Out jumped the goblins, big goblins, great ugly–looking goblins, lots of goblins, before you could say rocks and blocks. – The Hobbit
When Revealed: Shuffle all encounter cards back into the encounter deck and set it aside, inactive. The second encounter deck becomes the active encounter deck. Search the encounter deck for The Great Goblin and add it to the staging area. Then, shuffle the encounter deck.
Players cannot defeat this stage unless The Great Goblin is in the victory display.
When Revealed: Reveal 3 encounter cards per player, Bilbo Baggins may spend X resources to reduce the total number of encounter cards revealed by X. (To a minimum of 1.)
If the players defeat this stage, they have won the game.
If The Great Goblin is in the victory display, this card gains surge.
Shadow: attacking enemy gets +1 (+2 instead if The Great Goblin is in the victory display.)
Forced: After The Great Goblin attacks, discard X cards from the encounter deck where X is the number of players in the game. Add each Goblin enemy discarded by this effect to the staging area.
While Great Cavern Room is the active location, it gains: “Forced: After a player engages a Goblin enemy, he must deal 1 damage to a character he controls.”
Forced: When faced with the option to travel, if The Great Goblin is in the victory display the players must travel to Great Cavern Room if able.
When Revealed: All engaged enemies return to the staging area. Then, each Goblin enemy gets +1 until the end of the phase.
Shadow: attacking enemy is returned to the staging area after its attack resolves.