You are playing Campaign Mode.
Setup: Flip the Stormcaller to its "Campaign Mode only" side, then attach Black Key (burden) to it. Each player chooses a Modification boon for each of their ship-objectives and attaches it to that ship-objective. Shuffle Thunderstruck into the encounter deck. Shuffle Crowley into the Corsair deck.
Put Calaerion into play under the control of the player with the Dream-chaser. One player may choose a copy of Círdan's Blessing not in the Campaign Pool and add it to their hand. If "Gavin returned," put him into play under any player's control. Flip this card over.
Forced: When stage 2B is revealed, search the encounter deck and discard pile for each boon and non-Ship burden and shuffle them into the second enconter deck.
Forced: When Captain Sahír enters play, attach Black Key (burden) and The Black Sword to him.
Refresh Action: Ehxaust a hero to move 1 resource from The Black Sword to that hero's resource pool. If The Black Sword has no resources on it, remove it from the game. (Group limit once per round.)
Resolution: The players win the campaign!
Gain the following:
• 1 XP for each surviving players.
• 1 XP for each of the following cards in the victory display: Corsair Warship, Shattered Monument, Crowley, and Stormcaller.
• 2 XP if Thunderstruck is in the victory display.
• -1 XP if Ominous Fate is in the victory display.
After a long and arduous quest, the heroes are greatly relieved to finally witness Captain Sahír demise.
When one adventure ends, a new one is bound to begin...
Immune to player card effects. The Black Sword enters play with 3 resources on it.
Captain Sahír gets +2 and gains indestructible.
Forced: After Captain Sahír attacks for the first time each round, he makes an attack against each other player (in turn order).
Captain Sahír gains indestructible.
Forced: After Captain Sahír attacks for the first time each round, he makes an attack against each other player (in turn order).