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200 Results Found

Core Set (x4)
[5] 4 4 4 4 (9126)
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

The Long Dark (x3)
[2] 1 0 1 1 (3944)
Gondor.   Healer.  
Action: Exhaust Warden of Healing to heal 1 damage on up to 2 different characters. Then, you may pay 2 Lore resources to ready Warden of Healing.

Core Set (x2)
[4] 1 2 2 3 (3272)
Dúnedain.   Ranger.  
Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

Core Set (x3)
[1] 0 0 1 1 (2691)
Rohan.   Scout.  
Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

Core Set (x2)
[4] 2 1 2 3 (2456)
Gondor.   Noble.   Ranger.  
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

The Watcher in the Water (x3)
[2] 2 0 1 2 (2447)
Noldor.   Noble.  
Response: After Arwen Undómiel exhausts, choose a character. That character gains sentinel and gets +1 Defense until the end of the round.

Core Set (x3)
[2] 0 1 1 1 (2328)
Gondor.   Warrior.  
Sentinel.  
Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.

Heirs of Númenor (x3)
[2] 1 1 0 1 (2273)
Gondor.  
Response: After Envoy of Pelargir enters play, add 1 resource to a Gondor or Noble hero's resource pool.

Core Set (x2)
[2] 1 1 1 3 (2135)
Dwarf.   Craftsman.  
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

The Steward's Fear (x3)
[2] 1 1 1 1 (2083)
Outlands.  
Each Outlands character you control gets +1 Willpower.

Heirs of Númenor (x3)
[2] 0 1 4 1 (2019)
Gondor.   Warrior.  

Core Set (x2)
[2] 1 0 0 2 (1999)
Minstrel.   Rohan.  
Action: Exhaust Gléowine to choose a player. That player draws 1 card.

Celebrimbor's Secret (x3)
[2] 2 0 1 1 (1994)
Silvan.  
Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

Shadow and Flame (x3)
[2] 0 0 1 1 (1906)
Noldor.   Craftsman.  
Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.

Core Set (x1)
[1] 1 1 0 1 (1847)
Silvan.  
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

The Dead Marshes (x3)
[1] 0 3 0 1 (1831)
Creature.   Eagle.  
Ranged.  
Vassal of the Windlord cannot have restricted attachments.Forced: After an attack in which Vassal of the Windlord attacked resolves, discard Vassal of the Windlord from play.

Core Set (x2)
[2] 0 1 1 2 (1820)
Dwarf.  
Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.

Core Set (x3)
[2] 0 2 1 2 (1765)
Dwarf.   Warrior.  

Return to Mirkwood (x3)
[2] 2 0 0 1 (1693)
Rohan.  
Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

The Hunt for Gollum (x3)
[2] 0 0 4 1 (1630)
Creature.   Eagle.  
Sentinel.  
Winged Guardian cannot have restricted attachments.Forced: After an attack in which Winged Guardian defends resolves, pay 1 Tactics resource or discard Winged Guardian from play.

The Antlered Crown (x3)
[4] 2 4 3 5 (1535)
Ent.  
Cannot have restricted attachments. Treebeard enters play exhausted and collects 1 resource each resource phase. These resources can be used to pay for Ent cards played from your hand. Action: Pay 2 resources from Treebeard's pool to ready an Ent character.

Core Set (x3)
[2] 1 1 0 2 (1452)
Gondor.   Warrior.  

Heirs of Númenor (x3)
[1] 0 0 0 2 (1431)
Gondor.  
Action: Exhaust Errand-rider to move 1 resource from the resource pool of a hero you control to another hero's resource pool.

Core Set (x3)
[3] 1 0 0 1 (1347)
Silvan.  
Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

Khazad-dûm (x3)
[2] 1 1 1 1 (1344)
Dwarf.  
Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has cost equal to the named number, choose a hero you control. For each card that matches the named number, add 1 resource to that hero's resource pool.

The Wastes of Eriador (x3)
[2] 0 0 1 3 (1331)
Gondor.   Warrior.  
Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character. Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.

Foundations of Stone (x3)
[2] 0 0 1 1 (1280)
Noldor.  
Action: Exhaust Imladris Stargazer to choose a player. That player looks at the top 5 cards of his deck and then returns them to the top of his deck in any order.

A Journey To Rhosgobel (x3)
[2] 2 0 0 1 (1244)
Rohan.  
While committed to a quest, Escort from Edoras gets +2 Willpower. Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

The Voice of Isengard (x3)
[1] 1 0 0 1 (1205)
Rohan.  
Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

Core Set (x3)
[3] 1 1 0 2 (1202)
Silvan.   Scout.  
Response: After Lórien Guide commits to a quest, place 1 progress token on the active location.

The Treason of Saruman (x3)
[2] 2 3 1 3 (1198)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Response: After Quickbeam enters play, deal 1 damage to him to ready him.

Across the Ettenmoors (x3)
[3] 3 2 2 3 (1165)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Response: After Wellinghall Preserver readies, heal 1 damage from an Ent character.

Celebrimbor's Secret (x3)
[2] 2 2 2 3 (1129)
Ent.  
Cannot have restricted attachments. Enters play exhausted.

Return to Mirkwood (x3)
[4] 2 2 2 4 (1119)
Creature.   Eagle.  
Eagles of the Misty Mountains cannot have restricted attachments. Eagles of the Misty Mountains gets +1 Attack and +1 Defense for each facedown attachment it has. Response: After another Eagle character leaves play, you may attach that card facedown to Eagles of the Misty Mountains.

The Treason of Saruman (x3)
[4] 1 3 1 3 (1106)
Silvan.   Warrior.  
Ranged.  
Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

The Hills of Emyn Muil (x3)
[2] 1 1 0 2 (1054)
Creature.   Rohan.  
Action: Exhaust and discard The Riddermark's Finest to place 2 progress tokens on any location.

The Nîn-in-Eilph (x3)
[2] 0 2 0 1 (1049)
Silvan.   Warrior.  
Ranged.  
Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

Khazad-dûm (x3)
[1] 1 0 0 1 (1037)
Dwarf.  
Erebor Record Keeper cannot attack or defend. Action: Exhaust Erebor Record Keeper and pay 1 Lore resource to choose and ready a Dwarf character.

The Lost Realm (x3)
[0] 1 3 1 3 (1034)
Dúnedain.   Ranger.  
Forced: After Dúnedain Hunter enters play, search the top 5 cards of the encounter deck for a non-unique enemy and put it into play engaged with you. If no enemy enters play by this effect, discard Dúnedain Hunter. Shuffle the encounter deck.

Flight of the Stormcaller (x3)
[5] 3 3 1 4 (1013)
Noldor.   Noble.   Warrior.  
Glorfindel can be played from your discard pile. Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)

Escape from Mount Gram (x3)
[2] 1 1 2 3 (1012)
Ent.   Warrior.  
Sentinel.  
Cannot have restricted attachments. Enters play exhausted. While Derndingle Warrior is defending, it gains: "Action: Deal 1 damage to Derndingle Warrior to give it +3 Defense for this attack." (Limit once per attack.)

The Hills of Emyn Muil (x3)
[5] 3 2 3 3 (942)
Noldor.  
Action: Exhaust Gildor Inglorion to look at the top 3 cards of your deck. Switch one of those cards with a card from your hand. Then, return the 3 cards to the top of your deck, in any order.

The Hunt for Gollum (x3)
[2] 1 0 1 1 (916)
Rohan.  
Action: Discard Westfold Horse-Breaker to choose and ready a hero.

The Road Darkens (x3)
[3] 3 0 0 3 (881)
Noldor.   Noble.  
At the end of the round, discard Galadriel from play. Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

Core Set (x1)
[6] 1 3 3 6 (875)
Beorning.   Warrior.  
Action: Beorn gains +5 Attack until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

The Steward's Fear (x3)
[1] 0 0 0 1 (852)
Outlands.  
Each Outlands character you control gets +1 Attack.

The Drowned Ruins (x3)
[3] 0 3 0 2 (849)
Silvan.   Warrior.  
Ranged.  
Response: After Marksman of Lórien enters play, choose an enemy. That enemy gets -2 Defense until the end of the round.

The Steward's Fear (x3)
[1] 0 0 0 1 (843)
Outlands.  
Each Outlands character you control gets +1 hit point.

The Voice of Isengard (x3)
[2] 0 2 1 2 (819)
Rohan.   Scout.  
Action: Discard Westfold Outrider to choose an enemy not engaged with you. Engage the chosen enemy.

The Hobbit: Over Hill and Under Hill (x3)
[5] 4 4 4 4 (807)
Istari.  
Gandalf does not exhaust to commit to a quest.Forced: At the end of the refresh phase, discard Gandalf from play. You may raise your threat by 2 to cancel this effect.

The Dunland Trap (x3)
[2] 1 1 0 1 (789)
Silvan.   Scout.  
Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

The Antlered Crown (x3)
[2] 0 2 2 3 (780)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Booming Ent gets +1 Attack for each damaged Ent character you control.

Core Set (x2)
[2] 1 1 1 2 (775)
Hobbit.  
Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

The Drúadan Forest (x3)
[1] 2 0 0 1 (768)
Silvan.  
Forced: After a character leaves play, discard Silvan Refugee from play.

The Black Riders (x3)
[2] 1 1 0 2 (768)
Creature.   Pony.  
Cannot have attachments. Lower the cost to play Bill the Pony by 2 if you control Sam Gamgee. Each Hobbit character gets +1 hit point.

Temple of the Deceived (x3)
[3] 1 2 1 2 (738)
Dale.   Scout.  
Response: After Rhovanion Outrider coomits to the quest, place 1 progress on a location in the staging area. If that location is not explored by this effect, give Rhovanion Outrider +1 Willpower until the end of the phase.

Trouble in Tharbad (x3)
[2] 1 0 0 1 (736)
Silvan.   Minstrel.  
Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

The Wastes of Eriador (x3)
[4] 2 2 2 3 (730)
Dúnedain.   Ranger.  
Response: After you engage an enemy, if you control at least 1 Dúnedain hero, spend 1 resource to put Ranger of Cardolan into play from your hand, under your control. At the end of the round, if Ranger of Cardolan is still in play, shuffle it into its owner's deck.

Conflict at the Carrock (x3)
[3] 2 1 1 2 (724)
Rohan.  
Response: After Éomund leaves play, ready all Rohan characters in play.

The Redhorn Gate (x3)
[3] 2 1 1 3 (719)
Dwarf.  
Quest Action: Spend 1 Spirit resource to put Bofur into play from your hand, exhausted and committed to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

Core Set (x2)
[4] 0 2 1 3 (718)
Dwarf.   Warrior.  
Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

A Storm on Cobas Haven (x3)
[0] 0 0 0 1 (713)
Gondor.   Healer.  
Cannot attack or defend. Action: Spend 1 Lore resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.

The Hunt for Gollum (x3)
[3] 2 0 0 1 (710)
Noldor.  
Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.

The Hills of Emyn Muil (x3)
[4] 1 2 1 2 (691)
Creature.   Eagle.  
Descendant of Thorondor cannot have restricted attachments. Response: After Descendant of Thorondor enters or leaves play, deal 2 damage to any 1 enemy in the staging area.

The Blood of Gondor (x3)
[1] 0 0 1 1 (689)
Gondor.  
Response: After Squire of the Citadel leaves play, add 1 resource to a Gondor hero's resource pool.

The Road Darkens (x3)
[2] 2 0 0 2 (685)
Hobbit.  
Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.

The Flame of the West (x3)
[3] 2 1 1 2 (683)
Rohan.   Warrior.  
Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack that player this phase.

A Journey To Rhosgobel (x3)
[4] 2 2 2 3 (681)
Silvan.  
Ranged.   Sentinel.  

The Hobbit: Over Hill and Under Hill (x3)
[3] 2 2 0 3 (634)
Dwarf.  
Action: Exhaust Bofur to search the top 5 cards of your deck for 1 Weapon attachment. Add that card to your hand and shuffle the other cards back into your deck.

The Hobbit: Over Hill and Under Hill (x3)
[3] 1 1 1 2 (629)
Dwarf.  
Response: After you play Fili from your hand during the planning phase, search your deck for Kili and put him into play under your control. Then, shuffle your deck.

The Mûmakil (x3)
[5] 3 1 2 3 (622)
Harad.   Scout.  
Response: After Firyal commits to the quest, look at the top card of the encounter deck. Then, you may discard the looked at card.

The Steward's Fear (x3)
[2] 1 1 1 1 (617)
Outlands.  
Each Outlands character you control gets +1 Defense.

The Long Dark (x3)
[3] 0 1 1 2 (606)
Dwarf.   Warrior.  
Erebor Battle Master gets +1 Attack for each other Dwarf ally you control. (Limit +4 Attack.)

Core Set (x2)
[3] 0 2 1 2 (603)
Rohan.   Archer.  
Ranged.  

The Sands of Harad (x3)
[2] 0 2 0 1 (600)
Silvan.  
Ranged.  
Response: After Greenwood Archer enters play, ready a hero.

The Mûmakil (x3)
[5] 1 2 3 3 (597)
Harad.   Warrior.  
Sentinel.  
Response: After Jubayr exhausts to defend an attack, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)

The Treason of Saruman (x3)
[4] 2 2 2 3 (597)
Dwarf.   Warrior.  
Sentinel.  
Response: After an enemy is revealed from the encounter deck, ready Gimli.

The Dead Marshes (x3)
[4] 1 2 2 3 (582)
Rohan.   Warrior.  
While Elfhelm is ready, he gains: 'Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1.'

The Long Dark (x3)
[4] 2 0 1 3 (579)
Noldor.  
Action: Choose and discard 1 card from your hand to draw 1 card. (Limit once per round.)

A Journey To Rhosgobel (x3)
[5] 1 3 1 4 (578)
Creature.   Eagle.  
Sentinel.  
Landroval cannot have restricted attachments. Response: After a hero card is destroyed, return Landroval to his owner's hand to put that hero back into play, with 1 damage token on it. (Limit once per game.)

Escape from Mount Gram (x3)
[2] 1 1 1 2 (564)
Noldor.   Craftsman.  
Discard 2 cards from your hand to put Elven Jeweler into play from your hand, under your control.

The Treachery of Rhudaur (x3)
[1] 1 0 0 1 (564)
Silvan.   Craftsman.  
Cannot attack or defend. Response: After Galadhrim Weaver enters play, shuffle the top card of your discard pile into your deck.

Foundations of Stone (x3)
[3] 2 1 1 2 (557)
Dwarf.  
Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1 Willpower until the end of the phase.

The Dunland Trap (x3)
[3] 1 2 0 2 (548)
Gondor.   Ranger.  
Secrecy 2.  
Response: After Ithilien Lookout enters play, look at the top card of the encounter deck. If it is an enemy, you may discard it.

The Nîn-in-Eilph (x3)
[3] 2 0 1 2 (548)
Dale.   Scout.  
Secrecy 2.  
Response: After Celduin Traveler enters play, look at the top card of the encounter deck. If it is a location, you may discard it.

Assault on Osgiliath (x3)
[3] 0 1 1 3 (546)
Gondor.   Craftsman.  
Pelargir Shipwright gets +1 Willpower for each hero you control with a printed Spirit resource icon.

The Treason of Saruman (x3)
[3] 1 2 2 2 (540)
Rohan.   Warrior.  
Combat Action: Ready Háma. He gets +3 Defense until the end of the phase. At the end of the phase, discard Háma. (Limit once per round.)

Core Set (x2)
[3] 1 2 0 1 (538)
Archer.   Silvan.  
Ranged.  

The Grey Havens (x3)
[2] 1 1 0 2 (535)
Noldor.   Scout.  
While the top card of your discard pile is an event, Sailor of Lune gets +1 Willpower and gains: "Cannot be damaged while committed to the quest."

The Road Darkens (x3)
[4] 1 3 1 4 (529)
Gondor.   Warrior.  
Boromir gets +2 Defense while defending against an enemy with an engagement cost higher than your threat. Response: After Boromir takes any amount of damage, ready him.

The Hobbit: Over Hill and Under Hill (x3)
[3] 1 1 1 2 (526)
Dwarf.  
Response: After you play Kili from your hand during the planning phase, search your deck for Fili and put him into play under your control. Then, shuffle your deck.

Core Set (x2)
[3] 0 2 0 2 (520)
Dúnedain.  
Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.

Flight of the Stormcaller (x3)
[3] 1 2 3 3 (491)
Noldor.   Warrior.  
As an additional cost to play Guardian of Rivendell from your hand, you must discard 2 cards from your hand.

The Land of Shadow (x3)
[2] 2 1 0 2 (483)
Gondor.   Ranger.  
Response: After Mablung enters play, choose an enemy to get +5 engagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area.

The Dead Marshes (x3)
[3] 1 1 1 3 (476)
Silvan.  
Response: After a Silvan character readies during the refresh phase, heal 1 damage from that character.

Temple of the Deceived (x3)
[3] 1 1 1 2 (476)
Dwarf.  
Response: After Ered Luin Miner is discarded from the top of your deck, put it into play under your control.

Flight of the Stormcaller (x3)
[2] 1 0 1 2 (473)
Noldor.   Healer.  
Action: Discard a card from your hand to heal 1 damage on any character. (Limit twice per round).

The City of Corsairs (x3)
[4] 2 2 3 3 (465)
Gondor.   Warrior.  
Knight of the White Tower's resource cost must be paid from a single hero’s resource pool.

The Road Darkens (x3)
[3] 3 2 3 3 (465)
Noldor.   Healer.  
At the end of the round, discard Elrond from play. Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.

The Drowned Ruins (x3)
[1] 2 2 2 3 (460)
Dwarf.   Warrior.  
Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 Leadership resource.

The Sands of Harad (x3)
[2] 1 1 0 2 (454)
Hobbit.  
While there is a side quest in the victory display, Halfling Bounder gains: "Response: Discard Halfling Bounder to cancel the 'when revealed' effects of an encounter card that was just revealed from the encounter deck."

Heirs of Númenor (x3)
[2] 1 1 1 1 (452)
Gondor.   Outlands.  
Response: After you play Hunter of Lamedon from your hand, reveal the top card of your deck. If it is an Outlands card, add it to your hand. Otherwise, discard it.

Trouble in Tharbad (x3)
[3] 0 1 2 2 (452)
Silvan.   Warrior.  
Sentinel.  
Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

Heirs of Númenor (x3)
[2] 0 1 0 3 (451)
Gondor.   Ranger.  
Action: Exhaust Ithilien Tracker to lower the Threat of the next enemy added to the staging area to 0 until the end of the phase.

Assault on Osgiliath (x3)
[3] 0 3 1 3 (451)
Gondor.   Warrior.  
If each of your heroes has a printed Tactics resource icon, Knight of Minas Tirith gains: "Response: After Knight of Minas Tirith enters play, choose an enemy in the staging area. Engage that enemy and exhaust Knight of Minas Tirith to declare it as attacker (and resolve its attack) against that enemy."

A Journey To Rhosgobel (x3)
[5] 2 1 1 3 (448)
Istari.  
Radagast collects 1 resource each resource phase. These resources can be used to pay for Creature cards played from your hand. Action: Spend X resources from Radagast's pool to heal X wounds on any 1 Creature.

The Battle of Carn Dûm (x3)
[3] 1 1 1 3 (442)
Dúnedain.   Ranger.  
Sentinel.  
Guardian of Arnor gets +1 Defense for each enemy engaged with you.

The Land of Shadow (x3)
[3] 1 1 2 2 (430)
Rohan.   Warrior.  
Response: After a Rohan ally you control is discarded from play, exhaust Gamling to return that ally to your hand.

The Hobbit: Over Hill and Under Hill (x3)
[3] 1 2 1 3 (428)
Dwarf.  
Response: After a hero is assigned any amount of damage, exhaust Dori to place that damage on Dori instead.

The Lost Realm (x3)
[2] 1 1 0 2 (421)
Dúnedain.  
Response: After Weather Hills Watchman enters play, search the top 5 cards of your deck for a Signal card and add it to your hand. Shuffle the other cards back into your deck.

The Wastes of Eriador (x3)
[2] 2 0 0 2 (417)
Hobbit.  
Forced: After the active location is explored, place Curious Brandybuck on the bottom of its owner's deck. Response: After you travel to a location, put Curious Brandybuck into play from your hand, under any player's control.

Return to Mirkwood (x3)
[3] 1 2 0 2 (416)
Silvan.   Scout.  
While Mirkwood Runner is attacking alone, the defending enemy does not count its Defense.

The Antlered Crown (x3)
[3] 0 1 3 2 (416)
Rohan.   Warrior.  
Sentinel.  

The Mountain of Fire (x3)
[2] 2 0 0 2 (412)
Hobbit.  
Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attribute (Willpower, Attack, Defense). Add Rosie Cotton's Willpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

The Thing in the Depths (x3)
[3] 2 1 0 2 (400)
Woodman.   Scout.  
Response: After Mirkwood Explorer quests successfully, place 1 progress on it. Action: Exhaust Mirkwood Explorer to move all progress from it to a location in play.

The Flame of the West (x3)
[4] 2 2 2 3 (400)
Gondor.   Noble.  
While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gains the hero card type.

The Drúadan Forest (x3)
[3] 1 0 2 3 (396)
Gondor.  
If each hero you control belongs to the same sphere of influence, you may assign damage from undefended enemy attacks to White Tower Watchman instead of a hero you control.

Flight of the Stormcaller (x3)
[3] 0 3 2 2 (389)
Dwarf.   Warrior.  
Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 Tactics resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.

The Morgul Vale (x3)
[2] 1 1 0 2 (387)
Gondor.  
Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.

The Blood of Gondor (x3)
[4] 1 3 1 3 (385)
Gondor.   Ranger.  
Action: Exhaust Anborn to return 1 Trap card from your discard pile to your hand.

The Sands of Harad (x3)
[4] 0 1 2 3 (384)
Dwarf.   Warrior.  
Sentinel.  
Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.

Temple of the Deceived (x3)
[4] 0 1 3 3 (380)
Rohan.   Warrior.  
Sentinel.  
Response: While Déorwine is defending, spend 1 Leadership resource to cancel a shadow effect dealt to the attacking enemy. Any player may trigger this action.

The Land of Shadow (x3)
[3] 0 4 2 3 (378)
Ent.  
Cannot have restricted attachments. Enters play exhausted. While Skinbark is attacking alone against an Orc enemy, that enemy does not count its Defense.

Escape from Mount Gram (x3)
[3] 1 2 1 2 (373)
Gondor.   Warrior.  
Veteran of Osgiliath gets +1 Willpower, +1 Attack, and +1 Defense while your threat is 40 or higher.

The Mûmakil (x3)
[5] 2 3 1 3 (373)
Harad.   Ranger.  
Ranged.  
Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.)

The Flame of the West (x3)
[2] X 1 1 2 (371)
Wose.  
X is the Threat of the active location. Travel Action: Discard Ghân-buri-Ghân to travel to a location without resolving its Travel effect.

The Dread Realm (x3)
[3] 1 1 1 3 (369)
Dúnedain.   Ranger.  
Ranged.  
Fornost Bowman gets +1 Attack for each enemy engaged with you.

The Hobbit: On the Doorstep (x3)
[3] 2 1 1 3 (366)
Dwarf.  
While you control at least 5 Dwarf characters, Glóin gains: 'Response: After you play Glóin from your hand, choose a hero. Add 2 resources to that hero's resource pool.'

The Battle of Carn Dûm (x3)
[3] 2 1 2 2 (361)
Noldor.  
Response: After Lindir enters play, if you have less than 3 cards in your hand, draw until you have 3 cards in your hand.

Beneath the Sands (x3)
[3] 2 2 0 2 (361)
Rohan.   Scout.  
While a side quest is in the victory display, Rider of Rohan does not exaust to quest.

Trouble in Tharbad (x3)
[2] 1 0 1 1 (356)
Gondor.  
You may give Herald of Anórien doomed 2 when you play it from your hand. If you do, it gains: "Response: After you play Herald of Anórien, choose a player. That player may put into play 1 ally from his hand with a printed cost 2 or lower."

Celebrimbor's Secret (x3)
[3] 2 2 0 2 (355)
Silvan.   Scout.  
Ranged.  
Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

The Blood of Gondor (x3)
[3] 1 1 2 2 (351)
Rohan.  
If there is at least 1 Rohan hero in play, lower the cost to play Guthlaf by 1. If there is at least 1 Gondor hero in play, Guthlaf gains sentinel.

Race Across Harad (x3)
[0] 2 1 0 2 (346)
Dúnedain.   Scout.  
Forced: After this ally enters play, search the top 5 cards of the encounter deck for a non-unique location and add it to the staging area. If no location enters play by this effect, discard Dúnedain Pathfinder. Shuffle the encounter deck.

Conflict at the Carrock (x3)
[3] 1 1 1 3 (339)
Dwarf.  
Action: Spend 1 Lore resource to give Longbeard Map-Maker +1 Willpower until the end of the phase.

Khazad-dûm (x3)
[4] 0 3 2 3 (338)
Dwarf.   Warrior.  
Veteran of Nanduhirion enters play with 1 damage on it.

The Battle of Carn Dûm (x3)
[3] 2 2 1 4 (338)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Response: After Beechbone is declared as an attacker, deal 1 damage to him to deal X damage to the defending enemy. X is the amount of damage on Beechbone.

The Morgul Vale (x3)
[2] 1 0 1 2 (335)
Dwarf.  
Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.

The Blood of Gondor (x3)
[3] 1 1 2 2 (331)
Gondor.  
Action: Discard the top 3 card of your deck to put Emery into play from your hand, under any player's control. Then, if any of the discarded cards have the Tactics, Lore or Leadership sphere, discard Emery.

The Dead Marshes (x3)
[3] 1 1 1 2 (325)
Dúnedain.  
Response: Discard Dunedain Watcher from play to cancel the shadow effects of a card just triggered.

Heirs of Númenor (x3)
[5] 1 0 1 3 (324)
Gondor.  
Lower the cost to play Citadel Custodian by 1 for each Gondor ally in play.

The Dread Realm (x3)
[2] 1 0 1 1 (319)
Silvan.   Healer.  
Response: After Galadhrim Healer enters play, choose a player. Heal 1 damage from each hero controlled by that player.

The Treachery of Rhudaur (x3)
[4] 2 2 1 4 (316)
Noldor.  
Response: After 1 or more cards are discarded from your hand, draw 1 card. Limit once per round.

Temple of the Deceived (x3)
[2] 1 2 0 2 (313)
Rohan.   Scout.  
Action: Spend 1 Spirit resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).

The Hobbit: On the Doorstep (x3)
[3] 1 1 2 3 (309)
Dwarf.  
Sentinel.  
While you control at least 5 Dwarf characters, lower the cost to play Dwalin by 2.

The City of Corsairs (x3)
[1] 0 1 0 1 (295)
Gondor.   Ranger.  
Response: After Guardian of Ithilien enters play, return an enemy engaged with you to the staging area.

Race Across Harad (x3)
[3] 2 0 0 2 (292)
Isengard.  
Response: When you play an event, give it Doomed 1 to draw a card. You cannot trigger this ability if you have already triggered the ability of a Steward of Orthanc this round.

The Three Trials (x3)
[2] 1 1 0 2 (288)
Noldor.   Scout.  
Secrecy 2.  

The Drowned Ruins (x3)
[2] 1 1 0 1 (286)
Silvan.   Scout.  
Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait).

Road to Rivendell (x3)
[3] 2 1 1 2 (285)
Rohan.  
Action: Spend 1 Spirit resource to give control of Rider of the Mark to another player. (Limit once per round.)Response: After Rider of the Mark changes control, discard a shadow card dealt to an enemy you are engaged with.

The Mûmakil (x3)
[2] 1 0 1 2 (283)
Dúnedain.   Ranger.  
Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.

The Lost Realm (x3)
[3] 2 1 0 2 (274)
Dúnedain.   Scout.  
Response: After Sarn Ford Sentry enters play, draw 1 card for each enemy engaged with you.

The Black Riders (x3)
[2] 1 0 1 3 (274)
Bree.  
If each hero you control has the Hobbit trait, damage from undefended attacks against you may be assigned to Barliman Butterbur.

The Drúadan Forest (x3)
[3] 1 1 1 3 (270)
Outlands.  
While you control Outlands allies that belong to 4 different spheres, ready Forlong at the beginning of each phase.

The Three Trials (x3)
[4] 2 2 1 2 (264)
Silvan.   Scout.  
Ranged.  
Response: After you play Rúmil from your hand, choose an enemy engaged with a player. Deal X damage to that enemy where X is the number of ranged characters you control.

The Flame of the West (x3)
[4] 2 2 2 3 (260)
Dúnedain.   Ranger.  
Reduce the cost to play Halbarad by 1 for each enemy engaged with you. Each enemy engaged with you gets +10 engagement cost.

Foundations of Stone (x3)
[2] 0 2 1 2 (258)
Noldor.   Scout.  
Ranged.  
Trollshaw Scout does not exhaust to attack.Forced: After Trollshaw Scout attacks, either discard it from play or discard 1 card from your hand.

Encounter at Amon Dîn (x3)
[3] 1 2 1 2 (253)
Gondor.   Ranger.  
Ranged.  
Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.

Trouble in Tharbad (x3)
[5] 2 3 1 4 (253)
Creature.   Eagle.  
Cannot have restricted attachments. Response: After Gwaihir enters play, search your discard pile for an Eagle ally and put it into play under your control. At the end of the round, if that ally is still in play, add it to your hand.

The Grey Havens (x3)
[2] 2 1 1 2 (250)
Noldor.   Scout.  
Lindon Navigator does not exhaust to commit to a quest, and can commit to quests while exhausted. Forced: After resolving a quest to which Lindon Navigator was committed, either discard it from play or discard 1 card from your hand.

The Grey Havens (x3)
[2] 1 1 0 2 (249)
Noldor.   Warrior.  
While the top card of your discard pile is an ally, Mithlond Sea-watcher gets +2 Attack and gains ranged.

The Drowned Ruins (x3)
[2] 2 0 1 2 (242)
Hobbit.   Shirriff.  
Response: After you travel to a location, spend 1 Spirit resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.

The Mountain of Fire (x3)
[3] 2 1 1 3 (239)
Noldor.   Ranger.  
While Elladan is in play, Elrohir gets +2 Defense. Response: After you optionally engage an Orc enemy, ready Elrohir.

The Black Riders (x3)
[3] 1 2 0 2 (231)
Hobbit.  
Response: After Farmer Maggot enters play, deal 1 damage to an enemy engaged with you. (Deal 2 damage instead if that enemy's engagement cost is higher than your threat.)

The Wilds of Rhovanion (x3)
[2] 1 1 1 2 (227)
Dale.   Scout.  
North Realm Lookout gets +1 Willpower and does not exhaust to quest while it has an Item attachment.

Across the Ettenmoors (x3)
[3] 0 1 2 3 (224)
Dwarf.   Warrior.  
Action: Discard 2 cards from the top of your deck to give Longbeard Sentry sentinel and +1 Defense until the end of the phase. (Limit once per phase.)

The Watcher in the Water (x3)
[2] 0 1 2 2 (219)
Noldor.   Warrior.  
Sentinel.  
Watcher of the Bruinen does not exhaust to defend.Forced: After Watcher of the Bruinen defends, either discard it from play or discard 1 card from your hand.

The Mountain of Fire (x3)
[3] 2 1 1 3 (219)
Noldor.   Ranger.  
While Elrohir is in play, Elladan gets +2 Attack. Response: After you optionally engage an Orc enemy, ready Elladan.

The Dunland Trap (x3)
[2] 1 0 1 2 (218)
Dwarf.  
Action: Choose another player. That player gains control of Blue Mountain Trader. Then, that player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)

The Land of Shadow (x3)
[4] 1 3 1 3 (218)
Gondor.   Ranger.  
Response: After an enemy is added to the staging area, exhaust Anborn to give that enemy +5 engagement cost until the end of the round. Then, deal 1 damage to that enemy.

The City of Corsairs (x3)
[2] 0 1 1 2 (211)
Gondor.   Warrior.  
Response: After Soldier of Dol Amroth enters play, reduce the cost of the next Tactics card you play this phase by 1.

The Wilds of Rhovanion (x3)
[3] 0 1 2 3 (211)
Dale.   Warrior.  
Reduce the cost to play Armor attachments on Redwater Sentry by 1. Redward Sentry gets +1 Defense and gains sentinel while it has an Armor attachment.

The Sands of Harad (x3)
[4] 1 3 2 3 (210)
Dúnedain.   Ranger.  
While there is a side quest in the victory display, Vigilant Dúnadan does not exhaust to defend.

Core Set (x1)
[6] 2 2 1 4 (206)
Dwarf.   Warrior.  
Response: After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

The Thing in the Depths (x3)
[3] 2 1 1 2 (205)
Hobbit.  
Reduce the cost to play Sam Gamgee by 2 if you control Frodo Baggins. Response: After a player raises his threat, that player may spend 1 Spirit resource to ready Sam Gamgee. He gets +1 Willpower, +1 Attack and +1 Defense until the end of the round. (Limit once per round.)

The City of Corsairs (x3)
[4] 3 0 2 2 (199)
Dúnedain.   Scout.  
Action: Spend 1 Lore resource to exhaust Súlien. Then, each location in the staging area gets –1 Threat until the end of the phase. Any player may trigger this action.

Race Across Harad (x3)
[2] 1 1 1 2 (199)
Harad.  
Action: Exhaust Kahliel’s Tribesman to choose another Harad character. That character gets +1 Willpower, +1 Attack, and +1 Defense until the end of the phase.

The Wilds of Rhovanion (x3)
[3] 0 2 1 3 (199)
Dale.   Warrior.  
Reduce the cost to play Weapon attachments on Warrior of Dale by 1. Warrior of Dale gets +1 Attack and gains ranged while it has a Weapon attachment.

The Voice of Isengard (x3)
[3] 3 5 4 4 (197)
Istari.   Isengard.  
Doomed 3.  
At the end of the round, discard Saruman from play. Response: After Saruman enters play, choose a non-unique enemy or location in the staging area. While Saruman is in play, the chosen enemy or location is considered to be out of play.

The Dungeons of Cirith Gurat (x3)
[2] 0 2 0 2 (194)
Rohan.   Warrior.  
Response: After Riddermark Knight is declared as an attacker, it gets +2 Attack for this attack. At the end of this attack, discard Riddermark Knight.

The Lost Realm (x3)
[4] 0 2 2 3 (178)
Dúnedain.   Ranger.  
Warden of Annúminas gets +1 Willpower for each enemy engaged with you.

The Wilds of Rhovanion (x3)
[2] 1 1 0 2 (175)
Dale.  
Action: Exhaust Long Lake Trader to move an Item attachment from a character you control to another eligible character.

The Voice of Isengard (x3)
[2] 1 0 1 2 (167)
Isengard.  
Response: After you raise your threat from the Doomed keyword, Isengard Messenger gets +1 Willpower until the end of the round. (Limit twice per round.)

The Three Trials (x3)
[3] 2 1 0 2 (166)
Dúnedain.   Scout.  
You may give Greyflood Wanderer doomed 2 when you play from your hand. If you do, it gains: "Response: After you play Greyflood Wanderer, place 1 progress token on each location in play."

Road to Rivendell (x3)
[5] 1 2 2 2 (163)
Dúnedain.   Ranger.  
Ranged.   Sentinel.   Secrecy 3.  

The Wastes of Eriador (x3)
[3] 0 1 1 3 (162)
Gondor.  
Ingold gets +1 Willpower for each hero you control with at least 1 resource in its resource pool.

Beneath the Sands (x3)
[2] 1 1 1 2 (162)
Dúnedain.  
Response: Discard Dúnedain Lookout to cancel the 'When Revealed' effects of an enemy just revealed from the encounter deck.

The Withered Heath (x3)
[2] 1 1 1 3 (162)
Beorning.  
Combat Action: Choose a Beorning ally with printed cost 3 or more in your hand or discard pile. Discard Beorning Skin-changer to put that ally into play.

The Wastes of Eriador (x3)
[3] 1 2 1 3 (159)
Dúnedain.   Scout.  
East Road Ranger gets +2 Willpower while committed to a side quest.

The Black Serpent (x3)
[2] 1 1 0 2 (156)
Harad.  
Action: Exhaust Southron Refugee to reduce the cost of the next Harad ally you play this phase by 1.

The Hobbit: On the Doorstep (x3)
[3] 1 2 1 3 (156)
Dwarf.  
While you control at least 5 Dwarf characters, Bifur gains: 'Response: After you play Bifur from your hand, draw 2 cards.'

The Hills of Emyn Muil (x3)
[2] 1 0 0 2 (154)
Hobbit.  
Response: After Keen-eyed Took enters play, reveal the top card of each player's deck. Action: Return Keen-eyed Took to your hand to discard the top card of each player's deck.

The Black Serpent (x3)
[4] 1 1 0 3 (151)
Gondor.   Warrior.  
Defender of Cair Andros gets +X Defense, where X is the tens digit of your threat. (Limit +4 Defense.) Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.

The Mountain of Fire (x3)
[4] 1 2 2 3 (150)
Rohan.   Warrior.  
Action: Spend 1 resource from a Rohan hero's resource pool to put Elfhelm into play from your hand under your control. At the end of the phase, discard Elfhelm if he is still in play.

The Crossings of Poros (x3)
[2] 0 1 1 2 (148)
Gondor.   Ranger.  
Response: After Emyn Arnen Ranger commits to the quest, choose an enemy with a Trap attachment. Until the end of the phase, Emyn Arnen Ranger gets +X Willpower, where X is the chosen enemy's printed Threat.

Encounter at Amon Dîn (x3)
[1] 0 0 1 1 (141)
Gondor.   Craftsman.  
Response: After an encounter card with surge is revealed, discard Minas Tirith Lampwright to name enemy, location, or treachery. If the next encounter card revealed is the named type, discard it without resolving its effects.

The Dungeons of Cirith Gurat (x3)
[4] 2 2 1 3 (137)
Dale.   Warrior.  
Action: Spend 1 Leadership resource to ready Knight of Dale. (limit once per round). Valour Action: Ready Knight of Dale (limit once per round.)

Celebrimbor's Secret (x3)
[3] 0 2 2 2 (133)
Gondor.   Warrior.  
You may give Henneth Annûn Guard doomed 1 when you play it from your hand. If you do, it gains :"Response: After you play Henneth Annûn Guard, choose a character. Until the end of the round, that character gets +2 Defense and gains sentinel."

The Lost Realm (x3)
[-] 2 2 2 3 (133)
Dúnedain.   Ranger.  
Encounter.   Surge.   Ranged.   Sentinel.  
When Revealed: The first player chooses a player to take control of Ranger of the North. Then, either deal 2 damage to an enemy or place 2 progress tokens on a location.

The Thing in the Depths (x3)
[4] 1 2 2 3 (128)
Dúnedain.   Noble.  
Sentinel.  
Action: Spend 1 Lore resource to look at a facedown shadow card dealt to an engaged enemy. If that card has a shadow effect, Eldahir gets +2 Defense until the end of the phase. Any player may trigger this action. (Limit once per phase.)