Attach to a Dwarf hero.
Action: Exhaust Narvi's Belt to give attached hero a , , or icon until the end of the phase.
Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has cost equal to the named number, choose a hero you control. For each card that matches the named number, add 1 resource to that hero's resource pool.
Allies cannot defend while Snow Warg is attacking.
Forced: After a character is declared as a defender against Snow Warg, deal 1 damage to the defending character, if able.
Action: Search the top 5 cards of the encounter deck for any 1 non-objective card worth no victory points and add it to your victory display. Shuffle the encounter deck. Add Out of the Wild to the victory display.
Attach to a Dwarf hero.
Response: After you play a Dwarf character from your hand, exhaust Legacy of Durin to draw 1 card.
Response: After Háma is declared as an attacker, return a event from your discard pile to your hand. Then, choose and discard 1 card from your hand. (Limit 3 times per game for the group.)
"Yet in doubt a man of worth will trust to his own wisdom." –The Two Towers
Erebor Battle Master gets +1 for each other Dwarf ally you control. (Limit +4 .)
Action: Enemies engaged with you cannot attack you this phase.
Attach to a hero. Limit 1 per hero.
Response: After a Song card is played, exhaust Love of Tales to add 1 resource to attached hero's resource pool.
"I listened because I couldn't help myself, if you know what I mean. Lor bless me, sir, but I do love tales of that sort."
–Sam Gamgee, The Fellowship of the Ring
Attach to a hero.
Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.
Action: Exhaust X Dwarf heroes to add X resources to a hero's resource pool and draw 1 card.
"You should see the stone–paved roads of many colours! And the halls and cavernous streets under the earth with arches carved like trees; and the terraces and towers upon the Mountain's sides! Then you would see that we have not been idle." –Glóin, The Fellowship of the Ring
Response: After a non-unique enemy attacks you, put that enemy on the bottom of the encounter deck. If your threat is lower than that enemy's engagement cost, set your threat equal to the engagement cost of that enemy.