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200 Results Found

Core Set (x1)
(12) 2 3 2 5 7โ˜… 9 [17568]
Dúnedain.   Noble.   Ranger.  
Sentinel. Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

Core Set (x1)
(8) 1 2 1 4 5โ˜… 8 [14165]
Noble.   Rohan.   Warrior.  
Response: After Théodred commits to a quest, choose a hero committed to that quest. Add 1 resource to that hero's resource pool.

Core Set (x1)
(9) 2 2 1 4 5โ˜… 4 [7575]
Dwarf.   Noble.  
Response: After Glóin suffers damage, add 1 resource to his resource pool for each point of damage he just suffered.

Core Set (x1)
(11) 2 2 2 5 7โ˜… 7 [13820]
Dwarf.   Noble.   Warrior.  
Gimli gets +1 Attack for each damage token on him.

Core Set (x1)
(9) 1 3 1 4 6โ˜… 10 [21389]
Noble.   Silvan.   Warrior.  
Ranged. Response: After Legolas participates in an attack that destroys an enemy, place 2 progress tokens on the current quest.

Core Set (x1)
(9) 1 2 2 4 6โ˜… 7 [12222]
Dwarf.   Warrior.  
While Thalin is committed to a quest, deal 1 damage to each enemy as it is revealed by the encounter deck.

Core Set (x1)
(9) 4 1 1 3 7โ˜… 10 [28660]
Noble.   Rohan.  
Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Core Set (x1)
(7) 1 1 2 3 5โ˜… 5 [8375]
Gondor.   Noble.  
Response: Exhaust Eleanor to cancel the 'when revealed' effects of a treachery card just revealed by the encounter deck. Then, discard that card, and replace it with the next card from the encounter deck.

Core Set (x1)
(8) 1 2 1 4 5โ˜… 4 [6894]
Rohan.   Warrior.  
Dúnhere can target enemies in the staging area when he attacks alone. When doing so, he gets +1 Attack.

Core Set (x1)
(8) 1 1 3 3 5โ˜… 5 [8780]
Gondor.   Noble.   Steward.  
Action: Exhaust Denethor to look at the top card of the encounter deck. You may move that card to the bottom of the deck.

Core Set (x1)
(12) 3 3 1 5 7โ˜… 3 [4858]
Noble.   Noldor.   Warrior.  
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

Core Set (x1)
(10) 2 2 2 4 6โ˜… 9 [17110]
Dúnedain.   Ranger.  
Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.

Core Set (x3)
[2] 1 1 0 2 3โ˜… 8 [225820]
Gondor.   Warrior.  

Core Set (x2)
[4] 2 1 2 3 5โ˜… 10 [730589]
Gondor.   Noble.   Ranger.  
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

Core Set (x2)
[3] 0 2 0 2 3โ˜… 5 [98752]
Dúnedain.  
Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.

Core Set (x3)
[1] 0 0 1 1 1โ˜… 10 [480755]
Rohan.   Scout.  
Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

Core Set (x2)
[3] 1 2 0 1 3โ˜… 5 [97698]
Archer.   Silvan.  
Ranged.

Core Set (x2)
[4] 0 2 1 3 4โ˜… 7 [174470]
Dwarf.   Warrior.  
Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Core Set (x1)
[6] 2 2 1 4 5โ˜… 4 [79502]
Dwarf.   Warrior.  
Response: After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

Core Set (x3)
[2] 0 2 1 2 4โ˜… 9 [346580]
Dwarf.   Warrior.  

Core Set (x3)
[2] 0 1 1 1 1โ˜… 10 [477843]
Gondor.   Warrior.  
Sentinel. Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.

Core Set (x2)
[3] 0 2 1 2 4โ˜… 5 [104420]
Rohan.   Archer.  
Ranged.

Core Set (x1)
[6] 1 3 3 6 7โ˜… 9 [338760]
Beorning.   Warrior.  
Action: Beorn gains +5 Attack until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

Core Set (x2)
[2] 1 1 1 2 3โ˜… 6 [124251]
Hobbit.  
Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

Core Set (x3)
[3] 1 1 0 2 3โ˜… 7 [198841]
Silvan.   Scout.  
Response: After Lórien Guide commits to a quest, place 1 progress token on the active location.

Core Set (x2)
[4] 1 2 2 3 5โ˜… 10 [775390]
Dúnedain.   Ranger.  
Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

Core Set (x3)
[3] 1 0 0 1 1โ˜… 8 [243483]
Silvan.  
Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

Core Set (x2)
[2] 1 1 1 3 3โ˜… 10 [554977]
Dwarf.   Craftsman.  
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

Core Set (x1)
[1] 1 1 0 1 2โ˜… 10 [588685]
Silvan.  
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

Core Set (x2)
[2] 0 1 1 2 3โ˜… 10 [454271]
Dwarf.  
Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.

Core Set (x2)
[2] 1 0 0 2 2โ˜… 10 [560427]
Minstrel.   Rohan.  
Action: Exhaust Gléowine to choose a player. That player draws 1 card.

Core Set (x4)
[5] 4 4 4 4 8โ˜… 10 [2393617]
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Two-Player Limited Edition Starter (x1)
(12) 2 3 2 5 7โ˜…
Dúnedain.   Noble.   Ranger.  
Sentinel. Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

Two-Player Limited Edition Starter (x1)
(9) 3 2 1 3 6โ˜…
Noldor.   Noble.  
Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)

Two-Player Limited Edition Starter (x1)
(9) 2 1 2 4 6โ˜…
Dwarf.  
Response: After you play a Dwarf character from your hand, reduce your threat by 1.

Two-Player Limited Edition Starter (x2)
[5] 4 4 4 4 8โ˜…
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Two-Player Limited Edition Starter (x2)
[3] 3 0 0 3 5โ˜…
Noldor.   Noble.  
At the end of the round, discard Galadriel from play. Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3 5โ˜…
Dwarf.   Warrior.  
Sentinel. Response: After an enemy is revealed from the encounter deck, ready Gimli.

Two-Player Limited Edition Starter (x1)
[4] 2 1 2 3 5โ˜…
Gondor.   Noble.   Ranger.  
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

Two-Player Limited Edition Starter (x1)
[2] 2 0 1 2 4โ˜…
Noldor.   Noble.  
Response: After Arwen Undómiel exhausts, choose a character. That character gains sentinel and gets +1 Defense until the end of the round.

Two-Player Limited Edition Starter (x1)
[3] 2 2 0 2 4โ˜…
Silvan.   Scout.  
Ranged. Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

Two-Player Limited Edition Starter (x1)
[3] 2 1 1 3 4โ˜…
Dwarf.  
Quest Action: Spend 1 Spirit resource to put Bofur into play from your hand, exhausted and commited to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

Two-Player Limited Edition Starter (x1)
[3] 1 1 1 2 3โ˜…
Dwarf.  
Response: After you play Fili from your hand during the planning phase, seach your deck for Kili and put him into play under your control. Then shuffle your deck.

Two-Player Limited Edition Starter (x1)
[3] 1 1 1 2 3โ˜…
Dwarf.  
Response: After you play Kili from your hand during the planning phase, seach your deck for Fili and put him into play under your control. Then shuffle your deck.

Two-Player Limited Edition Starter (x2)
[3] 1 2 0 1 3โ˜…
Archer.   Silvan.  
Ranged.

Two-Player Limited Edition Starter (x2)
[3] 0 1 2 2 3โ˜…
Silvan.   Warrior.  
Sentinel. Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

Two-Player Limited Edition Starter (x2)
[2] 1 0 1 2 3โ˜…
Dúnedain.   Ranger.  
Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.

Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜…
Silvan.   Scout.  
Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait.

Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜…
Silvan.   Scout.  
Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

Two-Player Limited Edition Starter (x2)
[2] 1 0 1 2 3โ˜…
Dwarf.  
Action: Choose another player. That player gains control of Blue Mountain Trader. Then, the player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)

Two-Player Limited Edition Starter (x2)
[1] 2 2 2 3 5โ˜…
Dwarf.   Warrior.  
Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 Leadership resource.

Two-Player Limited Edition Starter (x1)
(12) 3 3 1 5 7โ˜…
Noble.   Noldor.   Warrior.  
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

Two-Player Limited Edition Starter (x1)
(7) 2 1 2 3 5โ˜…
Dwarf.  
Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)

Two-Player Limited Edition Starter (x1)
(9) 1 3 1 4 6โ˜…
Dwarf.   Noble.   Warrior.  
Response: After Thorin Stonehelm is declared as an attacker, discard the top card of your deck to deal 1 damage to an enemy engaged with you.

Two-Player Limited Edition Starter (x2)
[5] 4 4 4 4 8โ˜…
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Two-Player Limited Edition Starter (x1)
[4] 1 3 1 3 5โ˜…
Silvan.   Warrior.  
Ranged. Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3 5โ˜…

Ranged. Sentinel.

Two-Player Limited Edition Starter (x2)
[3] 3 2 3 3 6โ˜…
Noldor.   Healer.  
At the end of the round, discard Elrond from play. Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.

Two-Player Limited Edition Starter (x1)
[3] 0 3 2 2 5โ˜…
Dwarf.   Warrior.  
Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 Tactics resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.

Two-Player Limited Edition Starter (x1)
[2] 2 1 0 2 4โ˜…
Gondor.   Ranger.  
Response: After Mablung enters play, choose an enemy to get +5 enagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area

Two-Player Limited Edition Starter (x1)
[1] 1 1 0 1 2โ˜…
Silvan.  
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

Two-Player Limited Edition Starter (x1)
[0] 0 0 0 1
Gondor.   Healer.  
Cannot attack or defend. Action: Spend 1 Lore resource to exhaust Ioreth. Then, heal 3 points of damage from a character. Any player may trigger this action.

Two-Player Limited Edition Starter (x2)
[3] 2 1 0 2 4โ˜…
Dúnedain.   Scout.  
Response: After Sarn Ford Sentry enters play, draw 1 card for each enemy engaged with you.

Two-Player Limited Edition Starter (x2)
[2] 1 1 1 3 3โ˜…
Dwarf.   Craftsman.  
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

Two-Player Limited Edition Starter (x2)
[2] 0 2 0 1 2โ˜…
Silvan.   Warrior.  
Ranged. Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

Two-Player Limited Edition Starter (x2)
[2] 1 0 0 1 1โ˜…
Silvan.   Minstrel.  
Response: After Galadhrim Minstrel enters play, search the top 5 cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

Two-Player Limited Edition Starter (x2)
[2] 0 1 4 1 3โ˜…
Gondor.   Warrior.  

Two-Player Limited Edition Starter (x2)
[2] 1 1 1 2 3โ˜…
Dúnedain.  
Response: Discard Dúnedain Lookout to cancel the 'when revealed' effects of an enemy just revealed from the encounter deck.

Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜…
Gondor.  
Response: After Envoy of Pelargir enters play, add 1 resource to a Gondor or Noble hero's resource pool.

The Hunt for Gollum (x1)
(9) 1 1 2 2 4โ˜… 4 [6135]
Hobbit.  
The first player draws 1 additional card in the resource phase.

The Hunt for Gollum (x3)
[2] 0 0 4 1 3โ˜… 9 [389187]
Creature.   Eagle.  
Sentinel. Winged Guardian cannot have restricted attachments. Forced: After an attack in which Winged Guardian defends resolves, pay 1 Tactics resource or discard Winged Guardian from play.

The Hunt for Gollum (x3)
[2] 1 0 1 1 1โ˜… 7 [205342]
Rohan.  
Action: Discard Westfold Horse-Breaker to choose and ready a hero.

The Hunt for Gollum (x3)
[3] 2 0 0 1 2โ˜… 6 [134692]
Noldor.  
Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.

Conflict at the Carrock (x1)
(7) 2 1 2 2 4โ˜… 7 [12127]
Hobbit.  
Response: After Frodo Baggins is damaged, cancel the damage and instead raise your threat by the amount of damage he would have been dealt. (Limit once per phase.)

Conflict at the Carrock (x3)
[4] 1 2 1 3 4โ˜… 2 [27682]
Beorning.  
Action: Discard Beorning Beekeeper from play to deal 1 damage to each enemy in the staging area.

Conflict at the Carrock (x3)
[3] 2 1 1 2 4โ˜… 7 [210688]
Rohan.  
Response: After Éomund leaves play, ready all Rohan characters in play.

Conflict at the Carrock (x3)
[3] 1 1 1 3 3โ˜… 5 [89924]
Dwarf.  
Action: Spend 1 Lore resource to give Longbeard Map-Maker +1 Willpower until the end of the phase.

Conflict at the Carrock (x1)
2 4 3 10
Ally.  
Grimbeorn the Old does not exhaust to defend against Troll enemies. If Grimbeorn the Old has 8 or more resource tokens on him, he joins the first player as an ally. Action: Spend 1 Leadership resource to place that resource on Grimbeorn the Old.

A Journey To Rhosgobel (x1)
(11) 2 3 2 4 7โ˜… 4 [7469]
Gondor.   Noble.  
Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)

A Journey To Rhosgobel (x3)
[5] 1 3 1 4 6โ˜… 8 [234720]
Creature.   Eagle.  
Sentinel. Landroval cannot have restricted attachments. Response: After a hero card is destroyed, return Landroval to his owner's hand to put that hero back into play, with 1 damage token on it. (Limit once per game.)

A Journey To Rhosgobel (x3)
[2] 2 0 0 1 2โ˜… 8 [305993]
Rohan.  
While committed to a quest, Escort from Edoras gets +2 Willpower. Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

A Journey To Rhosgobel (x3)
[4] 2 2 2 3 5โ˜… 8 [225108]
Silvan.  
Ranged. Sentinel.

A Journey To Rhosgobel (x3)
[5] 2 1 1 3 4โ˜… 5 [113122]
Istari.  
Radagast collects 1 resource each resource phase. These resources can be used to pay for Creature cards played from your hand. Action: Spend X resources from Radagast's pool to heal X wounds on any 1 Creature.

A Journey To Rhosgobel (x1)
1 1 1 20
Creature.   Eagle.  
No attachments. The first player gains control of Wilyador. Forced: At the end of each round, Wilyador suffers 2 damage. Wilyador cannot be healed of more than 5 wounds by a single effect. If Wilyador leaves play, the players have lost the game.

The Hills of Emyn Muil (x1)
(10) 2 3 2 3 6โ˜… 2 [2157]
Dale.  
Ranged. Response: After Brand son of Bain attacks and defeats an enemy engaged with another player, choose and ready one of that player's characters.

The Hills of Emyn Muil (x3)
[2] 1 0 0 2 2โ˜… 2 [37542]
Hobbit.  
Response: After Keen-eyed Took enters play, reveal the top card of each player's deck. Action: Return Keen-eyed Took to your hand to discard the top card of each player's deck.

The Hills of Emyn Muil (x3)
[4] 1 2 1 2 4โ˜… 8 [223551]
Creature.   Eagle.  
Descendant of Thorondor cannot have restricted attachments. Response: After Descendant of Thorondor enters or leaves play, deal 2 damage to any 1 enemy in the staging area.

The Hills of Emyn Muil (x3)
[2] 1 1 0 2 3โ˜… 8 [238768]
Creature.   Rohan.  
Action: Exhaust and discard The Riddermark's Finest to place 2 progress tokens on any location.

The Hills of Emyn Muil (x3)
[5] 3 2 3 3 6โ˜… 9 [394417]
Noldor.  
Action: Exhaust Gildor Inglorion to look at the top 3 cards of your deck. Switch one of those cards with a card from your hand. Then, return the 3 cards to the top of your deck, in any order.

The Dead Marshes (x1)
(11) 1 3 2 5 7โ˜… 6 [11488]
Gondor.   Noble.   Warrior.  
Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.) Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.

The Dead Marshes (x3)
[3] 1 1 1 2 3โ˜… 5 [95271]
Dúnedain.  
Response: Discard Dunedain Watcher from play to cancel the shadow effects of a card just triggered.

The Dead Marshes (x3)
[1] 0 3 0 1 3โ˜… 10 [511061]
Creature.   Eagle.  
Ranged. Vassal of the Windlord cannot have restricted attachments. Forced: After an attack in which Vassal of the Windlord attacked resolves, discard Vassal of the Windlord from play.

The Dead Marshes (x3)
[4] 1 2 2 3 5โ˜… 8 [225989]
Rohan.   Warrior.  
While Elfhelm is ready, he gains: 'Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1.'

The Dead Marshes (x3)
[3] 1 1 1 3 3โ˜… 6 [163848]
Silvan.  
Response: After a Silvan character readies during the refresh phase, heal 1 damage from that character.

Return to Mirkwood (x1)
(11) 1 2 3 5 7โ˜… 10 [18065]
Dwarf.  
While Dáin Ironfoot is ready, Dwarf characters get +1 Attack and +1 Willpower.

Return to Mirkwood (x3)
[4] 2 2 2 4 5โ˜… 9 [347445]
Creature.   Eagle.  
Eagles of the Misty Mountains cannot have restricted attachments. Eagles of the Misty Mountains gets +1 Attack and +1 Defense for each facedown attachment it has. Response: After another Eagle character leaves play, you may attach that card facedown to Eagles of the Misty Mountains.

Return to Mirkwood (x3)
[2] 2 0 0 1 2โ˜… 10 [432639]
Rohan.  
Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

Return to Mirkwood (x3)
[3] 1 2 0 2 4โ˜… 5 [106081]
Silvan.   Scout.  
While Mirkwood Runner is attacking alone, the defending enemy does not count its Defense.

Return to Mirkwood (x1)
- - - 5
Creature.  
Damage from undefended attacks against you must be dealt to Gollum. If Gollum is destroyed, or if the player guarding Gollum is eliminated, the players have lost the game. Forced: At the end of each round, raise the threat of the player guarding Gollum by 3. Then, that player may choose a new player to guard Gollum.

Khazad-dûm (x1)
(9) 1 2 2 4 6โ˜… 2 [3351]
Dwarf.  
Response: After Dwalin attacks and destroys an Orc enemy, lower your threat by 2.

Khazad-dûm (x1)
(7) 2 1 2 3 5โ˜… 8 [15586]
Dwarf.  
Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)

Khazad-dûm (x3)
[4] 0 3 2 3 5โ˜… 5 [90422]
Dwarf.   Warrior.  
Veteran of Nanduhirion enters play with 1 damage on it.

Khazad-dûm (x3)
[2] 1 1 1 1 2โ˜… 9 [398137]
Dwarf.  
Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has cost equal to the named number, choose a hero you control. For each card that matches the named number, add 1 resource to that hero's resource pool.

Khazad-dûm (x3)
[1] 1 0 0 1 1โ˜… 8 [314168]
Dwarf.  
Erebor Record Keeper cannot attack or defend. Action: Exhaust Erebor Record Keeper and pay 1 Lore resource to choose and ready a Dwarf character.

The Redhorn Gate (x1)
(10) 2 2 1 4 5โ˜… 4 [7099]
Noldor.   Noble.   Ranger.  
While Elladan is in play, Elrohir gets +2 Defense. Response: After Elrohir is declared as a defender, pay 1 resource from his resource pool to ready him.

The Redhorn Gate (x3)
[3] 2 1 1 3 4โ˜… 8 [290488]
Dwarf.  
Quest Action: Spend 1 Spirit resource to put Bofur into play from your hand, exhausted and committed to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

The Redhorn Gate (x3)
[3] 0 1 1 3 3โ˜… 1 [19980]
Dale.   Scout.  
Action: Exhaust Ravenhill Scout to move up to 2 progress tokens from 1 location to another location.

The Redhorn Gate (x1)
2 0 1 2
Noldor.   Noble.   Ally.  
The first player gains control of Arwen Undomiel, as an ally.Response: After Arwen Undomiel exhausts, choose a hero. Add 1 resource to that hero's resource pool.If Arwen Undomiel leaves play, the players are defeated.

Road to Rivendell (x1)
(10) 2 1 2 4 6โ˜… 4 [7378]
Noldor.   Noble.   Ranger.  
While Elrohir is in play, Elladan gets +2 Attack. Response: After Elladan is declared as an attacker, pay 1 resource from his resource pool to ready him.

Road to Rivendell (x3)
[5] 1 2 2 2 4โ˜… 4 [65305]
Dúnedain.   Ranger.  
Ranged. Sentinel. Secrecy 3.

Road to Rivendell (x3)
[3] 2 1 1 2 4โ˜… 5 [87581]
Rohan.  
Action: Spend 1 Spirit resource to give control of Rider of the Mark to another player. (Limit once per round.)Response: After Rider of the Mark changes control, discard a shadow card dealt to an enemy you are engaged with.

Road to Rivendell (x3)
[3] 0 0 1 3 3โ˜… 3 [46658]
Dwarf.  
Action: Exhaust Bombur to choose a location. That location gets -1 Threat until the end of the phase. (That location does not contribute its Threat instead if it is an Underground location.)

Road to Rivendell (x1)
2 0 1 2
Noldor.   Noble.   Ally.  
The first player gains control of Arwen Undómiel, as an ally.Response: After Arwen Undómiel exhausts, choose a hero. Add 1 resource to that hero's resource pool. If Arwen Undómiel leaves play, the players are defeated.

The Watcher in the Water (x1)
(12) 2 3 2 5 7โ˜… 10 [19577]
Dúnedain.   Ranger.  
Sentinel. Refresh Action: Reduce your threat to your starting threat level. (Limit once per game.)

The Watcher in the Water (x3)
[2] 0 1 2 2 3โ˜… 4 [74080]
Noldor.   Warrior.  
Sentinel. Watcher of the Bruinen does not exhaust to defend.Forced: After Watcher of the Bruinen defends, either discard it from play or discard 1 card from your hand.

The Watcher in the Water (x3)
[2] 2 0 1 2 4โ˜… 10 [917839]
Noldor.   Noble.  
Response: After Arwen Undómiel exhausts, choose a character. That character gains sentinel and gets +1 Defense until the end of the round.

The Long Dark (x1)
(9) 1 3 1 4 6โ˜… 4 [6940]
Rohan.   Warrior.  
Response: After Háma is declared as an attacker, return a Tactics event from your discard pile to your hand. Then, choose and discard 1 card from your hand. (Limit 3 times per game for the group.)

The Long Dark (x3)
[4] 2 0 1 3 4โ˜… 8 [224763]
Noldor.  
Action: Choose and discard 1 card from your hand to draw 1 card. (Limit once per round.)

The Long Dark (x3)
[3] 0 1 1 2 3โ˜… 7 [217856]
Dwarf.   Warrior.  
Erebor Battle Master gets +1 Attack for each other Dwarf ally you control. (Limit +4 Attack.)

The Long Dark (x3)
[2] 1 0 1 1 1โ˜… 10 [1339914]
Gondor.   Healer.  
Action: Exhaust Warden of Healing to heal 1 damage on up to 2 different characters. Then, you may pay 2 Lore resources to ready Warden of Healing.

Foundations of Stone (x1)
(5) 3 3 1 5 7โ˜… 10 [37441]
Noldor.   Noble.   Warrior.  
Forced: After Glorfindel exhausts to commit to a quest, raise your threat by 1.

Foundations of Stone (x3)
[3] 2 1 1 2 4โ˜… 7 [193615]
Dwarf.  
Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1 Willpower until the end of the phase.

Foundations of Stone (x3)
[2] 0 2 1 2 4โ˜… 4 [80398]
Noldor.   Scout.  
Ranged. Trollshaw Scout does not exhaust to attack.Forced: After Trollshaw Scout attacks, either discard it from play or discard 1 card from your hand.

Foundations of Stone (x3)
[2] 0 0 1 1 1โ˜… 10 [424899]
Noldor.  
Action: Exhaust Imladris Stargazer to choose a player. That player looks at the top 5 cards of his deck and then returns them to the top of his deck in any order.

Shadow and Flame (x1)
(13) 3 2 3 4 7โ˜… 10 [28277]
Noldor.   Noble.  
You may spend resources from Elrond's resource pool to pay for Spirit, Leadership, and Tactics allies. Response: After a character is healed by another card effect, heal 1 damage on it.

Shadow and Flame (x3)
[2] 0 0 1 1 1โ˜… 10 [631700]
Noldor.   Craftsman.  
Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.

Heirs of Númenor (x1)
(10) 0 1 4 4 6โ˜… 10 [18480]
Gondor.   Warrior.  
Sentinel. Lower the cost to play Weapon and Armor attachments on Beregond by 2.

Heirs of Númenor (x1)
(11) 1 3 2 5 7โ˜… 5 [9648]
Gondor.   Warrior.   Noble.  
While Boromir has at least 1 resource in his resource pool, Gondor allies get +1 Attack.

Heirs of Númenor (x3)
[1] 0 0 0 2 1โ˜… 10 [507840]
Gondor.  
Action: Exhaust Errand-rider to move 1 resource from the resource pool of a hero you control to another hero's resource pool.

Heirs of Númenor (x3)
[5] 1 0 1 3 3โ˜… 6 [122842]
Gondor.  
Lower the cost to play Citadel Custodian by 1 for each Gondor ally in play.

Heirs of Númenor (x3)
[2] 0 1 4 1 3โ˜… 10 [598751]
Gondor.   Warrior.  

Heirs of Númenor (x3)
[4] 1 2 2 2 4โ˜… 4 [68349]
Gondor.   Ranger.  
Action: Discard Damrod from play to lower your threat by 1 for each enemy in the staging area.

Heirs of Númenor (x3)
[2] 1 1 1 1 2โ˜… 6 [130570]
Gondor.   Outlands.  
Response: After you play Hunter of Lamedon from your hand, reveal the top card of your deck. If it is an Outlands card, add it to your hand. Otherwise, discard it.

Heirs of Númenor (x3)
[2] 0 1 0 3 3โ˜… 6 [169135]
Gondor.   Ranger.  
Action: Exhaust Ithilien Tracker to lower the Threat of the next enemy added to the staging area to 0 until the end of the phase.

Heirs of Númenor (x3)
[3] 1 0 1 1 1โ˜… 2 [36874]
Gondor.  
Action: Exhaust Master of Lore to name a card type. Lower the cost for you to play the next Lore card of that type by 1 until the end of the phase (to a minimum of 1).

Heirs of Númenor (x3)
[2] 1 1 0 1 2โ˜… 10 [688970]
Gondor.  
Response: After Envoy of Pelargir enters play, add 1 resource to a Gondor or Noble hero's resource pool.

The Steward's Fear (x1)
(8) 1 1 1 4 5โ˜… 4 [7682]
Outlands.  
Ranged. You may use resources from Hirluin the Fair's resource pool to pay for Outlands ally cards of any sphere.

The Steward's Fear (x3)
[2] 1 1 1 1 2โ˜… 6 [161916]
Outlands.  
Each Outlands character you control gets +1 Defense.

The Steward's Fear (x3)
[1] 0 0 0 1 8 [226473]
Outlands.  
Each Outlands character you control gets +1 Attack.

The Steward's Fear (x3)
[2] 1 1 1 1 2โ˜… 10 [541274]
Outlands.  
Each Outlands character you control gets +1 Willpower.

The Steward's Fear (x3)
[1] 0 0 0 1 8 [230349]
Outlands.  
Each Outlands character you control gets +1 hit point.

The Drúadan Forest (x1)
(8) 2 2 1 3 5โ˜… 4 [7440]
Silvan.  
Each hero you control with a printed Lore resource icon gets -1 threat cost.

The Drúadan Forest (x3)
[3] 1 1 1 3 3โ˜… 5 [95430]
Outlands.  
While you control Outlands allies that belong to 4 different spheres, ready Forlong at the beginning of each phase.

The Drúadan Forest (x3)
[1] 2 0 0 1 2โ˜… 7 [201990]
Silvan.  
Forced: After a character leaves play, discard Silvan Refugee from play.

The Drúadan Forest (x3)
[3] 1 2 0 2 4โ˜… 1 [16034]
Noldor.  
Response: After a card effect adds any number of resources to the resource pool of a hero you control, Harbor Master gains +1 Defense until the end of the round.

The Drúadan Forest (x3)
[3] 1 0 2 3 4โ˜… 6 [134139]
Gondor.  
If each hero you control belongs to the same sphere of influence, you may assign damage from undefended enemy attacks to White Tower Watchman instead of a hero you control.

Encounter at Amon Dîn (x1)
(6) 2 1 1 2 4โ˜… 1 [1938]
Hobbit.  
If each hero you control has the Hobbit trait, Pippin gains: 'Response: After an enemy engages you, raise your threat by 3 to return it to the staging area. Until the end of the round, that enemy cannot engage you.'

Encounter at Amon Dîn (x3)
[4] 3 1 2 3 6โ˜… 3 [42336]
Gondor.   Noble.  
Denethor gets -1 Willpower for each damaged hero you control.Discard Denethor if his Willpower is 0 or less.

Encounter at Amon Dîn (x3)
[1] 0 0 1 1 1โ˜… 3 [45408]
Gondor.   Craftsman.  
Response: After an encounter card with surge is revealed, discard Minas Tirith Lampwright to name enemy, location, or treachery. If the next encounter card revealed is the named type, discard it without resolving its effects.

Encounter at Amon Dîn (x3)
[3] 1 2 1 2 4โ˜… 5 [90617]
Gondor.   Ranger.  
Ranged. Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.

Encounter at Amon Dîn (x1)
1 2 2 3
Gondor.   Noble.  
The first player gains control of Lord Alcaron. Response: After a villager token is discarded, exhaust Lord Alcaron to place that villager token on a location instead. If Lord Alcaron leaves play, the players have lost the game.

Assault on Osgiliath (x1)
(11) 2 2 2 5 7โ˜… 3 [5436]
Gondor.   Ranger.   Noble.  
Ranged. Faramir gets +1 Attack for each enemy in the staging area.

Assault on Osgiliath (x3)
[3] 0 3 1 3 5โ˜… 6 [126128]
Gondor.   Warrior.  
If each of your heroes has a printed Tactics resource icon, Knight of Minas Tirith gains: "Response: After Knight of Minas Tirith enters play, choose an enemy in the staging area. Engage that enemy and exhaust Knight of Minas Tirith to declare it as attacker (and resolve its attack) against that enemy."

Assault on Osgiliath (x3)
[3] 0 1 1 3 3โ˜… 6 [151190]
Gondor.   Craftsman.  
Pelargir Shipwright gets +1 Willpower for each hero you control with a printed Spirit resource icon.

The Blood of Gondor (x1)
(8) 2 1 2 3 5โ˜… 3 [5455]
Gondor.  
Action: Discard Caldara to put 1 Spirit ally from your discard pile into play for each other hero you control with a printed Spirit resource icon. (Limit once per game.)

The Blood of Gondor (x3)
[1] 0 0 1 1 1โ˜… 7 [209435]
Gondor.  
Response: After Squire of the Citadel leaves play, add 1 resource to a Gondor hero's resource pool.

The Blood of Gondor (x3)
[3] 1 1 2 2 4โ˜… 6 [141878]
Rohan.  
If there is at least 1 Rohan hero in play, lower the cost to play Guthlaf by 1. If there is at least 1 Gondor hero in play, Guthlaf gains sentinel.

The Blood of Gondor (x3)
[3] 1 1 2 2 4โ˜… 5 [100581]
Gondor.  
Action: Discard the top 3 card of your deck to put Emery into play from your hand, under any player's control. Then, if any of the discarded cards have the Tactics, Lore or Leadership sphere, discard Emery.

The Blood of Gondor (x3)
[4] 1 3 1 3 5โ˜… 6 [153533]
Gondor.   Ranger.  
Action: Exhaust Anborn to return 1 Trap card from your discard pile to your hand.

The Blood of Gondor (x1)
2 3 1 4
Gondor.   Noble.   Ranger.  
The first player gains control of Faramir. Combat Action: Exhaust Faramir to turn 1 hidden card faceup. If that card is an enemy, deal 3 damage to it. If Faramir leaves play, the players have lost the game.

The Blood of Gondor (x1)
1 2 2 3
Gondor.   Noble.  
The first player gains control of Lord Alcaron. Action: Exhaust Lord Alcaron to return an enemy engaged with you to the staging area. If Lord Alcaron leaves play, the players have lost the game.

The Morgul Vale (x1)
(12) 2 3 2 4 7โ˜… 4 [7070]
Rohan.   Noble.   Warrior.  
Sentinel. Each hero with a printed Tactics resource icon gets +1 Willpower.

The Morgul Vale (x3)
[2] 1 1 0 2 3โ˜… 6 [122163]
Gondor.  
Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.

The Morgul Vale (x3)
[2] 1 0 1 2 3โ˜… 5 [113390]
Dwarf.  
Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.

The Voice of Isengard (x1)
(10) 1 3 2 4 7โ˜… 6 [10068]
Rohan.   Noble.   Warrior.  
Response: After a character leaves play, Éomer gets +2 Attack until the end of the round. (Limit once per round.)

The Voice of Isengard (x1)
(9) 2 1 2 3 5โ˜… 4 [6550]
Rohan.   Isengard.  
Action: Lower the cost of the next card you play from your hand this round by 1. That card gains Doomed 1. (Limit once per round.)

The Voice of Isengard (x3)
[3] 3 5 4 4 9โ˜… 4 [68599]
Istari.   Isengard.  
Doomed 3. At the end of the round, discard Saruman from play. Response: After Saruman enters play, choose a non-unique enemy or location in the staging area. While Saruman is in play, the chosen enemy or location is considered to be out of play.

The Voice of Isengard (x3)
[2] 1 0 2 2 3โ˜… 2 [29108]
Isengard.  
Response: After you raise your threat from the Doomed keyword, ready Orthanc Guard.

The Voice of Isengard (x3)
[2] 1 0 1 2 3โ˜… 3 [49521]
Isengard.  
Response: After you raise your threat from the Doomed keyword, Isengard Messenger gets +1 Willpower until the end of the round. (Limit twice per round.)

The Voice of Isengard (x3)
[2] 0 2 1 2 4โ˜… 8 [246806]
Rohan.   Scout.  
Action: Discard Westfold Outrider to choose an enemy not engaged with you. Engage the chosen enemy.

The Voice of Isengard (x3)
[1] 1 0 0 1 1โ˜… 9 [371911]
Rohan.  
Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

The Voice of Isengard (x1)
2 1 2 3
Rohan.  
If free of encounters, the first player gains control of Gríma. Action: Exhaust Gríma to draw a card. If Gríma leaves play, the players lose the game.

The Dunland Trap (x1)
(11) 3 2 2 4 7โ˜… 6 [10017]
Silvan.   Noble.  
Response: After a Silvan ally enters play, that ally gets +1 Willpower, +1 Attack and +1 Defense until the end of the round.

The Dunland Trap (x3)
[2] 1 1 0 1 2โ˜… 8 [234102]
Silvan.   Scout.  
Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

The Dunland Trap (x3)
[2] 1 0 1 2 3โ˜… 4 [69353]
Dwarf.  
Action: Choose another player. That player gains control of Blue Mountain Trader. Then, that player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)

The Dunland Trap (x3)
[3] 1 2 0 2 4โ˜… 7 [180112]
Gondor.   Ranger.  
Secrecy 2. Response: After Ithilien Lookout enters play, look at the top card of the encounter deck. If it is an enemy, you may discard it.

The Three Trials (x1)
(11) 2 3 2 4 7โ˜… 4 [7118]
Dúnedain.   Ranger.   Scout.  
Response: After a location is explored, ready Idraen.

The Three Trials (x3)
[2] 1 1 0 2 3โ˜… 5 [87458]
Noldor.   Scout.  
Secrecy 2.

The Three Trials (x3)
[4] 2 2 1 2 4โ˜… 6 [126304]
Silvan.   Scout.  
Ranged. Response: After you play Rúmil from your hand, choose an enemy engaged with a player. Deal X damage to that enemy where X is the number of ranged characters you control.

The Three Trials (x3)
[3] 2 1 0 2 4โ˜… 3 [47006]
Dúnedain.   Scout.  
You may give Greyflood Wanderer doomed 2 when you play from your hand. If you do, it gains: "Response: After you play Greyflood Wanderer, place 1 progress token on each location in play."

Trouble in Tharbad (x1)
(9) 2 3 1 3 6โ˜… 7 [13679]
Silvan.   Ranger.   Scout.  
Ranged. Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

Trouble in Tharbad (x3)
[2] 1 0 1 1 1โ˜… 5 [101824]
Gondor.  
You may give Herald of Anórien doomed 2 when you play it from your hand. If you do, it gains: "Response: After you play Herald of Anórien, choose a player. That player may put into play 1 ally from his hand with a printed cost 2 or lower."

Trouble in Tharbad (x3)
[5] 2 3 1 4 6โ˜… 6 [132025]
Creature.   Eagle.  
Cannot have restricted attachments. Response: After Gwaihir enters play, search your discard pile for an Eagle ally and put it into play under your control. At the end of the round, if that ally is still in play, add it to your hand.

Trouble in Tharbad (x3)
[2] 1 0 0 1 1โ˜… 8 [235876]
Silvan.   Minstrel.  
Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

Trouble in Tharbad (x3)
[3] 0 1 2 2 3โ˜… 6 [122796]
Silvan.   Warrior.  
Sentinel. Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

Trouble in Tharbad (x1)
0 1 2 3
Dwarf.  
The first player gains control of Nalir. Forced: At the beginning of the refresh phase, raise your threat by 1 for each player in the game. If Nalir leaves play, the players lose the game.

The Nîn-in-Eilph (x1)
(10) 2 2 2 4 6โ˜… 7 [12635]
Gondor.   Ranger.  
Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)

The Nîn-in-Eilph (x3)
[2] 0 2 0 1 2โ˜… 9 [331224]
Silvan.   Warrior.  
Ranged. Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

The Nîn-in-Eilph (x3)
[3] 2 0 1 2 4โ˜… 7 [177804]
Dale.   Scout.  
Secrecy 2. Response: After Celduin Traveler enters play, look at the top card of the encounter deck. If it is a location, you may discard it.

The Nîn-in-Eilph (x3)
[2] 1 0 0 2 2โ˜… 2 [24573]
Woodman.  
You may give Mirkwood Pioneer doomed 1 when you play it from your hand. If you do it gains: "Response: After you play Mirkwood Pioneer, choose a card in the staging area. Until the end of the round, the chosen card does not contribute its Threat."

The Nîn-in-Eilph (x1)
0 1 2 3
Dwarf.  
The first player gains control of Nalir. Forced: At the beginning of the refresh phase, raise your threat by 1 for each player in the game. If Nalir leaves play, the players lose the game.

Celebrimbor's Secret (x1)
(9) 4 0 0 4 7โ˜… 10 [25929]
Noldor.   Noble.  
Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play. Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

Celebrimbor's Secret (x3)
[3] 2 2 0 2 4โ˜… 6 [160037]
Silvan.   Scout.  
Ranged. Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

Celebrimbor's Secret (x3)
[3] 0 2 2 2 4โ˜… 3 [51464]
Gondor.   Warrior.  
You may give Henneth Annûn Guard doomed 1 when you play it from your hand. If you do, it gains :"Response: After you play Henneth Annûn Guard, choose a character. Until the end of the round, that character gets +2 Defense and gains sentinel."

Celebrimbor's Secret (x3)
[2] 2 0 1 1 2โ˜… 10 [612684]
Silvan.  
Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

Celebrimbor's Secret (x3)
[2] 2 2 2 3 5โ˜… 9 [366112]
Ent.  
Cannot have restricted attachments. Enters play exhausted.

The Antlered Crown (x1)
(10) 1 2 3 4 7โ˜… 4 [6948]
Rohan.   Warrior.  
Sentinel. While Erkenbrand is defending, he gains: "Response: Deal 1 damage to Erkenbrand to cancel a shadow effect just triggered."

The Antlered Crown (x3)
[3] 0 1 3 2 4โ˜… 6 [133206]
Rohan.   Warrior.  
Sentinel.

The Antlered Crown (x3)
[2] 0 2 2 3 4โ˜… 8 [246285]
Ent.  
Cannot have restricted attachments. Enters play exhausted. Booming Ent gets +1 Attack for each damaged Ent character you control.

The Antlered Crown (x3)
[4] 2 4 3 5 8โ˜… 10 [666755]
Ent.  
Cannot have restricted attachments. Treebeard enters play exhausted and collects 1 resource each resource phase. These resources can be used to pay for Ent cards played from your hand. Action: Pay 2 resources from Treebeard's pool to ready an Ent character.