero.

Conflict at the Carrock (x3)
1
10 
Signal.

Attach to a hero.

Attached hero gains +1 Defense

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Warning to another hero.

A Journey to Rhosgobel (x3)
2
4 
Signal.

Attach to a hero.

Attached hero gains +1 Willpower

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Quest to another hero.

Return to Mirkwood (x3)
1
3 
Signal.

Attach to a hero.

Attached hero gains sentinel.

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Signal to another hero.

The Lost Realm (x3)
1
2 
Signal.

Play only if you control a DĂșnedain hero.

Planning Action: Shuffle 1 of your set aside Ranger of the North allies with the encounter keyword into the encounter deck. Then, remove Ranger Summons from the game.

"We rode as swiftly as we might when your summons came." –Halbarad, The Return of the King

Across the Ettenmoors (x3)
1
1 
Signal.

Action: Search your deck for a side quest and add it to your hand. Shuffle your deck.

"I called for the help of the DĂșnedain, and their watch was doubled..."
–Gandalf, The Fellowship of the Ring

The Drowned Ruins (x3)
0
6 
Signal.

Attach to a hero.

Response: After DĂșnedain Remedy is attached to a hero, heal 1 damage on that hero.

Action: Pay 1 resource from attached hero's resource pool to attach DĂșnedain Remedy to another hero.