Clear Sort View
Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Set Type
Advanced Search Options
Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Details
Artist Popularity Errata
7 Results Found

Heirs of Númenor (x1)
2A-B (9)


After this stage is completed advance to stage 4A (bypassing stage 3).

Heirs of Númenor (x1)
1A-B (9)

Setup: Add The Approach, The Citadel, and The Banks to the staging area. Shuffle the encounter deck.

Siege. Players must deal damage from undefended attacks to the lowest Threat Battleground location in play. If there are no Battleground locations in play, immediate advance to the next stage.

Heirs of Númenor (x1)
4A-B (5)


Breakthrough at the Citadel adds 5 Threat to the staging area.

Heirs of Númenor (x1)
5A-B (15)


If the players defeat this stage, they have won the game.

The Drúadan Forest (x1)
3A-B (14)

When Revealed: Add Drû-buri-Drû to the staging area.

Siege. Characters use their Willpower instead of Attack when attacking enemies. If an enemy would be damaged this way, place progress tokens on it instead of damage tokens. When an enemy has progress equal to its hit points, add it to the victory display and place those progress tokens on the quest. If the players defeat this stage, they have won the game.

The Hobbit: On the Doorstep (x1)
4A-B (8)


Players cannot advance from this stage unless stage 2 and stage 3 are complete. Forced: If there is no progress on this stage at the end of the round, each player must discard all resources from each hero's resource pool.

The Battle of Carn Dûm Nightmare (x1)
(6)

Siege. Forced: At the end of the combat phase, assign X damage among characters in play, where X is the total number of shadow cards dealt to enemies in the staging area.