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Set
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Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 3 Cards
The Stone of Erech (x1)
Night.

Forced: At the end of the round, place 1 progress on Eventide.

If there are 4 or more progress on Eventide, add it to the victory display and put Dusk into play.

The Stone of Erech (x1)
Night.

Forced: At the end of the round, place 1 progress on Dusk.

If there are 4 or more progress on Dusk, add it to the victory display and put Midnight into play.

The Stone of Erech (x1)
Night.

Forced: At the end of the round, place 1 progress on Midnight. Then, raise each player's threat by the number of progress on Midnight.