Clear Sort View
Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Set Type
Advanced Search Options
Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Details
Artist Popularity Errata
200 Results Found

Core Set (x2)
[2] (6756)
Gondor.   Title.  
Attach to a hero. Attached hero gains the Gondor trait. Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.

Core Set (x1)
[2] (5701)
Condition.  
Attach to a hero. Action: Exhaust Unexpected Courage to ready attached hero.

Foundations of Stone (x3)
[1] (3461)
Condition.  
Attach to a Noldor or Silvan hero. Attached hero does not exhaust to commit to a quest.

A Journey To Rhosgobel (x3)
[1] (2557)
Mathom.  
Attach to a location. Response: After attached location is explored, the first player draws 3 cards.

The Steward's Fear (x3)
[1] (2447)
Armor.   Item.  
Restricted.  
Attach to a hero. Limit 1 per hero. Attached hero gains +1 Defense. (+2 Defense instead if attached hero has the Gondor trait.)

Conflict at the Carrock (x3)
[1] (2165)
Signal.  
Attach to a hero. Attached hero gains +1 Defense. Action: Pay 1 resource from attached hero's pool to attach Dunedain Warning to another hero.

Conflict at the Carrock (x3)
[2] (2163)
Item.  
Restricted.  
Attach to a Lore character. Restricted. Response: Exhaust A Burning Brand to cancel a shadow effect just triggered during an attack that attached character is defending.

Core Set (x1)
[2] (1952)
Artifact.   Item.  
Restricted.  
Attach to a hero. Attached hero gains +2 Willpower. If attached hero is Aragorn, he also gains a Spirit resource icon.

The Watcher in the Water (x3)
[4] (1910)

Secrecy 3.  
Attach to a hero you control. Attached hero collects 1 additional resource during the resource phase each round.

Core Set (x2)
[3] (1908)
Item.   Trap.  
Attach to an enemy engaged with a player. Attached enemy cannot attack.

Core Set (x2)
[1] (1865)
Title.  
Attach to a hero. Action: Discard a card from your hand to give attached hero +1 Defense or +1 Willpower until the end of the phase. Limit 3 times per phase.

The Black Riders (x3)
[1] (1689)
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a hero. Attached hero gets +1 Attack (+2 Attack instead if attacking an enemy with an engagement cost higher than your threat).

The Hunt for Gollum (x3)
[1] (1540)
Signal.  
Attach to a hero. Attached hero gains +1 Attack. Action: Pay 1 resource from attached hero's pool to attach Dunedain Mark to another hero.

The Dead Marshes (x3)
[1] (1478)
Skill.  
Attach to a Hobbit character. Action: Exhaust Fast Hitch to ready attached character.

Road to Rivendell (x3)
[1] (1398)
Item.   Weapon.  
Restricted.  
Attach to a Noldor or Silvan character. When attached character attacks an enemy, that enemy gets -2 Defense until the end of the phase.

Core Set (x2)
[4] (1370)
Item.   Armor.  
Restricted.  
Attach to a hero. Attached hero gets +4 Hit Points.

Core Set (x2)
[1] (1346)
Item.   Weapon.  
Restricted.  
Attach to a hero. Attached hero gets +1 Attack when attacking an Orc. Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

Temple of the Deceived (x3)
[2] (1292)
Mount.  
Restricted.  
Attach to a Leadership or sentinel hero. Response: After attached hero defends against an attack, exhaust Armored Destrier to ready attached hero. Then, discard a shadow card from another enemy engaged with the defending player.

Core Set (x2)
[3] (1231)
Skill.  
Attach to a character. Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

Foundations of Stone (x3)
[2] (1214)
Mount.  
Attach to a Noldor or Silvan hero. Action: Exhaust Asfaloth to place 1 progress token on any location. (2 tokens instead if attached hero is Glorfindel.)

Core Set (x1)
[1] (1213)
Item.   Artifact.  
Restricted.  
Attach to a hero. Response: After a character is destroyed, add 1 resource to attached hero's pool.

Heirs of Númenor (x3)
[2] (1178)
Trap.  
Play Ranger Spikes into the staging area unattached.If unattached, attach Ranger Spikes to the next eligible enemy that enters the staging area.Players do not make engagement checks against attached enemy. Attached enemy gets -2 Threat.

Conflict at the Carrock (x3)
[1] (1133)
Song.  
Attach to a hero. Attached hero gains a Lore resource icon.

Celebrimbor's Secret (x3)
[1] (1088)
Artifact.   Ring.  
Attach to Galadriel. She gains a Lore resource icon. Quest Action: Exhaust Nenya and Galadriel to add her Willpower to another character's Willpower until the end of the phase.

The Lost Realm (x3)
[1] (1069)
Condition.  
Attach to an enemy. Limit 1 per enemy. Attached enemy gets -1 Threat. Response: When attached enemy is destroyed, reduce each player's threat by the attached enemy's printed Threat.

The Hobbit: Over Hill and Under Hill (x3)
[0] (1069)
Item.  
Attach to a hero. Action: Discard Cram to ready attached hero.

Shadow and Flame (x3)
[2] (1021)
Ring.   Artifact.  
Attach to Elrond. He gains a Spirit resource icon. Action: Exhaust Elrond and Vilya to reveal the top card of your deck. You can immediately play or put into play the revealed card for no cost, if able. Otherwise, move the revealed card to the bottom of your deck.

The Voice of Isengard (x3)
[1] (1007)
Mount.  
Restricted.  
Attach to a Tactics or Rohan hero. Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.

The Watcher in the Water (x3)
[3] (985)
Artifact.  
Attach to a hero. Attached hero gains a Leadership resource icon. If attached hero is Aragorn, each character you control gets +1 Willpower.

Trouble in Tharbad (x3)
[1] (963)
Item.  
Play only if you control a Noldor or Silvan hero. Attach to a hero. Action: Discard Lembas to ready attached hero and heal 3 damage from it.

The Hills of Emyn Muil (x3)
[1] (961)
Song.  
Attach to a hero. Attached hero gains a Spirit resource icon.

The Grey Havens (x3)
[2] (960)
Ring.   Artifact.  
Attach to Círdan the Shipwright or Gandalf. Attached character gains a Leadership resource icon. Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 Attack and +1 Defense until the end of the phase.

Core Set (x2)
[2] (888)
Condition.  
Attach to a hero. Attached hero gains +1 Willpower.

The Thing in the Depths (x3)
[2] (859)
Item.   Armor.   Weapon.  
Attach to a Warrior character. Raiment of War counts as 2 Restricted attachments. Attached character gets +1 Attack, +1 Defense and +2 hit points.

The Treachery of Rhudaur (x3)
[2] (856)
Item.   Instrument.  
Restricted.  
Attach to a Spirit hero. Response: After a card is discarded from your hand, exhaust Silver Harp to return that card to your hand.

The Road Darkens (x3)
[2] (850)
Artifact.   Item.   Staff.  
Restricted.  
Attach to Gandalf. Action: Exhaust Gandalf's Staff to (choose one): choose a player to draw 1 card, add 1 resource to a hero's resource pool, or discard a shadow card from a non-unique enemy.

The Black Riders (x3)
[1] (805)
Artifact.   Item.  
Attach to the active location. Attached location gets +1 quest point. Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

The Road Darkens (x3)
[1] (801)
Item.   Pipe.  
Attach to an Istari character. Limit 1 per character. Action: Exhaust Wizard Pipe to exchange a card in your hand with the top card of your deck.

Heirs of Númenor (x3)
[2] (785)
Item.   Weapon.  
Restricted.  
Attach to a Tactics character. Limit 1 per character. Response: After attached character is declared as a defender, deal 1 damage to the attacking enemy.

The Hobbit: On the Doorstep (x3)
[2] (783)
Title.  
Attach to a Dwarf hero. Action: Exhaust King Under the Mountain to look at the top 2 cards of your deck. Add 1 to your hand and discard the other.

The Drowned Ruins (x3)
[0] (761)
Signal.  
Attach to a hero. Response: After Dúnedain Remedy is attached to a hero, heal 1 damage on that hero. Action: Pay 1 resource from attached hero's resource pool to attach Dúnedain Remedy to another hero.

The Black Riders (x3)
[1] (757)
Item.  
Attach to a Hobbit hero. Limit 1 per hero. Attached hero gets +2 Defense while defending against an attack by an enemy with an engagement cost higher than your threat.

Khazad-dûm (x3)
[1] (740)
Item.   Weapon.  
Restricted.  
Attach to a Dwarf character. Attached character gets +1 Attack. Response: After attached character attacks, deal 1 damage to the defending enemy.

Core Set (x2)
[2] (713)
Item.   Weapon.  
Restricted.  
Attach to a hero. Attached hero gains +1 Attack. (+2 Attack instead if attached hero is a Dwarf.)

The Hunt for Gollum (x3)
[1] (710)
Song.  
Attach to a hero. Attached hero gains a Leadership resource icon.

The Dead Marshes (x3)
[1] (706)
Song.  
Attach to a hero. Attached hero gains a Tactics resource icon.

Return to Mirkwood (x3)
[3] (705)
Boon.  
Attach to a Tactics hero. Action: Exhaust Support of the Eagles to choose an Eagle ally. Until the end of the phase, attached hero adds that ally's Attack or Defense (choose 1) to its own.

Temple of the Deceived (x3)
[1] (691)
Trap.  
Play Entagling Nets into the staging area, unattached. If unattached, attach Entangling Nets to the next eligible enemy that enters the staging area. Attached enemy gets -2 Attack and -2 Defense.

The Drowned Ruins (x3)
[1] (684)

Attach to a hero. While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest. While you control 5 or fewer characters, attached hero gets +2 Willpower.

The Land of Shadow (x3)
[1] (683)
Mount.  
Attach to a Rohan hero. Restricted. If attached hero is Theoden, Snowmane loses the restricted keyword. Response: After attached hero quests successfully, ready attached hero.

The Treason of Saruman (x3)
[1] (674)
Item.   Ent.  
Play only if you control at least 1 Ent character. Attach to a character. Limit 1 per character. Attached character gets +2 hit points.

Khazad-dûm (x3)
[2] (663)
Item.  
Attach to a Dwarf hero. Action: Exhaust Narvi's Belt to give attached hero a Leadership, Lore, Tactics, or Spirit icon until the end of the phase.

The Nîn-in-Eilph (x3)
[1] (660)
Item.   Weapon.  
Restricted.  
Attach to a Silvan character with the ranged keyword. Attached character gets +1 Attack. (+2 Attack instead if attacking an enemy not engaged with you.)

The Flame of the West (x3)
[1] (658)
Item.   Armor.  
Restricted.  
Attach to a Rohan hero. Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Defense for this attack.

Celebrimbor's Secret (x3)
[1] (636)
Artifact.   Item.  
Attach to Galadriel. Action: Exhaust Mirror of Galadriel to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into your deck. Then, discard a random card from your hand.

The Black Riders (x3)
[0] (613)
Item.   Pipe.  
Attach to a Hobbit character. Limit 1 per character. Response: After your threat is reduced by an event card effect, exhaust Hobbit Pipe to draw a card.

The Nîn-in-Eilph (x3)
[1] (610)
Title.  
Attach to a Ranger hero. Response: After attached hero commits to a quest, name enemy, location or treachery. If a card of the named type is revealed during this quest phase, exhaust Wingfoot to ready attached hero.

The Treason of Saruman (x3)
[3] (602)
Item.   Weapon.  
Attach to a Rohan hero. Restricted. Reduce the cost to play Herugrim on Théoden by 1. Response: After attached hero is declared as an attacker, exhaust Herugrim to add attached hero's Willpower to its Attack for this attack.

The Treason of Saruman (x3)
[3] (593)
Mount.   Mearas.  
Attach to Gandalf. Gandalf gains ranged and sentinel. Action: Exhaust Shadowfax to ready Gandalf.

Shadow and Flame (x3)
[1] (591)
Item.  
Attach to a hero. Action: Discard Miruvor to (choose two): ready attached hero, add 1 resource to attached hero's resource pool, attached hero gets +1 Willpower until the end of the round, or put Miruvor on the top of your deck.

Celebrimbor's Secret (x3)
[1] (575)
Title.  
Attach to a Noble hero. Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.

The Watcher in the Water (x3)
[1] (568)
Item.   Weapon.  
Attach to a Noldor or Silvan character, or to Aragorn. Limit 1 per character.Attached character gains ranged.If attached character has a printed ranged keyword, it gets +1 Attack during a ranged attack.

Heirs of Númenor (x3)
[0] (567)
Condition.  
Attach to a Gondor or Dúnedain hero. Action: Spend 1 resource from attached hero's resource pool to give attached hero +1 Defense for each resource in its resource pool until the end of the phase. (Limit once per phase.)

Khazad-dûm (x3)
[0] (566)
Item.  
Attach to a Dwarf or Hobbit character. Limit 1 Boots from Erebor per character. Attached character gets +1 hit point.

The Antlered Crown (x3)
[1] (565)
Title.  
Attach to a Warrior hero. Response: After you optionally engage an enemy, exhaust Captain of Gondor to give attached hero +1 Attack and +1 Defense until the end of the round.

The Watcher in the Water (x3)
[1] (540)
Condition.  
Attach to a Dwarf hero. Response: After you play a Dwarf character from your hand, exhaust Legacy of Durin to draw 1 card.

Assault on Osgiliath (x3)
[0] (532)
Gondor.  
Attach to a Gondor or Dúnedain hero. Action: Spend 1 resource from attached hero's resource pool to give attached hero +1 Attack for each resource in its resource pool until the end of the phase. (Limit once per phase.)

The Morgul Vale (x3)
[2] (531)
Skill.  
Attach to a Gondor hero. While attached hero has at least 1 resource in its resource pool, Gondor characters get +1 Willpower.

The Hobbit: On the Doorstep (x3)
[0] (529)
Skill.  
Attach to a hero. Limit 1 per hero. Response: After attached hero quests successfully, name a card type and discard the top card of your deck. If the discarded card is the named type, take it into your hand.

Across the Ettenmoors (x3)
[1] (528)
Mount.  
Restricted.  
Attach to a Spirit or Noldor hero. Response: After attached hero commits to a quest, discard a card from your hand to place 2 progress on the active location.

The Long Dark (x3)
[2] (525)
Item.   Armor.  
Restricted.  
Attach to a Dwarf or Hobbit character. Attached character gets +1 hit point and +1 Defense.

Trouble in Tharbad (x3)
[1] (513)
Song.  
Attach to a hero. Action: Exhaust O Lorien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).

The Dread Realm (x3)
[4] (501)
Title.  
Attach to a unique ally belonging to any sphere of influence. Attached character loses the ally card type and gains the hero card type.

The Dunland Trap (x3)
[2] (480)
Mount.  
Restricted.  
Attach to a Tactics or Rohan hero. Attached hero gets +1 Attack (+2 Attack instead if attached hero is E´omer). Response: After attached hero attacks alone, exhaust Firefoot to choose a non-unique enemy engaged with you. Excess damage dealt by this attack is assigned to the chosen enemy.

The Sands of Harad (x3)
[2] (464)
Item.   Weapon.  
Restricted.  
Attach to a Silvan hero. Attached hero gets +1 Willpower and +1 Attack.

The Redhorn Gate (x3)
[0] (437)

Attach to a Hobbit hero. Action: Discard Good Meal to lower the cost of the next event you play this round that matches attached hero's sphere by 2.

The Grey Havens (x3)
[1] (435)
Song.  
Attach to a Noldor character. Action: Exhaust To the Sea, to the Sea! and discard X cards from your hand to reduce the cost of the next Noldor ally played this phase by X (to a minimum of 1).

The Blood of Gondor (x3)
[2] (433)
Trap.  
Play Poisoned Stakes into the staging area unattached. If unattached, attach Poisoned Stakes to the next eligble enemy that enters the staging area. At the end of each round, deal 2 damage to attached enemy.

The Morgul Vale (x3)
[1] (432)
Item.   Weapon.  
Restricted.  
Attach to a Rohan character. Attached character gets +1 Attack. (+2 Attack instead if attacking an enemy in the staging area).

The Hobbit: Over Hill and Under Hill (x3)
[1] (431)
Artifact.   Item.  
Attach to a hero. Travel Action: Discard Thrór's Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)

Celebrimbor's Secret (x3)
[1] (405)
Item.  
Attach to a Noldor or Silvan character. Limit 1 per character. Attached character gets +1 Defense (+2 Defense instead if the active location has the Forest trait).

The Wilds of Rhovanion (x3)
[1] (402)
Item.   Armor.  
Attach to a Dale or Warrior character. Limit 1 per character. Attached character gets +1 Defense (and +1 hit point if attached character has the sentinel keyword).

The Battle of Carn Dûm (x3)
[1] (398)
Condition.  
Attach to a quest card in play. Limit 1 per quest. Response: After attached quest card is defeated, each player either draws 2 cards or heals up to 5 damage from among characters he controls.

A Storm on Cobas Haven (x3)
[1] (395)
Mount.  
Restricted.  
Attach to a Spirit hero, or to Éowyn. Attached character gets +1 Willpower. Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero to the quest.

A Journey To Rhosgobel (x3)
[2] (387)
Signal.  
Attach to a hero. Attached hero gains +1 Willpower. Action: Pay 1 resource from attached hero's pool to attach Dunedain Quest to another hero.

Assault on Osgiliath (x3)
[4] (375)
Record.  
Attach to a Spirit hero. Reduce the cost to play Map of Earnil by 1 for each hero you control with a printed Spirit resource icon. Action: Discard Map of Earnil to play any Spirit event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.

The Hobbit: On the Doorstep (x3)
[1] (373)
Artifact.   Item.  
Attach to a hero. Response: After a location is added to the staging area, attach Thror's Key to that location. While attached to a location, Thror's Key gains: 'Treat attached location's printed text box as blank, except for traits.'

Flight of the Stormcaller (x3)
[0] (363)
Item.  
Attach to a Gondor hero. Action: Spend 2 resources from attached hero's resource pool to draw 1 card.

Conflict at the Carrock (x3)
[0] (359)
Condition.  
Attach to an ally. Action: Discard Born Aloft from play to return attached ally to its owner's hand.

The Sands of Harad (x3)
[2] (339)
Item.   Armor.  
Restricted.  
Attach to a Dwarf hero. Attached hero gets +1 Defense. Response: After attached hero takes damage from an enemy attack, exhaust Dwarven Shield to add 1 resource to attached hero's pool.

The Antlered Crown (x3)
[1] (337)
Song.  
Attach to a hero with sentinel. Response: After attached hero defends against an attack and takes no damage while defending that attack, exhaust Day's Rising to add 1 resource to the attached hero's resource pool.

The Wastes of Eriador (x3)
[2] (325)
Item.   Armor.  
Attach to a hero with sentinel. Limit 1 per hero. Response: Exhaust Raven-winged Helm to prevent 1 point of damage just dealt to attached character.

The Battle of Carn Dûm (x3)
[3] (324)
Condition.  
Attach to a player's threat dial. Limit 1 per player. Forced: When you would be eliminated by reaching your threat elimination level, instead discard Favor of the Valar and reduce your threat to 5 less than your threat elimination level. You are not eliminated.

Shadow and Flame (x3)
[2] (322)

Attach to a Leadership hero. Each Dwarf character gets +1 hit point.

The Hobbit: On the Doorstep (x3)
[0] (320)
Artifact.   Item.  
Limit 1 per deck. Attach to a hero with Ranged. Response: After attached hero declares an attack, add Black Arrow to the victory display to give attached hero +5 Attack for this attack.

The Voice of Isengard (x3)
[1] (317)
Item.  
Attach to a hero. Response: After you raise your threat from the Doomed keyword, exhaust Keys of Othanc to add 1 resource to attached hero's resource pool.

Race Across Harad (x3)
[1] (314)
Mount.  
Restricted.  
Attach to a Dúnedain or Ranger hero. Response: After you engage an enemy, exhaust Steed of the North to ready attached hero.

The Hobbit: Over Hill and Under Hill (x3)
[0] (313)
Item.  
Attach to a character. Action: Exhaust Spare Hood and Cloak and exhaust attached character to ready another character. Then, attach Spare Hood and Cloak to that character.

The Treachery of Rhudaur (x3)
[1] (309)
Title.  
Attach to a character. Attached character gains the Noldor and Silvan traits.

The Land of Shadow (x3)
[1] (307)
Item.  
Attach to a Gondor or Hobbit hero. Restricted. Response: After attached hero exhausts to defend an attack from an enemy with engagement cost higher than your threat, exhaust Staff of Lebethron to discard a shadow card from that enemy.

Return to Mirkwood (x3)
[1] (306)
Signal.  
Attach to a hero. Attached hero gains sentinel. Action: Pay 1 resource from attached hero's pool to attach Dunedain Signal to another hero.

The Land of Shadow (x3)
[2] (305)
Condition.   Trap.  
Play Ambush into the staging area unattached. If unattached, attach Ambush to the next eligible enemy that enters the staging area. Combat Action: The engaged player discards Ambush to declare an attack against the attached enemy.

The Blood of Gondor (x3)
[4] (304)
Record.  
Attach to a Leadership hero. Reduce the cost to play Tome of Atanatar by 1 for each hero you control with a printed Leadership resource icon. Action: Discard Tome of Atanatar to play any Leadership event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.

The Morgul Vale (x3)
[4] (300)
Record.  
Attach to a Lore hero. Reduce the cost to play Scroll of Isildur by 1 for each hero you control with a printed Lore resource icon. Action: Discard Scroll of Isildur to play any Lore event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.

The Dread Realm (x3)
[1] (299)
Item.   Weapon.  
Restricted.  
Attach to a Dúnedain or Gondor hero. Attached hero gets +1 Attack. Response: After attached hero participates in an attack that destroys an enemy with 5 or more printed hit points, exhaust Sword of Númenor to add 1 resource to attached hero's resource pool.

The Morgul Vale (x3)
[1] (297)
Mount.  
Attach to a Gondor or Rohan hero. Response: after attached hero commits to a quest, spend 1 resource from attached hero's resource pool to ready attached hero.

The Wilds of Rhovanion (x3)
[0] (294)
Item.   Weapon.  
Restricted.  
Attach to a Dale or Warrior character. Response: After attached character is declared as an attacker, exhaust Bow of Yew to deal 1 damage to the defending enemy.

Road to Rivendell (x3)
[1] (290)
Song.  
Attach to a Spirit hero. Response: After Song of Eärendil enters play, draw 1 card. Response: After another player raises his threat, raise your threat by 1 to reduce that player's threat by 1.

The Treason of Saruman (x3)
[1] (289)
Mount.  
Attach to a hero or Legolas. Response: After attached character participates in an attack that destroys an enemy, exhaust Arod to place 1 progress token on any location.

The Lost Realm (x3)
[2] (280)
Title.  
Attach to a Dúnedain hero. Planning Action: Exhaust Heir of Valandil to reduce the cost of the next Dúnedain ally you play this phase by 1 for each enemy engaged with you.

Encounter at Amon Dîn (x3)
[4] (278)
Record.  
Attach to a Tactics hero. Reduce the cost to play Book of Eldacar by 1 for each hero you control with a printed Tactics resource icon.Action: Discard Book of Eldacar to play any Tactics event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.

The Mountain of Fire (x3)
[1] (278)
Condition.  
Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play. While another hero has Friend of Friends attached, attached hero gets +1 Willpower, +1 Attack, +1 Defense and +1 hit point.

The Three Trials (x3)
[2] (276)
Item.   Armor.  
Restricted.  
Attach to a Noldor or Silvan character. Attached character gets +2 hit points and gains sentinel.

The City of Corsairs (x3)
[1] (269)
Item.   Weapon.  
Restricted.  
Attach to a Ranger character. Attached character gets +1 Attack (+2 Attack instead when attacking an enemy with an attachment on it).

Encounter at Amon Dîn (x3)
[1] (263)
Trap.  
Play Ithilien Pit into the staging area unattached. If unattached, attach Ithilien Pit to the next eligible enemy that enters the staging area. Any character may choose attached enemy as the target of an attack.

The Black Serpent (x3)
[1] (263)
Item.   Pipe.  
Attach to a Dúnedain character. Limit 1 per character. Action: Exhaust Dúnedain Pipe and place a card from your hand on the bottom of your deck to draw a card.

The Flame of the West (x3)
[2] (256)
Mount.  
Attach to a Dúnedain hero. If the attached hero is Aragorn, he gains a Tactics icon. Response: After you optionally engage an enemy, exhaust Roheryn and attached hero to declare attached hero as an attacker (and resolve its attack) against that eneny.

The Crossings of Poros (x3)
[2] (254)
Artifact.   Item.   Ring.  
Attach to a hero. Limit 1 per hero and 1 per deck. Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.

The Mountain of Fire (x3)
[2] (254)
Item.   Weapon.  
Restricted.  
Attach to a Rohan hero. Response: After attached hero is declared as an attacker, exhaust Gúthwinë to give that hero +2 Attack for this attack. If this attack destroys an enemy, return a Rohan ally from your discard pile to your hand.

The Dead Marshes (x3)
[2] (252)
Item.  
Attach to a hero. Attached hero gains ranged. Action: Pay 1 resource from attached hero's pool to attach Dunedain Cache to another hero.

Assault on Osgiliath (x3)
[1] (245)
Weapon.  
Restricted.  
Attach to a Ranger character. Action: Exhaust Ranger Bow and attached character to deal 1 damage to an enemy in the staging area.

The Wastes of Eriador (x3)
[0] (243)
Mount.  
Restricted.  
Attach to a Hobbit hero. Quest Action: If attached hero is not committed to the quest, exhaust Hobbit Pony and attached hero to commit attached hero to the quest.

The Dungeons of Cirith Gurat (x3)
[0] (241)
Item.   Weapon.  
Restricted.  
Attach to a hero. Attached hero gets +1 Attack for each side quest in the victory display. (Limit +3 Attack.)

Across the Ettenmoors (x3)
[1] (232)
Item.  
Attach to a location. Limit 1 per location. Response: After attached location is explored, the first player adds 1 resource to each of his heroes' resource pools.

Foundations of Stone (x3)
[0] (231)

Attach to a Lore hero. Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.

Core Set (x2)
[1] (228)
Condition.  
Attach to a location. Attached location gets -1 Threat.

The Steward's Fear (x3)
[1] (219)
Artifact.   Item.   Ring.  
Attach to a hero. Attached hero gets +1 hit point for each Artifact attachment attached to it. If attached hero is Aragorn, he also gains a Lore resource icon.

The Wilds of Rhovanion (x3)
[1] (204)
Artifact.   Item.  
Guarded (enemy or location).  
Attach to a hero. Attached hero gets +2 Willpower and collects an additional resource during the resource phase.

Encounter at Amon Dîn (x3)
[1] (202)
Title.  
Attach to a Gondor or Outlands hero. If each hero you control has a printed Leadership resource icon, Lord of Morthond gains: 'Response: After you play a Lore, Spirit, or Tactics ally, draw 1 card.'

The Long Dark (x3)
[0] (201)
Condition.  
Attach to a Lore hero. Limit 1 per hero. Response: After a Song card is played, exhaust Love of Tales to add 1 resource to attached hero's resource pool.

The Lost Realm (x3)
[1] (200)
Item.  
Attach to a Dúnedain or Healer character. Action: Discard Athelas and exhaust attached character to heal all damage on a character. You may discard a Condition attachment from that character.

The Drúadan Forest (x3)
[1] (198)
Skill.  
Attach to a Tactics hero. Limit 1 per hero. Response: After attached hero attacks and destroys an enemy, deal 1 damage to another enemy that shares a Trait with the enemy just destroyed.

Beneath the Sands (x3)
[1] (190)
Artifact.   Item.  
Limit 1 per deck. Attach to a Gondor hero. Attached hero gets +1 Willpower. Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.

The Wilds of Rhovanion (x3)
[2] (190)
Title.  
Attach to a Dale or Esgaroth hero. Planning Action: Exhaust King of Dale to reduce the cost of the next Dale ally you play this phase by 1 for each different player attachment on attached hero. That ally does not require a resource match.

A Storm on Cobas Haven (x3)
[3] (185)
Skill.  
Attach to a Warrior character. Limit 1 per character. Attached character gets +2 hit points. Response: When another character would be assigned any amount of damage, place 1 of that damage on attached character instead.

The Grey Havens (x3)
[0] (182)
Item.  
Attach to a location in the staging area. Progress from questing successfully may be placed on the attached location before it is placed on the current quest.

The Voice of Isengard (x3)
[2] (177)
Item.  
Attach to a Spirit hero. While attached hero is ready, shadow cards dealt to enemies engaged with you are dealt face up. (Shadow card effects are still resolved when resolving enemy attacks.)

The Mûmakil (x3)
[3] (173)
Artifact.   Item.  
Restricted.  
Attach to Kahliel. Each Harad character gets +1 Willpower. Refresh Action: Exhaust Kahliel's Headdress to shuffle the topmost Harad ally in your discard pile into your deck.

The Wilds of Rhovanion (x3)
[1] (171)
Item.  
Attach to a Dale or Scout character. Limit 1 per character. Response: After attached character commits to the quest, place 1 progress on the active location.

A Storm on Cobas Haven (x3)
[1] (167)
Title.  
Attach to a Ranger or Leadership hero. Response: After a Signal attachment is attached to a hero, exhaust Rune-master to add 1 resource to that hero's resource pool.

The Hobbit: On the Doorstep (x3)
[2] (167)
Item.   Weapon.  
Restricted.  
Attach to a hero with the printed Ranged keyword. Combat Action: Choose an enemy in the staging area. Exhaust Great Yew Bow and attached hero to make a ranged attack against that enemy. Declare attached hero as the attacker. No other attackers can be declared for this attack.

Conflict at the Carrock (x3)
[1] (163)
Title.  
Attach to a character. Attached character gains the Rohan trait.

The Treachery of Rhudaur (x3)
[0] (163)
Item.   Weapon.  
Restricted.  
Attach to a Noldor or Silvan hero. Action: Discard a card from your hand to give attached hero +1 Attack until the end of the phase. Limit 3 times per phase.

The Redhorn Gate (x3)
[0] (153)

Attach to a hero. Limit 1 per hero. Attached hero gets +1 Attack for each resource token on another copy of Keeping Count that is above the current number of resource tokens on this card. Forced: After attached hero attacks and destroys an enemy, place 1 resource token on this card.

The Black Serpent (x3)
[0] (150)
Song.  
Attach to a hero. Limit 1 per hero. Action: Spend 1 resource from attached hero's pool to give attached hero +1 Willpower until the end of the phase. (Limit 3 times per phase.)

The Three Trials (x3)
[1] (148)
Title.  
Attach to a Scout hero. While attached character is committed to the quest, place 1 progress on the first location revealed by the encounter deck each round.

Core Set (x1)
[1] (146)
Condition.  
Attach to a hero. Attached hero gets -1 Willpower. Response: Exhaust Dark Knowledge to look at 1 shadow card that was just dealt to an enemy attacking you.

The Mûmakil (x3)
[1] (146)
Item.   Pipe.  
Attach to a Dwarf character. Limit 1 per character. Response: After a card is discarded from the top of your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.

The Mountain of Fire (x3)
[1] (145)
Item.   Armor.  
Attach to the Ring-bearer. Limit 1 per hero. While an Orc is making an enagement check with you, it gets +5 engagement cost. Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.

Beneath the Sands (x3)
[2] (144)
Song.  
Attach to a Hobbit hero. Limit 1 per hero. Attached hero gets +1 Willpower for each Song attached to it.

The Grey Havens (x3)
[1] (142)
Item.  
Attach to a character. Quest Action: Discard Grappling Hook and exhaust attached character to commit attached character to the quest, using its Attack instead of its Willpower (or instead of its Defense if the current quest has the siege keyword).

The Sands of Harad (x3)
[0] (137)
Song.  
Attach to a quest card in play. Response: When attached quest is defeated, the first player chooses a player. That player searches his deck for a side quest, adds it to his hand, and shuffles his deck.

The Dead Marshes (x3)
[1] (128)
Song.  
Attach to a hero. Action: Exhaust Song of Mocking to choose another hero. Until the end of the phase, attached hero takes all damage assigned to the chosen hero.

The Long Dark (x3)
[0] (127)
Condition.  
Attach to a Dwarf character. Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1.

The Flame of the West (x3)
[0] (121)
Item.   Armor.  
Restricted.  
Attach to a Gondor hero. Response: Spend X resources from attached hero's pool to cancel X damage just dealt to attached hero.

The Crossings of Poros (x3)
[1] (113)
Condition.   Trap.  
Play into your play area unattached. While unattached, attach to the next eligible enemy that engages you. While attached enemy is engaged with you, reduce the total Threat in the staging area by X, where X is attached enemy's printed Threat.

The Three Trials (x3)
[1] (110)
Item.  
Attach to a hero. Limit 1 per hero. The first event card you play each round that matches attached hero's printed sphere gains secrecy 1.

The Road Darkens (x3)
[2] (110)
Fellowship.  
Attach to the Ring-bearer. Each hero gets +1 Willpower. Forced: After a character is destroyed, discard Fellowship of the Ring.

Assault on Osgiliath (x3)
[1] (104)
Artifact.   Item.  
Attach to a Noble hero. Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.

The Lost Realm (x3)
[1] (104)
Item.  
Attach to a Dúnedain or Noldor hero. Limit 1 per hero. While you are engaged with an enemy, attached hero gets +1 Willpower and cannot have its Willpower reduced.

Flight of the Stormcaller (x3)
[1] (104)
Title.  
Attach to a character. Attached character gains the Gondor trait.

Foundations of Stone (x3)
[4] (103)
Condition.  
Limit 1 per deck. Attach to a location. Heroes do not exhaust to attack, defend, or commit to a quest while attached location is the active location.

Assault on Osgiliath (x3)
[1] (100)
Item.   Weapon.  
Attach to a Gondor ally. Attached ally gains the Outlands trait.

The City of Corsairs (x3)
[3] (100)
Title.  
Attach to Prince Imrahil. Price Imrahil gains the Outlands trait. While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).

Beneath the Sands (x3)
[2] (85)
Item.   Weapon.  
Restricted.  
Attach to a Haradrim character. Attached character gets +1 Attack. Response: After attached character is declared as an attacker, it gets +3 Attack for this attack. After this attack resolves, discard Haradrim Spear.

Roam Across Rhovanion (x3)
[1] (81)
Condition.  
Attach to a location with no progress tokens on it. While attached location is the active location, reduce its quest point value to 1.

The Withered Heath (x3)
[0] (74)
Condition.  
Attach to a location. Limit 1 per location. Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.

The Drowned Ruins (x3)
[1] (68)
Item.  
Attach to a location. Limit 1 per location. Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.

The Thing in the Depths (x3)
[0] (64)
Condition.  
Attach to a location. Action: Exhaust a Ranger or Scout character to give attached location -2 Threat until the end of the phase.

Race Across Harad (x3)
[1] (63)
Skill.  
Attach to a hero. Limit 1 per hero. Attached hero gains the Warrior trait. Response: After you play Mighty Warrior from your hand, draw a card.

The Grey Havens (x3)
[1] (54)
Item.  
Attach to a Leadership or a Scout character. Response: At the beginning of the travel phase, exhaust Mariner's Compass and attached character to search the top 5 cards of the encounter deck for a location. Switch that location with a location in the staging area. Shuffle the encounter deck.

The Withered Heath (x3)
[1] (53)
Item.   Armor.  
Restricted.  
Attach to an ally. Limit 1 per ally. Attached ally gets +2 hit points.

The Dread Realm (x3)
[0] (51)
Item.  
Attach to a Ranger character. Limit 1 per character. While attached character is commited to the quest, Weather-stained cloak gains: "Response: Exhaust Weather-stained Cloak to cancel 1 point of damage just dealt to attached character."

The Nîn-in-Eilph (x3)
[1] (49)
Title.  
Attach to a non-objective unique ally in play. The first player gains control of attached ally. Damage from undefended attacks against you may be assigned to attached ally.

Roam Across Rhovanion (x3)
[1] (43)
Artifact.   Item.   Weapon.  
Guarded (enemy or location).   Restricted.  
Attach to a hero or Gandalf. Attached character gets +2 Attack. Response: After attached character destroys an enemy, draw 1 card.

The Dunland Trap (x3)
[1] (39)
Song.  
Limit 1 per deck. Attach to a hero. Response: When attached hero is destroyed, add The Fall of Gil-galad to the victory display to reduce your threat by X, where X is the attached hero's threat cost.

Roam Across Rhovanion (x3)
[4] (39)
Item.   Armor.  
Restricted.  
Attach to a Leadership or Noble character. Limit 1 per character Attached character gets +2 Defense and +2 hit points.

The Flame of the West (x3)
[3] (39)
Artifact.   Item.  
Attach to Aragorn. While Aragorn is questing, each other questing character you control gets +1 Willpower. While Aragorn is attacking, each other attacking character you control gets +1 Attack.

The Withered Heath (x3)
[1] (32)
Artifact.   Item.  
Guarded (enemy or location).  
Attach to a hero. Each unique character you control gains +1 Willpower. Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)

Fire in the Night (x3)
[1] (26)
Title.  
Attach to a Silvan hero. Action: Exhaust The Elvenking and return a Silvan ally you control to your hand to ready attached hero.

Beneath the Sands (x3)
[1] (25)
Skill.  
Attach to a hero. Limit 1 per hero. Attached hero gains the Ranger trait. Response: After you play Doughty Ranger from your hand, draw a card.

Fire in the Night (x3)
[1] (21)
Item.  
Attach to a Lore or Ranger character. Limit 1 per character. Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.

The Black Serpent (x3)
[1] (16)
Skill.  
Attach to a hero. Limit 1 per hero. Attached hero gains the Scout trait. Response: After you play Fearless Scout from your hand, draw a card.

The Dungeons of Cirith Gurat (x3)
[1] (15)
Skill.  
Attach to a hero. Limit 1 per hero. Attached hero gains the Noble trait. Response: After you play Diligent Noble from your hand, draw a card.

Fire in the Night (x3)
[1] (15)
Artifact.   Item.   Weapon.  
Guarded (enemy or location).   Restricted.  
Attach to a hero. Attached hero gets +2 Attack. Response: After attached hero drestroys an enemy, add 1 resource to attached hero's pool.

The Withered Heath (x3)
[0] (9)
Item.  
Attach to a Spirit or Scout character. Limit 1 per character. Encounter Action: Exhaust attached character and discard Grey Cloak to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this phase.

Fire in the Night (x3)
[1] (9)
Condition.   Trap.  
Play into your play area unattached. If unattached, attach to the next eligible enemy that engages you. Response: After attached enemy resolves its attack, ready the defending character.

The Ghost of Framsburg (x3)
[1]
Item.   Weapon.  
Restricted.  
Attach to a Tactics or Warrior character. Limit 1 per character. Attached character gets +1 Attack for each enemy engaged with you. (Limit +3 Attack.)

The Ghost of Framsburg (x3)
[2]
Condition.  
Attach to an ally. Attached ally does not exhaust to quest.

The Ghost of Framsburg (x3)
[1]
Artifact.   Ring.  
Guarded (enemy or location).  
Attach to a Dwarf hero. Action: Exhaust Ring of Thrór and discard the top card of your deck to ready attached hero. If the discarded card is an attachment, put it into play.

Mount Gundabad (x3)
[0]
Artifact.   Item.   Weapon.  
Guarded (enemy).   Restricted.  
Attach to a Hobbit hero. Attached hero gets +1 Willpower, +1 Attack, and +1 Defense. Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.

Mount Gundabad (x3)
[0]
Item.   Armor.  
Restricted.  
Attach to a character. Restricted. Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 Defense for this attack.

Mount Gundabad (x3)
[2]
Item.   Armor.  
Restricted.  
Attach to a Dale or Dwarf character. Attached character gets +1 Defense and gains sentinel.

The Fate of Wilderland (x3)
[1]
Artifact.   Item.   Armor.  
Guarded (location).  
Guarded (location). Attach to a hero. Response: When attached hero is dealt any amount of damage, reduce that damage by 1.

The Fate of Wilderland (x3)
[2]
Artifact.   Item.   Staff.  
Attach to Radagast. Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.

A Shadow in the East (x1)
[0]
Artifact.   Ring.   Master.  
Restricted.  
Immune to non-Master card effects. Setup: Attach to a hero you control and search your deck for a Master card. Add it to your hand and shuffle your deck. Your threat elimination level is reduced by 5. If The One Ring leaves play, the players lose the game.

A Shadow in the East (x3)
[1]
Condition.  
Attach to the active location. Limit 1 per location. Attached location gets +2 quest points. Response: After attached location is explored, discard cards from the encounter deck until a location is discarded. Add that location to the staging area to choose an non-unique enemy in the staging area and shuffle it into the encounter deck.

Wrath and Ruin (x3)
[1]
Artifact.   Item.   Weapon.  
Guarded (enemy).   Restricted.  
Guarded (enemy). Restricted. Attach to a hero. Attached hero gets +2 Attack. Response: After attach hero attacks and destroys an enemy, deal 1 damage to an enemy engaged with you.

Wrath and Ruin (x3)
[2]
Item.  
Restricted.  
Attach to a Spirit hero. Limit 1 per hero. Restricted. Attached hero gets +2 Willpower.

Wrath and Ruin (x3)
[1]
Master.  
Attach to the hero with The One Ring. Limit 1 per hero. Attached hero gets +1 Defense. Response: Exhaust The One Ring and raise your threat by 1 to cancel a shadow effect just triggered during an attack that attached hero is defending.