X is the number of resource tokens on this card.
Forced: After a player draws any number of cards, place 1 resource token here.
While Hills of Dunland is in the staging area, it gains:
Forced: After a player draws any number of cards, discard the top card of the encounter deck. If the discarded card is a Dunland enemy, put it into play engaged with that player. This ability does not stack with other copies of Hills of Dunland.
Travel: Each player draws a card to travel here.
While Plains of Enedwaith is the active location, players do not draw a card during the resource phase.
Shadow: Attacking enemy gets +1 (+3 instead if undefended).
While Hithaeglir Stream is the active location, players draw 2 cards during the resource phase instead of 1.
Shadow: Attacking enemy gets +1 Attack. Deal it an additional shadow card.
Whiles Plains of Dunland is in the staging area, each Dunland enemy gets -20 engagement cost and cannot be optionally engaged.
Travel: The first player engages the highest enemy in the staging area to travel here.
While Munuv D鈥搗 River is in the staging area, it gainst:"Forced: After a player draws any number of cards, he deals 1 shadow card to an enemy engaged with him."
Shadow: Raise your threat by 1 for each enemy engaged with you.
While Hithaeglir Woods is in the staging area, each Dunland enemy in the staging area cannot take damage.
Travel: Deal each Dunland enemy a shadow card to travel here.