Clear Sort View Lang
Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique
Set Type Project

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 200 Cards

Core Set (x1)
(12) 2 3 2 5 7โ˜… 10 [20219]
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


Core Set (x1)
(8) 1 2 1 4 5โ˜… 7 [15561]
Noble.   Rohan.   Warrior.  

Response: After Thรฉodred commits to a quest, choose a hero committed to that quest. Add 1 resource to that hero's resource pool.

"Not all is dark. Take courage, Lord of the Mark..."
–Gandalf, The Two Towers


Core Set (x1)
(9) 2 2 1 4 5โ˜… 4 [9456]
Dwarf.   Noble.  

Response: After Glรณin suffers damage, add 1 resource to his resource pool for each point of damage he just suffered.

His beard, very long and forked, was white, nearly as white as the snow-white cloth of his garments.
–The Fellowship of the Ring


Core Set (x3)
[2] 1 1 0 2 3โ˜… 8 [262935]
Gondor.   Warrior.  

"But the Lords of Minas Tirith still fight on, defying our enemies, keeping the passage of the River from Argonath to the Sea."
–Elrond, The Fellowship of the Ring


Core Set (x2)
[4] 2 1 2 3 5โ˜… 10 [869790]
Gondor.   Noble.   Ranger.  

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers


Core Set (x2)
[3] 0 2 0 2 3โ˜… 5 [119149]
Dúnedain.  

Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.

...and the North-realm they made in Arnor, and the South-realm in Gondor above the mouths of Anduin.
–The Fellowship of the Ring


Core Set (x3)
[1] 0 0 1 1 1โ˜… 10 [567607]
Rohan.   Scout.  

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers


Core Set (x2)
[3] 1 2 0 1 3โ˜… 5 [120147]
Archer.   Silvan.  

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir of Lรณrien, The Fellowship of the Ring


Core Set (x2)
[4] 0 2 1 3 4โ˜… 7 [211568]
Dwarf.   Warrior.  

Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers


Core Set (x1)
[6] 2 2 1 4 5โ˜… 5 [98739]
Dwarf.   Warrior.  

Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit


Core Set (x2)
[1] 6 [152236]

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Core Set (x2)
[0] 3 [58174]

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers


Core Set (x2)
[2] 6 [168665]

Action: Until the end of the phase, all characters get +1 . All Gondor characters also get +1 until the end of the phase.

And the tree that was withered shall be renewed,
and he shall plant it in high places,
and the City shall be blessed.
–The Return of the King


Core Set (x2)
[1] 10 [1793159]

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit, waiting for some final and desperate danger to make it grow.
–The Fellowship of the Ring


Core Set (x2)
[1] 9 [419173]

Response: After an ally card leaves play, that card's controller draws 2 cards.

"He fell defending the Hobbits, while I was away upon the hill."
–Aragorn, The Two Towers


Core Set (x1)
[5] 5 [90093]

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers


Core Set (x2)
[2] 10 [2305970]
Gondor.   Title.  

Attach to a hero.

Attached hero gains the Gondor trait.

Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.

"It was commanded yesterday."
–Denethor, The Return of the King


Core Set (x1)
[2] 10 [794939]
Artifact.   Item.  

Attach to a hero. Restricted.

Attached hero gains +2

If attached hero is Aragorn, he also gains a resource icon.

"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
(12) 2 3 2 5 7โ˜… 1 [329]
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
(9) 3 2 1 3 6โ˜… 1 [2816]
Noldor.   Noble.  

Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)

"Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed...
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[3] 3 0 0 3 5โ˜… 1 [5185]
Noldor.   Noble.  

At the end of the round, discard Galadriel from play.

Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.


Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3 5โ˜… 1 [5840]
Dwarf.   Warrior.  

Sentinel.

Response: After an enemy is revealed from the encounter deck, ready Gimli.

"Give me a row of orc–necks and room to swing and all weariness will fall from me!"
–The Two Towers


Two-Player Limited Edition Starter (x1)
[4] 2 1 2 3 5โ˜… 1 [5850]
Gondor.   Noble.   Ranger.  

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.

"He leads now in all perilous ventures."
–Mablung, The Two Towers


Two-Player Limited Edition Starter (x1)
[3] 2 2 0 2 4โ˜… 1 [2760]
Silvan.   Scout.  

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
[3] 1 1 1 2 3โ˜… 1 [3640]
Dwarf.  

Response: After you play Fili from your hand during the planning phase, seach your deck for Kili and put him into play under your control. Then shuffle your deck.

"Fili is the youngest and still has the best sight."
–Thorin, The Hobbit


Two-Player Limited Edition Starter (x2)
[3] 1 2 0 1 3โ˜… 1 [2815]
Archer.   Silvan.  

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 0 1 2 3โ˜… 1 [7065]
Dúnedain.   Ranger.  

Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.

They forgot or ignored what little they had ever known of the Guardians...
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜… 1 [7640]
Silvan.   Scout.  

Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

"I shall lead you well..."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[1] 2 2 2 3 5โ˜… 1 [6535]
Dwarf.   Warrior.  

Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 resource.

...he did not altogether approve of the dwarves and their love of gold...
–The Hobbit


Two-Player Limited Edition Starter (x2)
[2] 1 [10545]
Artifact.   Item.  

Attach to a hero. Restricted.

Attached hero gains +2

If attached hero is Aragorn, he also gains a resource icon.


Two-Player Limited Edition Starter (x2)
[2] 1 [11915]
Gondor.   Title.  

Attach to a hero.

Attached hero gains the Gondor trait.

Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.


Two-Player Limited Edition Starter (x2)
[0] 1 [7780]
Item.  

Attach to a hero.

Action: Discard Cram to ready attached hero.

If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit


Two-Player Limited Edition Starter (x1)
[5] 1 [1760]

Action: Ready all characters in play.

"If there is only one way, then I muse take it. What comes after must come."
–Frodo Baggins, The Two Towers


Two-Player Limited Edition Starter (x2)
[1] 1 [10590]

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit...
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[1] 1 [2850]

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Two-Player Limited Edition Starter (x2)
[0] 1 [2490]

Combat Action: Return a Silvan ally you control to your hand to choose an enemy engaged with a player. That enemy cannot attack that player this phase.

"...we went ahead and spoke with feigned voices..."
–Haldir, The Fellowship of the Ring


Revised Core Set (x1)
(12) 2 3 2 5 7โ˜…
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


Revised Core Set (x1)
(8) 1 2 1 4 5โ˜…
Noble.   Rohan.   Warrior.  

Response: After Thรฉodred commits to a quest, choose a hero committed to that quest. Add 1 resource to that hero's resource pool.

"Not all is dark. Take courage, Lord of the Mark..."
–Gandalf, The Two Towers


Revised Core Set (x1)
(9) 2 2 1 4 5โ˜…
Dwarf.   Noble.  

Response: After Glรณin suffers damage, add 1 resource to his resource pool for each point of damage he just suffered.

His beard, very long and forked, was white, nearly as white as the snow-white cloth of his garments.
–The Fellowship of the Ring


Revised Core Set (x3)
[2] 1 1 0 2 3โ˜…
Gondor.   Warrior.  

"But the Lords of Minas Tirith still fight on, defying our enemies, keeping the passage of the River from Argonath to the Sea."
–Elrond, The Fellowship of the Ring


Revised Core Set (x3)
[4] 2 1 2 3 5โ˜…
Gondor.   Noble.   Ranger.  

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers


Revised Core Set (x3)
[3] 0 2 0 2 3โ˜…
Dúnedain.  

Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.

...and the North-realm they made in Arnor, and the South-realm in Gondor above the mouths of Anduin.
–The Fellowship of the Ring


Revised Core Set (x3)
[1] 0 0 1 1 1โ˜…
Rohan.   Scout.  

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers


Revised Core Set (x3)
[3] 1 2 0 1 3โ˜…
Archer.   Silvan.  

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir of Lรณrien, The Fellowship of the Ring


Revised Core Set (x3)
[4] 0 2 1 3 4โ˜…
Dwarf.   Warrior.  

Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers


Revised Core Set (x3)
[6] 2 2 1 4 5โ˜…
Dwarf.   Warrior.  

Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit


Revised Core Set (x3)
[1]

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Revised Core Set (x3)
[0]

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers


Revised Core Set (x3)
[2]

Action: Until the end of the phase, all characters get +1 . All Gondor characters also get +1 until the end of the phase.

And the tree that was withered shall be renewed,
and he shall plant it in high places,
and the City shall be blessed.
–The Return of the King


Revised Core Set (x3)
[1]

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit, waiting for some final and desperate danger to make it grow.
–The Fellowship of the Ring


Revised Core Set (x3)
[1]

Response: After an ally card leaves play, that card's controller draws 2 cards.

"He fell defending the Hobbits, while I was away upon the hill."
–Aragorn, The Two Towers


Revised Core Set (x3)
[5]

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers


Revised Core Set (x3)
[2]
Gondor.   Title.  

Attach to a hero.

Attached hero gains the Gondor trait.

Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.

"It was commanded yesterday."
–Denethor, The Return of the King


Revised Core Set (x3)
[2]
Artifact.   Item.  

Attach to a hero. Restricted.

Attached hero gains +2

If attached hero is Aragorn, he also gains a resource icon.

"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring


The Hunt for Gollum (x3)
[1] 10 [465698]
Signal.  

Attach to a hero.

Attached hero gains +1

Action: Pay 1 resource from attached hero's pool to attach Dรบnedain Mark to another hero.


The Hunt for Gollum (x3)
[1] 8 [301124]

Action: Each player draws 1 card.

"It is a fair tale, though it is sad, as are all the tales of Middle–earth, and yet it may lift up your hearts." –Strider, The Fellowship of the Ring


Conflict at the Carrock (x3)
[1] 10 [743830]
Signal.  

Attach to a hero.

Attached hero gains +1

Action: Pay 1 resource from attached hero's pool to attach Dรบnedain Warning to another hero.


Conflict at the Carrock (x3)
[1] 4 [70367]

Action: Each player returns the topmost attachment card from his discard pile to his hand.

...he was just sitting down to a nice little second–breakfast in the dinning–room...
–The Hobbit


A Journey To Rhosgobel (x1)
(11) 2 3 2 4 7โ˜… 4 [8220]
Gondor.   Noble.  

Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)

But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.


A Journey To Rhosgobel (x3)
[2] 6 [133749]
Signal.  

Attach to a hero.

Attached hero gains +1

Action: Pay 1 resource from attached hero's pool to attach Dรบnedain Quest to another hero.


A Journey To Rhosgobel (x3)
[0] 5 [96311]

Action: Move any number of resource tokens from a hero's resource pool to any other hero's resource pool.

Inside the hall there was piled a large assortment of packages and parcels and small articles of furniture. –The Fellowship of the Ring


The Hills of Emyn Muil (x3)
[2] 1 0 0 2 2โ˜… 3 [45027]
Hobbit.  

Response: After Keen-eyed Took enters play, reveal the top card of each player's deck.

Action: Return Keen-eyed Took to your hand to discard the top card of each player's deck.

Then something Tookish woke up inside him...
–The Hobbit


The Hills of Emyn Muil (x3)
[1] 1 [16670]

QuestAction: Discard a ally to give each hero committed to this quest +1 until the end of the phase.

In the dark at the rear, grim and silent, walked Aragorn.
–The Fellowship of the Ring


The Dead Marshes (x3)
[3] 1 1 1 2 3โ˜… 5 [106632]
Dúnedain.  

Response: Discard Dรบnedain Watcher from play to cancel the shadow effects of a card just triggered.

"If simple folk are free from care and fear, simple they will be, and we must be secret to keep them so. That has been the task of my kindred, while the years have lengthened and the grass has grown." –Strider, The Fellowship of the Ring


The Dead Marshes (x3)
[2] 5 [104566]
Item.  

Attach to a hero.

Attached hero gains ranged.

Action: Pay 1 resource from attached hero's pool to attach Dรบnedain Cache to another hero.


Return to Mirkwood (x1)
(11) 1 2 3 5 7โ˜… 10 [21596]
Dwarf.  

While Dรกin Ironfoot is ready, Dwarf characters get +1 and +1 .

"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit


Return to Mirkwood (x3)
[1] 5 [115279]
Signal.  

Attach to a hero.

Attached hero gains sentinel.

Action: Pay 1 resource from attached hero's pool to attach Dรบnedain Signal to another hero.


Return to Mirkwood (x3)
[2] 3 [55568]

Play after shadow cards have been dealt, before any attacks have resolved.

CombatAction: Each player may choose and discard 1 facedown shadow card from an enemy with which he is engaged.

"Dawn take you all, and be stone to you!" –Gandalf, The Hobbit


Khazad-dûm (x3)
[2] 8 [276187]
Item.  

Attach to a Dwarf hero.

Action: Exhaust Narvi's Belt to give attached hero a , , or icon until the end of the phase.


Khazad-dûm (x3)
[1] 8 [247960]
Song.  

Action: Choose a Dwarf hero. That hero gets +2 +2 and +2 until the end of the round.

A king he was on carven throne
In many–pillared halls of stone
With golden roof and silver floor,
And runes of power upon the door.
–The Fellowship of the Ring


Khazad-dûm (x3)
[3] 1 [23072]

Response: After players quest unsuccessfully, choose a player. That player does not raise his threat.


The Redhorn Gate (x1)
(10) 2 2 1 4 5โ˜… 3 [7986]
Noldor.   Noble.   Ranger.  

While Elladan is in play, Elrohir gets +2 .

Response: After Elrohir is declared as a defender, pay 1 resource from his resource pool to ready him.

"We will not turn back."
–The Return of the King


The Redhorn Gate (x3)
[0] 2 [35995]

Action: Discard the top card of your deck. If the discarded card's printed cost is equal to or higher than the number of characters you control, draw 2 cards and deal 2 damage to any enemy.


The Redhorn Gate (x3)
[4] 8 [292929]

Secrecy 3.

Action: Reveal the top 5 cards of your deck and put 1 revealed ally into play, if able. Shuffle all other revealed cards back into your deck.


Road to Rivendell (x3)
[5] 1 2 2 2 4โ˜… 4 [81279]
Dúnedain.   Ranger.  

Ranged. Sentinel. Secrecy 3.

They roamed at will southwards, and eastwards even as far as the Misty Mountains; but they were no few and rarely seen.
–The Fellowship of the Ring


Road to Rivendell (x3)
[3] 7 [227365]

Action: Ready all Dwarf characters.

'The road that I speak of leads to the Mines of Moria,' said Gandalf. Only Gimli lifted up his head; a smouldering fire was in his eyes.
–The Fellowship of the Ring


The Watcher in the Water (x3)
[1] 2 [30087]

Response: After a character leaves play, add its to another character's until the end of the round.

"We have not the time or the tools to bury our comrade fitly, or to raise a mound up over him. A cairn we might build."
–Legolas, The Two Towers


The Watcher in the Water (x3)
[3] 9 [421201]
Artifact.  

Attach to a hero.

Attached hero gains a resource icon.

If attached hero is Aragorn, each character you control gets +1 .

"For the Sword that was Broken is the Sword of Elendil that broke beneath him when he fell."
–Aragorn, The Fellowship of the Ring


The Long Dark (x3)
[4] 2 0 1 3 4โ˜… 8 [257201]
Noldor.  

Action: Choose and discard 1 card from your hand to draw 1 card. (Limit once per round.)

Beside Glorfindel there were several other counsellors of Elrond's household, of whom Erestor was the chief...
–The Fellowship of the Ring


The Long Dark (x3)
[1] 4 [74748]

Response: After an enemy is added to the staging area, deal 1 damage to that enemy. Players ignore that enemy while making engagement checks this round.


Foundations of Stone (x3)
[3] 2 1 1 2 4โ˜… 7 [226282]
Dwarf.  

Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1 until the end of the phase.


Foundations of Stone (x3)
[4] 4 [71330]
Condition.  

Limit 1 per deck. Attach to a location.

Heroes do not exhaust to attack, defend, or commit to a quest while attached location is the active location.

"However it may prove, one must tread the path that need chooses!"
–Gandalf, The Fellowship of the Ring


Shadow and Flame (x3)
[0] 10 [435073]

Action: Exhaust X Dwarf heroes to add X resources to a hero's resource pool and draw 1 card.

"You should see the stone–paved roads of many colours! And the halls and cavernous streets under the earth with arches carved like trees; and the terraces and towers upon the Mountain's sides! Then you would see that we have not been idle." –Glรณin, The Fellowship of the Ring


Shadow and Flame (x3)
[2] 7 [204153]

Attach to a hero.

Each Dwarf gets +1 hit point.

"We will seek the hidden door together. And we will come through. In the ruins of of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits."
–Gandalf, The Fellowship of the Ring


Heirs of Númenor (x1)
(11) 1 3 2 5 7โ˜… 5 [11151]
Gondor.   Warrior.   Noble.  

While Boromir has at least 1 resource in his resource pool, Gondor allies get +1 .

"By our valour the wild fold of the East are still restrained, and the terror of Morgul kept at bay..." –The Fellowship of the Ring


Heirs of Númenor (x3)
[1] 0 0 0 2 1โ˜… 10 [570002]
Gondor.  

Action: Exhaust Errand-rider to move 1 resource from the resource pool of a hero you control to another hero's resource pool.

For the people of the City used horses very little and they were seldom seen in their streets, save only those ridden by the errand–riders of their lord. –The Return of the King


Heirs of Númenor (x3)
[5] 1 0 1 3 3โ˜… 6 [147842]
Gondor.  

Lower the cost to play Citadel Custodian by 1 for each Gondor ally in play.


Heirs of Númenor (x3)
[0] 1 [22073]

Action: Until the end of the phase, each Gondor card in play gains the Rohan trait, and each Rohan card in play gains the Gondor trait.

"These are the Rohirrim, as we name them, masters of horses... and have ever proved true to us, aiding us at need, and guarding our northern marches and the Gap of Rohan." –Faramir, The Two Towers


Heirs of Númenor (x3)
[0] 7 [229608]

Action: Choose a Gondor hero. Add 1 resource to that hero's resource pool.

Kings made tombs more splendid than houses of the living, and counted old names in the rolls of their descent dearer than the names of sons. –The Two Towers


The Steward's Fear (x1)
(8) 1 1 1 4 5โ˜… 4 [9122]
Outlands.  

Ranged.

You may use resources from Hirluin the Fair's resource pool to pay for Outlands ally cards of any sphere.

Hirluin the Fair of the Green Hills from Pinnath Gelin... –The Return of the King


The Steward's Fear (x3)
[2] 1 1 1 1 2โ˜… 7 [188287]
Outlands.  

Each Outlands character you control gets +1 .

... grim–faced they were, and shorter and somewhat swarthier than any men that Pippin had yet seen in Gondor. – The Return of the King


The Steward's Fear (x3)
[0] 7 [200358]

Action: Discard 2 resources from your hero's resource pool to add 3 resources to that hero's resource pool.

"Nay, my friends, I am the lawful master of the Stone, and I had both the right and the strength to use it..." –Aragorn, The Return of the King


The Drúadan Forest (x3)
[3] 1 1 1 3 3โ˜… 5 [116503]
Outlands.  

While you control Outlands allies that belong to 4 different spheres, ready Forlong at the beginning of each phase.

"Forlong!" men shouted. "True heart, true friend!" –The Return of the King


The Drúadan Forest (x3)
[2] 6 [142123]

Play only if each hero you control has a printed resource icon.

Action: Ready each ally in play.

And so the companies came and were hailed and cheered and passed through the Gate, men of the Outlands marching to defend the City of Gondor in a dark hour... –The Return of the King


Encounter at Amon Dîn (x3)
[4] 3 1 2 3 6โ˜… 3 [49337]
Gondor.   Noble.  

Denethor gets -1 for each damaged hero you control.

Discard Denethor if his is 0 or less.

"Denethor is of another sort, proud and subtile, a man of far greater lineage and power, though he is not called a king." –Gandalf, The Return of the King


Encounter at Amon Dîn (x3)
[1] 4 [78235]
Title.  

Attach to a Gondor or Outlands hero.

If each hero you control has a printed resource icon, Lord of Morthond gains:

Response: After you play a ally, ally or ally ally, draw 1 card.

"The Captains of the Outlands are expected up the South Road ere sundown. Come with us and you will see." –Bergil, The Return of the King


Assault on Osgiliath (x3)
[1] 2 [44129]
Item.   Weapon.  

Attach to a Gondor ally.

Attached ally gains the Outlands trait.

The Morthond Valye made a great bay that beat up against the sheer southern faces of the mountains.
–The Return of the King


Assault on Osgiliath (x3)
[X] 5 [93194]
Outlands.  

Action: Return X Outlands allies from your discard pile to your hand.

Death in the morning and at day's ending
lords took and lowly. Long now they sleep
under grass in Gondor by the Great River.
–The Return of the King


The Blood of Gondor (x3)
[1] 0 0 1 1 1โ˜… 8 [241252]
Gondor.  

Response: After Squire of the Citadel leaves play, add 1 resource to a Gondor hero's resource pool.

As he spoke he struck a small silver gong that stood near his footstool, and at once servants came forward.
–The Return of the King


The Blood of Gondor (x3)
[4] 5 [106621]
Record.  

Attach to a hero. Reduce the cost to play Tome of Atanatar by 1 for each hero you control with a printed resource icon.

Action: Discard Tome of Atanatar to play any event event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.


The Morgul Vale (x3)
[2] 1 1 0 2 3โ˜… 6 [142354]
Gondor.  

Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.


The Morgul Vale (x3)
[2] 7 [223698]
Skill.  

Attach to a Gondor hero.

While attached hero has at least 1 resource in its resource pool, Gondor characters get +1

"...still the lords of Gondor have keener sight than lesser men..." –Denethor, The Return of the King


The Voice of Isengard (x3)
[2] 1 0 2 2 3โ˜… 2 [30378]
Isengard.  

Response: After you raise your threat from the Doomed keyword, ready Orthanc Guard.

"...the keepers of the gate were on the watch for me and told me that Saruman awaited me." –Gandalf, The Fellowship of the Ring


The Voice of Isengard (x3)
[0] 7 [229189]

Doomed 4.

Action: Add 1 resource to each hero's resource pool.

"...in the midst of that valley is a tower of stone called Orthanc. It was not made by Saruman, but by the Men of Nรบmenor long ago: and it is very tall and has many secrets..." –Gandalf, The Fellowship of the Ring


The Dunland Trap (x1)
(11) 3 2 2 4 7โ˜… 5 [11887]
Silvan.   Noble.  

Response: After a Silvan ally enters play, that ally gets +1 +1 and +1 until the end of the round.

"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring


The Dunland Trap (x3)
[2] 1 1 0 1 2โ˜… 8 [266224]
Silvan.   Scout.  

Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

"...I shall lead you well..." –Haldir, The Fellowship of the Ring


The Dunland Trap (x3)
[1] 2 [36898]

Action: Ready a hero you control. Then, if your threat is 20 or less and this is the first time you played a copy of Swift and Silent this round, return this card to your hand instead of discarding it.

A marching host of Elves had come up silently...โ€“The Fellowship of the Ring


The Three Trials (x3)
[2] 1 1 0 2 3โ˜… 5 [99447]
Noldor.   Scout.  

Secrecy 2.

"Elrond is sending Elves, and they will get in touch with the Rangers, and maybe with Thranduil's folk in Mirkwood." –Gandalf, The Fellowship of the Ring


The Three Trials (x3)
[0] 7 [191628]

Combat Action: Return a Silvan ally you control to your hand to choose an enemy engaged with a player. That enemy cannot attack that player this phase.

"The three of us could not challenge a hundred, so we went ahead and spoke with feigned voices, leading them on into the wood." –Haldir, The Fellowship of the Ring


Trouble in Tharbad (x3)
[2] 1 0 1 1 1โ˜… 5 [120955]
Gondor.  

You may give Herald of Anรณrien doomed 2 when you play it from your hand. If you do, it gains:

Response: After you play Herald of Anรณrien, choose a player. That player may put into play 1 ally from his hand with a printed cost 2 or lower.

"Send the heralds forth! Let them summon all who dwell nigh!" –Thรฉoden, The Two Towers


Trouble in Tharbad (x3)
[1] 7 [193562]
Song.  

Attach to a hero.

Action: Exhaust O Lรณrien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).

"I sang of leaves, of leaves of gold, and
leaves of gold there grew:
Of wind I sang, a wind there came and in the
branches blew." –Galadriel, The Fellowship of the Ring


The Nîn-in-Eilph (x3)
[1] 1 [15215]

Action: Take control of the first player token and draw 1 card.

"Come! I will lead you now!"
–Aragorn, The Fellowship of the Ring


The Nîn-in-Eilph (x3)
[0] 6 [151887]

Refresh Action: Choose a player. Each hero that player controls that did not spend any resources this round gains 1 resource. Only 1 copy of Tighten Our Belts can be played by the players each round.

There was nothing now to be done but to tighten the belts round their empty stomachs, and hoist their empty sacks and packs... –The Hobbit


Celebrimbor's Secret (x3)
[1] 7 [228305]
Title.  

Attach to a Noble hero.

Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.

"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King


Celebrimbor's Secret (x3)
[3] 2 2 0 2 4โ˜… 6 [172536]
Silvan.   Scout.  

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people." –Haldir, The Fellowship of the Ring


The Antlered Crown (x1)
(10) 1 2 3 4 7โ˜… 3 [7616]
Rohan.   Warrior.  

Sentinel.

While Erkenbrand is defending, he gains:

Response: Deal 1 damage to Erkenbrand to cancel a shadow effect just triggered.

Down from the hills leaped Erkenbrand, lord of Westfold. –The Two Towers


The Antlered Crown (x3)
[3] 0 1 3 2 4โ˜… 6 [146213]
Rohan.   Warrior.  

Sentinel.

They now learned to their joy that Erkenbrand had left many men to hold Helm's Gate, and more had since escaped thither. –The Two Towers


The Antlered Crown (x3)
[1] 6 [145030]
Song.  

Attach to a hero with sentinel.

Response: After attached hero defends against an attack and takes no damage while defending that attack, exhaust The Day's Rising to add 1 resource to the attached hero's resource pool.

Out of doubt, out of dark to the day's rising
I came singing in the sun, sword unsheathing.
–ร‰omer, The Return of the King


The Lost Realm (x1)
(10) 2 2 2 4 6โ˜… 3 [7454]
Dúnedain.   Ranger.  

While you are engaged with any enemy, Halbarad does not exhaust to commit to a quest.

You may optionally engage 1 additional enemy during the encounter phase.

"Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not." –The Return of the King


The Lost Realm (x3)
[2] 1 1 0 2 3โ˜… 5 [122046]
Dúnedain.  

Response: After Weather Hills Watchman enters play, search the top 5 cards of your deck for a Signal card and add it to your hand. Shuffle the other cards back into your deck.

"Rangers use runes, and they come here sometimes." –Aragorn, The Fellowship of the Ring


The Lost Realm (x3)
[1] 5 [104399]
Signal.  

Play only if you control a Dรบnedain hero.

Planning Action: Shuffle 1 of your set aside Ranger of the North allies with the encounter keyword into the encounter deck. Then, remove Ranger Summons from the game.

"We rode as swiftly as we might when your summons came." –Halbarad, The Return of the King


The Lost Realm (x3)
[2] 5 [107235]
Title.  

Attach to a Dรบnedain hero.

Planning Action: Exhaust Heir of Valandil to reduce the cost of the next Dรบnedain ally you play this phase by 1 for each enemy engaged with you.

"But my home, such as I have, is in the North. For here the heirs of Valandil have ever dwelt in long line unbroken from father unto son for many generations." –Aragorn, The Fellowship of the Ring


The Wastes of Eriador (x3)
[3] 0 1 1 3 3โ˜… 5 [90688]
Gondor.  

Ingold gets +1 for each hero you control with at least 1 resource in its resource pool.

"We wish for no strangers in the land at this time, unless they be mighty men of arms in whose faith and help we can trust." โ€”The Return of the King


The Wastes of Eriador (x3)
[2] 1 [24716]

Response: After an ally leaves play, add it to its owner's hand instead of placing it in the discard pile.

Valour Action: Until the end of the phase, add each ally that leaves play to its owner's hand instead of placing it in the discard pile.

He let blow the horns to rally all men to his banner that could come thither...
–The Return of the King


Escape from Mount Gram (x3)
[3] 1 2 1 2 4โ˜… 6 [178561]
Gondor.   Warrior.  

Veteran of Osgiliath gets +1 , +1 , and +1 while your threat is 40 or higher.

"So do we ever watch the shores nigh Osgiliath, which our enemies now partly hold, and issue from it to harry our lands."
–Faramir, The Two Towers


Escape from Mount Gram (x3)
[1] 4 [81617]

Ready up to X Dรบnedain characters you control. X is the number of enemies engaged with you.

"But when dark things come from the houseless hills, or creep from sunless woods, they fly from us."
–Aragorn, The Fellowship of the Ring


Across the Ettenmoors (x3)
[1] 5 [98256]
Item.  

Attach to a location. Limit 1 per location.

Response: After attached location is explored, the first player adds 1 resource to each of his heroes%27 resource pools.

"Rangers have been here lately. It is they who left the firewood behind."
–Aragorn, The Fellowship of the Ring


Across the Ettenmoors (x3)
[1] 2 [29963]
Signal.  

Action: Search your deck for a side quest and add it to your hand. Shuffle your deck.

"I called for the help of the Dรบnedain, and their watch was doubled..."
–Gandalf, The Fellowship of the Ring


The Treachery of Rhudaur (x3)
[3] 3 [48348]

You must use resources from 3 different heroes' pools to play this card.

Action: The players, as a group, can put up to 2 allies into play from their hands. Each of these allies may enter play under any player's control. At the end of the phase, return each of those allies that are still in play to their owners' hands.


The Treachery of Rhudaur (x3)
[1] (6) 5 [126940]

"Often the Rohirrim have aided us, but now the Lord Denethor asks for all your strength and all your speed..."
–Hirgon, The Return of the King

Limit 1 per deck.

Response: When this stage is defeated, each player may search the top 10 cards of his deck for an ally and put it into play under his control. Each player who did shuffles his deck.



The Battle of Carn Dûm (x1)
(10) 1 3 3 3 6โ˜… 5 [11038]
Dúnedain.   Ranger.   Warrior.  

While you are engaged with at least 1 enemy, Amarthiรบl gains the resource icon.

While you are engaged with at least 2 enemies, add 1 additional resource to Amarthiรบl's resource pool when you collect resources during the resource phase.

"The heirs of Elendil do not forget all things past..."
–Aragorn, The Return of the King


The Battle of Carn Dûm (x3)
[3] 1 1 1 3 3โ˜… 6 [161150]
Dúnedain.   Ranger.  

Sentinel.

Guardian of Arnor gets +1 for each enemy engaged with you.

"Travellers scowl at us, and countrymen give us scornful names."
–Aragorn, The Fellowship of the Ring


The Battle of Carn Dûm (x3)
[5] 1 [17485]

Planning Action: Until the end of the round, players do not raise their threat from questing unsuccessfully.

Valour Planning Action: Raise each player's threat by 2 to skip the quest phase this round.

"Dooms hangs still on a thread. Yet hope there is still, if we can stand but unconquered for a little while."
–Gandalf, The Two Towers


The Dread Realm (x3)
[4] 2 2 1 3 5โ˜… 4 [66540]
Rohan.   Warrior.  

Response: After a Rohan ally is discarded from play by a card effect, ready ร‰othain.

"We must hasten south, lord. Let us leave these wild folk to their fancies. Or let us bind them and take them to our king."
–The Two Towers


The Dread Realm (x3)
[1] 5 [120708]
Item.   Weapon.  

Attach to a Dรบnedain or Gondor hero. Restricted.

Attached hero gets +1 .

Response: After attached hero participates in an attack that destroys an enemy with 5 or more printed hit points, exhaust Sword of Nรบmenor to add 1 resource to attached hero's resource pool.

...the flowing characters of Nรบmenor glinted like fire upon the blade.
–The Fellowship of the Ring


The Grey Havens (x3)
[2] 0 1 1 3 3โ˜… 2 [41883]
Noldor.   Warrior.  

While the top card of your discard pile is an attachment, Warden of the Havens gets +2 and gains sentinel.

"...and if he comes, assailing the White Towers and the Havens, hereafter the Elves may have no escape from the lengthening shadows of Middle-earth."
–Galdor, The Fellowship of the Ring


The Grey Havens (x3)
[2] 1 [22884]

Response: After an enemy is declared as an attacker against you, declare an exhausted character you control as the defender. Resolve that effect again for each copy of Anchor Watch currently in your discard pile (all chosen characters are defending against this attack).


The Grey Havens (x3)
[1] 2 [32187]
Item.  

Attach to a or a Scout character.

Response: At the beginning of the travel phase, exhaust Mariner's Compass and attached character to search the top 5 cards of the encounter deck for a location. Switch that location with a location in the staging area. Shuffle the encounter deck.


Flight of the Stormcaller (x1)
(8) 1 1 3 3 5โ˜… 10 [25618]
Gondor.   Noble.   Steward.  

Setup: Add 2 resources to Denethor's resource pool.

Action: Move 1 resource from Denethor's resource pool to another Gondor hero's resource pool. (Limit once per round.)

"...why should I sit here in my tower and think, and watch, and wait, spending even my sons? For I can still wield a brand."
-The Return of the King


Flight of the Stormcaller (x3)
[0] 6 [153624]
Item.  

Attach to a Gondor hero.

Action: Spend 2 resources from attached hero's resource pool to draw 1 card.

"The last Steward of Gondor begs leave to surrender his office." And he held out a white rod.
–The Return of the King


Flight of the Stormcaller (x3)
[1] 2 [39288]
Title.  

Attach to a character.

Attach character gains the Gondor trait.

But be it known that I have sworn him to my service...
–The Return of the King


The Thing in the Depths (x3)
[4] 1 2 2 3 5โ˜… 3 [63418]
Dúnedain.   Noble.  

Sentinel.

Action: Spend 1 resource to look at a facedown shadow card dealt to an engaged enemy. If that card has a shadow effect, Eldahir gets +2 until the end of the phase. Any player may trigger this action. (Limit once per phase.)


The Thing in the Depths (x3)
[0] 8 [259664]

Resource Action: Exhaust a Noble hero you control to add 2 resources to that hero's resource pool.

...in these days men are slow to believe that a captain can be wise and learned in the scrolls of lore and song, as he is, and yet man of hardihood and swift judgement in the field.
–Beregond, The Return of the King


Temple of the Deceived (x1)
(10) 2 2 2 4 6โ˜… 3 [7741]
Rohan.   Scout.   Warrior.  

Each hero with an attached Mount gets +1

Each hero with an attached Mount gets +1

Each hero with an attached Mount gets +1

Ahead nearer the walls Elfhelm's men were among the siege–engines, hewing, slaying, driving their foes into the fire–pits.
–The Return of the King


Temple of the Deceived (x3)
[2] 1 2 0 2 4โ˜… 6 [131734]
Rohan.   Scout.  

Action: Spend 1 resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).

He drew himself up. Then he knelt, offering his notched sword to the king. "Command me, lord!" he cried.
–The Two Towers


Temple of the Deceived (x3)
[2] 10 [519108]
Mount.  

Attach to a or sentinel hero. Restricted.

Response: After attached hero defends against an attack, exhaust Armored Destrier to ready attached hero. Then, discard a shadow card from another enemy engaged with the defending player.


The Drowned Ruins (x3)
[1] 2 2 2 3 5โ˜… 6 [145531]
Dwarf.   Warrior.  

Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 resource.

...he did not altogether approve of dwarves and their love of gold...
–The Hobbit


The Drowned Ruins (x3)
[0] 8 [272569]
Signal.  

Attach to a hero.

Response: After Dรบnedain Remedy is attached to a hero, heal 1 damage on that hero.

Action: Pay 1 resource from attached hero's resource pool to attach Dรบnedain Remedy to another hero.


A Storm on Cobas Haven (x3)
[1] 3 [51863]
Title.  

Attach to a Ranger or hero.

Response: After a Signal attachment is attached to a hero, exhaust Rune-master to add 1 resource to that hero's resource pool.


A Storm on Cobas Haven (x3)
[1] 1 [19484]

Response: After you declare a Noble character as a defender against an attack made by an engaged enemy, return that enemy to the staging area. Then, cancel the attack.

So great a power and royalty was revealed in Aragorn...that many of the wild men paused, and looked back over their shoulders to the valley, and some looked up doubtfully at the sky.
–The Two Towers


The City of Corsairs (x3)
[4] 2 2 3 3 6โ˜… 6 [164552]
Gondor.   Warrior.  

Knight of the White Tower's resource cost must be paid from a single hero's resource pool.

"...to be only a man of arms of the Guard of the Tower of Gondor is held worthy in the City, and such men have honour in the land." –Beregond, The Return of the King


The City of Corsairs (x3)
[0] 1 [15885]

Response: When an enemy attacks a player, that player may declare up to 3 eligible characters as defenders against this attack. Then, the players as a group may spend 2 resources to ready each defending character that takes no damage from this attack.


The Sands of Harad (x1)
(11) 2 2 2 5 7โ˜… 4 [8146]
Dwarf.   Noble.   Warrior.  

Sentinel.

Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1 until the end of the phase. (Limit once per phase.)

“Faithless is he that says farewell when the road darkens...”
–The Fellowship of the Ring


The Sands of Harad (x3)
[2] 0 2 0 1 2โ˜… 7 [198263]
Silvan.  

Ranged.

Response: After Greenwood Archer enters play, ready a hero.

They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit


The Sands of Harad (x3)
[0] 6 [156068]

Play only if you control a unique character with the Silvan trait and another unique character with the Dwarf trait.

Action: Draw 1 card and add 1 resource to the resource pool of a hero you control.

...folk that saw them pass marvelled to see such companions...
–The Return of the King


The Sands of Harad (x3)
[2] 6 [152964]
Item.   Armor.  

Attach to a Dwarf hero. Restricted.

Attached hero gets +1 .

Response: After attached hero takes damage from an enemy attack, exhaust Dwarven Shield to add 1 resource to attached hero's pool.

...each of them had also a short broad sword at his side and a round shield slung at his back.
–The Hobbit


The Mûmakil (x1)
(10) 2 2 2 4 6โ˜… 1 [3624]
Harad.   Noble.  

You may use resources from Kahliel's resource pool to pay for Harad ally cards of any sphere.

Action: Discard a Harad ally from your hand to ready a Harad character in play. (Limit once per phase.)

...the Southrons were bold men and grim...
–The Return of the King


The Mûmakil (x3)
[2] 1 0 1 2 3โ˜… 5 [96712]
Dúnedain.   Ranger.  

Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.

They forgot or ignored what little they had known of the Guardians, and of the labours of those that made possible the long peace of the Shire.
–The Fellowship of the Ring


The Mûmakil (x3)
[1] (6) 5 [98094]

“Soon there will be battle on the fields. A sortie must be made ready.”
–Gandalf, The Return of the King

Limit 1 copy of Prepare for Battle in the victory display.

While this quest is in the victory display, the first player draws an additional card during the resource phase.



Race Across Harad (x3)
[2] 1 1 1 2 3โ˜… 3 [55529]
Harad.  

Action: Exhaust Kahliel's Tribesman to choose another Harad character. That character gets +1 +1 and +1 until the end of the phase.

But the Haradrim, being now driven to the brink, turned at bay, and they were fierce in despair...
–The Return of the King


Race Across Harad (x3)
[1] 6 [132205]
Mount.  

Attach to a Dรบnedain or Ranger hero. Restricted.

Response: After you engage an enemy, exhaust Steed of the North to ready attached hero.

Their horses were strong and of proud bearing, but rough-haired...
–The Return of the King


Beneath the Sands (x3)
[2] 2 [27805]
Item.   Weapon.  

Attach to a Harad character. Restricted.

Attached character gets +1 .

Response: After attached character is declared as an attacker, it gets +3 for this attack. After this attack resolves, discard Haradrim Spear.


Beneath the Sands (x3)
[1] 1 [15154]

Play only if you control a unique character with the Warrior trait and another unique character with the Scout trait.

Response: After the players have committed characters to the quest, discard a non-unique enemy in the staging area. Then, reveal an encounter card.


The Black Serpent (x3)
[0] 4 [76901]
Song.  

Attach to a hero. Limit 1 per hero.

Action: Spend 1 resource from attached hero's pool to give attached hero +1 until the end of the phase. (Limit 3 times per phase.)

"I will not say the Day is done.
nor bid the Stars farewell."
–Sam Gamgee, The Return of the King


The Black Serpent (x3)
[2] 1 [14216]

Action: Ready each hero with a Song attachment.

And then all the host of Rohan burst into song, and they sang as they slew, for the joy of battle was on them, and the sound of their singing that was fair and terrible came even to the City.
–The Return of the King


The Dungeons of Cirith Gurat (x3)
[4] 2 2 1 3 5โ˜… 4 [66237]
Dale.   Warrior.  

Action: Spend 1 resource to ready Knight of Dale. (limit once per round).

Valour Action: Ready Knight of Dale (limit once per round.)


The Dungeons of Cirith Gurat (x3)
[1] 1 [14406]
Skill.  

Attach to a hero. Limit 1 per hero.

Attached hero gains the Noble trait.

Response: After you play Diligent Noble from your hand, draw a card.


The Crossings of Poros (x3)
[3] 2 1 0 2 4โ˜… 4 [70670]
Hobbit.  

Reduce the cost to play Halfast Gamgee by 1 for each side quest in the victory display.

Response: After Halfast Gamgee enters play, add 1 resource to a hero's resource pool.

"He works for Mr. Boffin at Overhill and goes up to the Northfarthing for the hunting."
–Sam Gamgee, The Fellowship of the Ring


The Crossings of Poros (x3)
[0] 2 [26971]

Action: Discard an ally you control to choose and discard a Condition attachment.

"By our valour the wildfolk of the East are still restrained, and the terror of Morgul kept at bay; and thus alone are peace and freedom maintained in the lads behind us...
–Boromir, The Fellowship of the Ring


The Wilds of Rhovanion (x1)
(10) 2 3 2 3 6โ˜… 2 [5707]
Dale.   Noble.  

Each Dale character you control with a player attachment gets +1

Response: After you play an attachment on a Dale character without an attachment, draw a card.

"He is a strong king, and his realm now reaches south and east of Esgaroth."
–Glรณin, The Fellowship of the Ring


The Wilds of Rhovanion (x3)
[3] 0 1 2 3 4โ˜… 5 [101293]
Dale.   Warrior.  

Reduce the cost to play Armor attachments on Redwater Sentry by 1.

Redward Sentry gets +1 and gains sentinel while it has an Armor attachment.


The Wilds of Rhovanion (x3)
[1] 8 [260891]
Item.   Armor.  

Attach to a Dale or Warrior character. Limit 1 per character.

Attached character gets +1 (and +1 hit point if attached character has the sentinel keyword).

Each one of his folk was clad in hauberk of steel mail that hung to his knees...
–The Hobbit


The Wilds of Rhovanion (x3)
[1] 4 [76872]

Planning Action: Choose a Dale hero you control. Add 1 resource to its pool for each character you control with a player attachment. You can only play 1 copy of Traffic from Dale each round.

The talk was all of the trade that came and went on the waterways and the growth of the traffic on the river...
The Hobbit


The Withered Heath (x3)
[2] 1 1 1 1 2โ˜… 4 [71786]
Dale.  

Guardian of Esgaroth gets +1 +1 +1 and +1 hit point for each different player card attachment it has. (Limit +3 to each.)

The men of the lake–town Esgaroth were mostly indoors, for the breeze was from the black East and chill, but a few were walking on the quays, and watching...
–The Hobbit


The Withered Heath (x3)
[1] 3 [63598]
Item.   Armor.  

Attach to an ally. Restricted.

Limit 1 per ally.

Attached ally gets +2 hit points.

“There are no great weapon-hoards here, lord,” answered ร‰omer. “Maybe a light helm might be found to fit him...”
–The Return of the King


Roam Across Rhovanion (x3)
[5] 2 2 1 3 5โ˜… 3 [45534]
Dale.   Scout.   Warrior.  

Response: After you play Wiglaf, play an Item attachment on him from your hand for no cost.

Action: Exhaust an attachment on Wiglaf to ready him. (Limit once per phase.)


Roam Across Rhovanion (x3)
[4] 7 [219356]
Item.   Armor.  

Attach to a or Noble character. Restricted. Limit 1 per character.

Attached character gets +2 and +2 hit points.

“May it keep you well!” said Thรฉoden. “It was made for me in Thengel's day, while still I was a boy.” –The Two Towers


Fire in the Night (x1)
(9) 1 1 3 4 6โ˜… 2 [5233]
Silvan.   Noble.  

Combat Action: Play a Silvan ally from your hand. You do not need a resource match for this ally. (Limit once per round.)

"It is a crime to wander in my realm without leave."
–The Hobbit


Fire in the Night (x3)
[1] 4 [76247]
Title.  

Attach to a Silvan hero.

Action: Exhaust The Elvenking and return a Silvan ally you control to your hand to ready attached hero.

In a great hall with pillars hewn out of the living stong sat the Elvenking on a chair of carven wood.
–The Hobbit


Fire in the Night (x3)
[1] 4 [72769]
Artifact.   Item.   Weapon.  

Guarded (enemy or location).

Attach to a hero. Restricted.

Attached hero gets +2 .

Response: After attach hero destroys an enemy, add 1 resource to attached hero's pool.


The Ghost of Framsburg (x3)
[5] 0 3 3 3 6โ˜… 3 [58464]
Dwarf.   Warrior.  

Action: Discard the top 3 cards from your deck to ready Soldier of Erebor. (Limit once per round.)


The Ghost of Framsburg (x3)
[0] 2 [42471]

Play only if no other copies of Man the Walls have been played this round.

Planning Action: Reduce the cost of the next ally played by each player this phase by 1. Those allies cannot quest this round.


Mount Gundabad (x3)
[3] 0 0 2 3 3โ˜… 3 [45520]
Silvan.   Warrior.  

Response: After Greenwood Defender enters play, it does not exhaust to defend until the end of the round.

...after the coming of Men they took ever more and more to the gloaming and the dusk.
–The Hobbit


Mount Gundabad (x3)
[0] 2 [29407]

Action: Return a Silvan ally you control to your hand to choose a hero. Add 1 resource to that hero's pool.

...soon Haldir turned aside into the trees and halted on the bank of the river under their shadows.
–The Fellowship of the Ring


The Fate of Wilderland (x3)
[1] 1 0 0 1 1โ˜… 3 [51186]
Creature.  

Cannot attack, defend, of have attachments.

Refresh Action: Return Messenger Raven to it's owner's hand and name a card type. Choose a player to look at the top card of his deck. If that card is the named type, add it to its owner's hand. If it is not, discard it.


The Fate of Wilderland (x3)
[1] 2 [26531]
Song.  

Action: Search your deck for a Guarded attachment and put it into play. Shuffle your deck.

His crown shall be upholden,
His harp shall be restrung,
His halls shall echo golden
To songs of yore re–sung
–The Hobbit


A Shadow in the East (x1)
(7) 2 1 2 2 4โ˜… 2 [5425]
Hobbit.  

Response: After Frodo Baggins commits to the quest, spend 1 resource from his resource pool to ready another unique character committed to the quest. If you quest successfully this phase, reduce your threat by 1.

"Keep your tempers and hold your hands to the last possible moment!"
–The Return of the King


A Shadow in the East (x3)
[2] 2 0 0 2 3โ˜… 4 [75172]
Hobbit.  

Response: After Merry enters play, each unique ally you control gets +1 until the end of the round.

"Shire–folk have been so comfortable so long they don't know what to do. They just want a match, though, and they'll go up in fire."
–The Return of the King


A Shadow in the East (x3)
[0] 1 [14022]

Planning Action: Search the top 5 cards of the encounter deck for an enemy. Add that enemy to the staging area to reduce the cost of the first ally you play this phase by X, where X is that enemy's Shuffle the encounter deck.


Wrath and Ruin (x3)
[2] 1 1 1 2 3โ˜… 5 [89545]
Gondor.  

Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.


Wrath and Ruin (x3)
[4] 2 [34083]

While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.

Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).

"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring


The City of Ulfast (x3)
[2] 2 1 0 2 4โ˜… 5 [95735]
Gondor.   Warrior.  

While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.

"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King


The City of Ulfast (x3)
[3] 1 [22278]

Action: Each player whose threat is 40 or higher readies all characters he controls.


Challenge of the Wainriders (x3)
[1] 2 [30020]
Master.  

Attach to the hero with The One Ring.

Limit 1 per hero. Attached hero gets +1

Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.


Challenge of the Wainriders (x3)
[0] 2 [33592]

Doomed 2.

Action: Each player may put one ally card into play from his hand. At the end of the phase, shuffle each of those allies that are still in play into their owners' decks.


Under the Ash Mountains (x1)
(9) 3 2 1 3 6โ˜… 1 [1139]
Noldor.   Noble.  

Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)

"Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed..."
–The Fellowship of the Ring


Under the Ash Mountains (x3)
[3] 2 2 0 2 4โ˜… 1 [15813]
Noldor.  

Response: After Wandering Exile commits to a quest, discard a card from your hand to ready Wandering Exile.

"The Elves have their own labours and their own sorrows...
–Gildor, The Fellowship of the Ring


Under the Ash Mountains (x3)
[1] 2 [42532]
Item.   Weapon.  

Attach to a Noble hero. Limit 1 per hero.

Restricted.

Attached hero gets +1 (+2 if your threat is 40 or higher).

...his sword of steel was valiant...
–The Fellowship of the Ring


The Land of Sorrow (x3)
[2] 1 1 0 2 3โ˜… 2 [30840]
Hobbit.   Archer.  

Ranged.

Hobbit Archer gets +1 while attacking an enemy with a higher engagement cost than your threat.

"If you lay a finger on this farmer, or on anyone else, you will be shot at once."
–Merry, The Return of the King


The Land of Sorrow (x3)
[3] 3 [45295]
Artifact.   Item.  

Attach to a Hobbit hero. Restricted.

While attached hero is committed to the quest, each Hobbit character gets +1

Response: After you quest successfully, exhaust Red Book of Westmarch to add 1 resource to attached hero's resource pool.