Durin's Key
Roam Across Rhovanion#36 (x1)
Objective
While Durin's Key is free of encounters, the first player attached it to a hero he controls.

Action: Exhaust Durin's Key to give each location -1 until the end of the phase.

Forced: At the beginning of the quest phase, the player who controls Durin's Key looks at the top 3 cards of the encounter deck, chooses 1 to reveal, and discards the rest.