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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
Region Archetype Age
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Results: 12 Cards

Core Set (x1)
(12) 2 3 2 5 7โ˜… 10 [20219]
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
(12) 2 3 2 5 7โ˜… 1 [329]
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


Revised Core Set (x1)
(12) 2 3 2 5 7โ˜…
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


The Watcher in the Water (x1)
(12) 2 3 2 5 7โ˜… 10 [21762]
Dúnedain.   Ranger.  

Sentinel.

Refresh Action: Reduce your threat to your starting threat level. (Limit once per game.)

"I am older than I look, I might prove useful."
–The Fellowship of the Ring


The Lost Realm (x1)
(12) 2 3 2 5 7โ˜… 7 [15664]
Dúnedain.   Ranger.   Warrior.  

Each enemy engaged with you gets -1 .

Response: After Aragorn participates in an attack that destroys an enemy, choose an enemy not engaged with you and engage that enemy.

"I serve no man," said Aragorn; "but the servants of Sauron I pursue into whatever land they may go." –The Two Towers


The Fortress of Nurn (x1)
(12) 2 3 2 5 7โ˜… 1 [976]
Dúnedain.   Ranger.   Scout.  

Sentinel.

Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -X where X is Aragorn's If this effect reduces the location's to 0, place 1 progress on it. (Limit once per round.)


The Fortress of Nurn Preorder Promotion (x1)
(12) 2 3 2 5 7โ˜… 1 [976]
Dúnedain.   Ranger.   Scout.  

Sentinel.

Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -X where X is Aragorn's If this effect reduces the location's to 0, place 1 progress on it. (Limit once per round.)


The Treason of Saruman (x1)
(0) 2 3 2 5 7โ˜… 1 [813]
Dúnedain.   Noble.   Ranger.  

The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.

Action: Spend 2 resources from Aragorn's resource pool to ready a hero.

"I am Aragorn son of Arathorn and am called Elessar, the Elfstone, Dunadan, the heir of Isildur Elendilโ€™s son of Gondor."
–The Two Towers


The Flame of the West (x1)
(0) 2 3 2 5 7โ˜… 1 [173]
Dúnedain.   Noble.   Ranger.  

The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.

While Aragorn has an Artifact attached, he gains sentinel and does not exhaust to quest.

"I have no help to send, therefore I must go myself..."
–The Return of the King


The Mountain of Fire (x1)
(0) 2 3 2 5 7โ˜… 1 [25]
Dúnedain.   Gondor.   Noble.   Warrior.  

Sentinel. The first player gains control of Aragorn.

Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.)

If Aragorn leaves play the players lose the game.

“As I have begun, so I will go on.”
–The Return of the King


The Old Forest (x1)
(12) 2 3 2 5 7โ˜…
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.


Fog on the Barrow-downs (x1)
(12) 2 3 2 5 7โ˜…
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.