
When Revealed: Each player deals 1 damage to a questing character he controls and removes that character from the quest.

Shadow: Deal 1 damage to a character you control.

3
2
5
While Black Uruks is attacking, it gets +1
for each shadow card dealt for this attack.

Shadow: The opposing team searches the top 5 cards of the encounter deck for a card and deals it to attacking enemy as a shadow card.

While Dreadful Gap is in the staging area, progress cannot be placed on other locations in the staging area.
Travel: The opposing team chooses a card in the encounter discard pile and shuffles it into the encounter deck.

When Revealed: Exhaust X characters, where X is the number of Uruk enemies in play. If there are no Uruk enemies in play, Orcish Howls gains surge.

Shadow: Attacking enemy gets +1
(+2
instead if it is an Uruk).

2
1
3
Forced: After Orc Raider engages a player, deal it a shadow card.

Shadow: Attacking enemy gets +1
Deal it an additional shadow card.

While The Great Bridge is in the staging area, no more than 1 character can be declared as an attacker against each enemy.
Forced: When The Great Bridge is explored, reveal 1 encounter card per player.

When Revealed: The opposing team attaches Vast and Intricate to a non-unique location in the staging area. If there are no non-unique locations in the staging area, Vast and Intricate gains surge. (Counts as a Condition attachment with the text: "Attached location gets +2
and is immune to player card effects.")

5
3
8
Cannot have non-objective player card attachments or take non-combat damage.
Shadow effects cannot be canceled.
Forced: When Chieftain of the Pit attacks, deal it an additional shadow card.

While Forked Passage is in the staging area, raise each player's threat by 1 additional point during the refresh phase.
Travel: Raise each player's threat by 1.

When Revealed: The highest
enemy in the staging area makes an attack against the first player. If no attack is made this way, Chance Encounter gains surge.

Shadow: If attacking enemy is unique, it makes an additional attack against you after this one.

1
1
4
Forced: After Nameless Thing enters play, the first player attaches the top card of his deck to it faceup as a guarded attached. Nameless Thing gets +X
+X
and +X
where X is that card's printed cost. When Nameless Thing leaves play, discard that card.

While Mitril Lode is the active location, it gains:"Response: When Mithril Lode is explored, each player adds 1 resource to the resource pool of a hero he controls.

When Revealed: The opposing team chooses an attachment controlled by a player and discards it. If no attachment is discarded this way, A Foe Beyond gains surge.

Shadow: Discard an attachment you control.