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Trait Keyword Victory
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Player Encounter Quest
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Results: 6 Cards
The Steward's Fear (x3)
3
3
Underworld. City.

Underworld 1.

When Revealed: Place the top card of the underworld deck facedown underneath the active location, if able.

The Steward's Fear (x1)
2
5
Underworld.

Underworld 1.

Each location in the staging area gets +2 quest points.

"Were it buried beneath the roots of Mindolluin, still it would burn your mind away..." –Gandalf, The Return of the King

The Steward's Fear (x2)
2
2
Underworld. City.

Underworld 1.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if undefended.)

Great stores of goods and food, and beer, were found that had been hidden away... –The Return of the King

The Steward's Fear (x1/x0)
4
4
Underworld. City.

Underworld 2.

Forced: After Houses of the Dead becomes the active location, exhaust all characters.

"The houses of the dead are no places for the living." –Gandalf, The Return of the King

The Steward's Fear Nightmare (x2)
3
6
10 
Underworld. City.

Underworld 1.

Forced: At the end of the round, place 1 resource token on Traitors' Den. Then, if it has 4 or more resource tokens on it, remove all tokens from it and reveal at random one of the Plot cards removed from the game during setup. Add that card to the staging area.

The Steward's Fear Nightmare (x2)
4
3
6 
Underworld. City.

Underworld 1.

Travel: Reveal all facedown cards underneath Arched Tunnel, one at a time. Then, place the top card of the underworld deck facedown underneath Arched Tunnel, if able.

And each time that it passed the line of the Great Gate it went through an arched tunnel... –The Return of the King