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Trait Keyword Victory
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Player Encounter Quest
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Results: 8 Cards
The Antlered Crown Nightmare (x1)
Stage
A

You are playing Nightmare mode.

Locations with time counters on them cannot be discarded from play by player card effect.

A smoke as of fire and battle arose, and again the sun went down in a burning red that faded into a grey mist...
–The Fellowship of the Ring

Stage
B

Begin with the standard quest deck and encounter deck for THe Antlered Crown scenario.

Remove the following cards, in the specified quantities, from the standard encounter deck:

1x Dunland Prowler

1x Dunland Berserker

2x Dunlending Bandit

3x Raven Skirmisher

3x Raven War-camp

2x Driven Back

Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard The Antlered Crown encounter deck.

Finally, flip this setup card over and place it next to the quest deck. Its effects remain active throughout the game, which is now ready to begin. Note: Dunlending Horde has the 'Dunlending Warriors' encounter set icon and should be shuffled into the Raven deck during setup.

The Antlered Crown Nightmare (x2)
32 4 6 3 8 6 
Pays de Dun.

Cannot have attachments or take non-combat damage.

Forced: After the engaged player draws any number of cards, heal all damage from Dunlending Horde.

The Antlered Crown Nightmare (x4)
28 2 4 2 4 1 
Pays de Dun. Clan du Corbeau.

When Revealed: Either remove 1 time counter from a location in play, or Raven Clan Elite make an immediate attack against the first player.

"Death to the Fogoil! Death to the Strawheads!"
–Dunlending, The Two Towers

The Antlered Crown Nightmare (x3)
26 3 2 3 5 6 
Pays de Dun. Clan du Corbeau.

Forced: After the engaged player draws any number of cards, remove 1 time counter from a location play.

Shadow: Attacking enemy gets +XAttack where X is the Time X value on the active location.

The Antlered Crown Nightmare (x4)
2
5
2 
Pays de Dun.

Time 3.

Forced: After the last time counter is removed from this location, each player reveals the top card of the Raven deck and adds it to the staging area.

Forced: When this location is explored, add the top card of the Raven deck to the staging area.

The Antlered Crown Nightmare (x2)
4
4
2 
Pays de Dun.

Time 2.

Forced: After the last time counter is removed from this location, return each enemy in play to the staging area.

Shadow: Either remove 1 time counter from a location in play, or return attacking enemy to the staging area after this attack.

The Antlered Crown Nightmare (x2)
1 

When Revealed: Each player draws 1 card. Until the end of the round, add 1 to the total Threat in the staging area for each card in the first player's hand.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, discard your hand and draw 3 cards.

The Antlered Crown Nightmare (x2)
5 

When Revealed: Add the top 2 cards of the Raven deck to the staging area. If any player has 5 or more cards in hand, this effect cannot be cancelled.

Shadow: Put the top card of the Raven deck into play, engaged with you.