With your fleet too far to assist, you must help the Corsairs defend the Stormcaller from destruction, or else you will surely join them in the bottom of the ocean.
When Revealed: Discard cards from the top of the encounter deck until X Tentacle enemies are discarded, where X is 1 more than the number of players in the game. Resolve the Grapple keyword on each of those enemies.
During the travel phase, the players may travel to a location in the staging area even if another location is currently active. If they do, return the currently active location to the staging area.
At the end of the round, if the total of any one Ship location is 9 or higher, the Stormcaller is destroyed, and the players lose the game.
When Thing in the Depths is destroyed, the players win the game.
Immune to player card effects. Cannot be engaged.
The Thing in the Depths gets +3 hit points per player.
Forced: When a Creature enemy is destroyed, deal damage to The Thing in the Depths equal to that enemy's
Eye of the Beast cannot attack.
While Eye of the Beast is engaged with a player, The Thing in the Depths attacks that player during the combat phase (deal and resolve a shadow card for this attack).
Grapple ( lowest printed Threat ).
Forced: At the end of the combat phase, if Thrashing Arm is engaged with you, deal 3 damage to a character you control.
Surge. Grapple ( highest printed quest points ).
Forced: After Crushing Arm is detached from a location, it makes an immediate attack against the first player.
Grapple ( highest printed Threat ).
Forced: When Grasping Arm attacks, the engaged player must exhaust a character he controls.
Shadow: If this attack is undefended, resolve Grasping Arm's Grapple keyword.
Grapple ( lowest printed quest points ).
Giant Arm gets +2 when attacking allies.
Shadow: After this attack, either put Giant Arm into play engaged with you and deal it a shadow card, or resolve its Grapple ability.
When Revealed: Discard the top 3 cards of the encounter deck. Resolve the Grapple keyword on each enemy discarded by this effect.
Shadow: Assign damage among characters you control equal to the number of enemies grappled with locations in the staging area.
When Revealed: The Thing in the Depths attacks each player in turn order from the staging area (deal and resolve a shadow card for each attack).
Shadow: After this attack, The Thing in the Depths makes an attack against the defending player (deal a shadow card for this attack).