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Trait Keyword Victory
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Player Encounter Quest
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Results: 5 Cards
The Sands of Harad (x1)
6

Your companions grow weary from thirst. They need water to drink.

Characters cannot be readied by player card effects.

Response: When this stage is defeated, each player readies 1 hero he controls.

The Sands of Harad (x3/x2)
3
4
Desert.

While Towering Dunes is in the staging area, progress cannot be placed on locations in the staging area not named Towering Dunes.

Forced: After Towering Dunes becomes the active location, reveal the top card of the encounter deck.

The Sands of Harad (x2)
2
2
Desert.

While Desert Oasis is the active location, it gains:"Response: When Desert Oasis is explored, heal 4 damage from among characters in play."

Forced: After Desert Oasis becomes the active location, each player exhausts a character he controls.

The Sands of Harad (x2/x1)
Weather.

When Revealed: Each player either discards his hand, or assigns X damage among characters he controls. X is the number of cards in his hand.

Shadow: Either discard the highest cost attachment you control, or assign X damage among characters you control where X is the number of attachments you control.

The Sands of Harad (x2)

When Revealed: Each player exhausts a character he controls and deals 1 damage to that character.

Shadow: Exhaust a character you control.